FANDOM


Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Potions Warming Spray

Warming Spray



Worker Skill Requirements

CSkill MetalWorking CSkill WoodWorking CSkill TextileWorking CSkill Alchemy CSkill Magic CSkill WeaponCrafting CSkill ArmorCrafting CSkill ArtsAndCrafts CSkill Jewelry CSkill RuneWriting CSkill Tinkering
0 0 0 240 190 0 0 95 95 190 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 55 Resource OilIcon 16
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 2

Remedies Fire Moss

1
6 EfficiencyIncreased-11Herbs
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 330 Resource OilIcon 96
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 12

Remedies Fire Moss

6


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 44 Resource OilIcon 16
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 2

Remedies Fire Moss

1
12 Price Increase +25%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 264 Resource OilIcon 96
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 12

Remedies Fire Moss

6


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 44 Resource OilIcon 16
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 2

Remedies Fire Moss

1
22 ItemBlueprintUnlockedAcidic Splash
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 440 Resource OilIcon 160
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 20

Remedies Fire Moss

10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 44 Resource OilIcon 16
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 2

Remedies Fire Moss

1
38 Time Decreased -25%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 704 Resource OilIcon 256
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 32

Remedies Fire Moss

16


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 44 Resource OilIcon 16
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 2

Remedies Fire Moss

1
60 ItemQualityIncreasedGoodWarming Spray
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 968 Resource OilIcon 352
Resource ManaIcon 0 Resource JewelIcon 0
SResource BurningEmber 44

Remedies Fire Moss

22


Item Mastery Cost

Total resources needed to fully master the item:
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 2,706 Resource OilIcon 960
Resource ManaIcon 0 Resource JewelIcon 0


Total components needed to fully master the item:
SResource BurningEmber 120

Remedies Fire Moss

60


Used In

Pre-Craft For:
Recipe Quality Amount
Golden Potion Misc QGoodIcon 2
Emerald March Misc QGreatIcon 4
Elven Sunblock Misc QFlawlessIcon 2
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metal Working 0 1s 1s 1s 1s 1s 1s
Wood Working 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 240 24m 4m48s 2m24s 1m12s 29s 14s
Magic 190 19m 3m48s 1m54s 57s 23s 11s
Weapon Crafting 0 1s 1s 1s 1s 1s 1s
Armor Crafting 0 1s 1s 1s 1s 1s 1s
Arts And Crafts 95 9m30s 1m54s 57s 29s 11s 6s
Jewelry 95 9m30s 1m54s 57s 29s 11s 6s
Rune Writing 190 19m 3m48s 1m54s 57s 23s 11s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h21m 16m12s 8m6s 4m3s 1m37s 49s
TimePiece-25PercentTime: 1h45s 12m9s 6m5s 3m2s 1m13s 36s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 6,900Coin 9,200Coin 11,500Coin 8,625Coin 11,500Coin 14,375Coin
Misc QGoodIcon 8,625Coin 11,500Coin 14,375Coin 10,781Coin 14,375Coin 17,969Coin
Misc QGreatIcon 13,800Coin 18,400Coin 23,000Coin 17,250Coin 23,000Coin 28,750Coin
Misc QFlawlessIcon 20,700Coin 27,600Coin 34,500Coin 25,875Coin 34,500Coin 43,125Coin
Misc QEpicIcon 34,500Coin 46,000Coin 57,500Coin 43,125Coin 57,500Coin 71,875Coin
Misc QLegendaryIcon 69,000Coin 92,000Coin 115,000Coin 86,250Coin 115,000Coin 143,750Coin
Misc QMythicalIcon 172,500Coin 230,000Coin 287,500Coin 215,625Coin 287,500Coin 359,375Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
2,080 Misc XpIcon 2,600 Misc XpIcon 4,160 Misc XpIcon 6,240 Misc XpIcon 10,400 Misc XpIcon 20,800 Misc XpIcon 52,000 Misc XpIcon


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+330 Misc PowerIcon +363 Misc PowerIcon +396 Misc PowerIcon +429 Misc PowerIcon +495 Misc PowerIcon +660 Misc PowerIcon +1,650 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
17 Misc GemIcon 28 Misc GemIcon 42 Misc GemIcon 71 Misc GemIcon


Level 15 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

6m Misc TimeIcon 14m16s Misc TimeIcon 23m41s Misc TimeIcon 33m56s Misc TimeIcon 44m52s Misc TimeIcon 56m21s Misc TimeIcon



Community content is available under CC-BY-SA unless otherwise noted.