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Axes Wicked Mantis.png

Wicked Mantis


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
10,000 9,000 0 0 0 10,000 0 4,000 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 120 Steel 50
Wood 125 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0

Good Poison Darts

4

Good Steel Axe

2
8 Price Increase +50%
Iron 960 Steel 400
Wood 1,000 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 160 Jewel 0

Good Poison Darts

32

Good Steel Axe

16


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 120 Steel 50
Wood 125 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0

Good Poison Darts

4

Good Steel Axe

2
17 Ability Unlocked: Gold Digger 3 / Flawless
Iron 1,080 Steel 450
Wood 1,125 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 180 Jewel 0

Good Poison Darts

36

Good Steel Axe

18


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 120 Steel 50
Wood 125 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0

Good Poison Darts

4

Good Steel Axe

2
23 Efficiency Increased: -1 Poison Darts
Iron 720 Steel 300
Wood 750 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 120 Jewel 0

Good Poison Darts

24

Good Steel Axe

12


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 120 Steel 50
Wood 125 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0

Good Poison Darts

3

Good Steel Axe

2
37 Time Decreased -25%
Iron 1,680 Steel 700
Wood 1,750 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 280 Jewel 0

Good Poison Darts

42

Good Steel Axe

28


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 120 Steel 50
Wood 125 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0

Good Poison Darts

3

Good Steel Axe

2
60 Blueprint Unlocked: Hornet Stinger
Iron 2,760 Steel 1,150
Wood 2,875 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 460 Jewel 0

Good Poison Darts

69

Good Steel Axe

46


Item Mastery Cost

Total resources needed to fully master the item:
Iron 7,200 Steel 3,000
Wood 7,500 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,200 Jewel 0


Total components needed to fully master the item:

Good Poison Darts

180

Good Steel Axe

120


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 10000 16h40m 3h20m 1h40m 50m 20m 10m
Woodworking 9000 15h 3h 1h30m 45m 18m 9m
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 10000 16h40m 3h20m 1h40m 50m 20m 10m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 4000 6h40m 1h20m 40m 20m 8m 4m
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 2d7h 11h 5h30m 2h45m 1h6m 33m
TimePiece-25Percent.pngTime: 1d17h15m 8h15m 4h7m30s 2h3m45s 49m30s 24m45s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 19,800,015Coin 26,400,020Coin 33,000,025Coin 29,700,023Coin 39,600,030Coin 49,500,038Coin
Good Quality 24,750,019Coin 33,000,025Coin 41,250,031Coin 37,125,028Coin 49,500,038Coin 61,875,047Coin
Coin 39,600,030Coin 52,800,040Coin 66,000,050Coin 59,400,045Coin 79,200,060Coin 99,000,075Coin
Flawless Quality 59,400,045Coin 79,200,060Coin 99,000,075Coin 89,100,068Coin 118,800,090Coin 148,500,113Coin
Epic Quality 99,000,075Coin 132,000,100Coin 165,000,125Coin 148,500,113Coin 198,000,150Coin 247,500,188Coin
Legendary Quality 198,000,150Coin 264,000,200Coin 330,000,250Coin 297,000,225Coin 396,000,300Coin 495,000,375Coin
Mythical Quality 495,000,375Coin 660,000,500Coin 825,000,625Coin 742,500,563Coin 990,000,750Coin 1,237,500,938Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
39,100,000 Xp Rating 48,875,000 Xp Rating 78,200,000 Xp Rating 117,300,000 Xp Rating 195,500,000 Xp Rating 391,000,000 Xp Rating 977,500,000 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+2,470 Power Rating +2,717 Power Rating +2,964 Power Rating +3,211 Power Rating +3,705 Power Rating +4,940 Power Rating +12,350 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
369 Gems 591 Gems 886 Gems 1,477 Gems


Level 43 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

5h Time Rating 11h53m31s Time Rating 19h44m28s Time Rating 1d4h17m3s Time Rating 1d13h23m1s Time Rating 1d22h57m9s Time Rating