Shop Heroes Wikia
Advertisement
Shop Heroes Wikia
Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Potions Warming Spray.png

Warming Spray



Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 240 190 0 0 95 95 190 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 55 Oil 16
Mana 0 Jewel 0
Burning Ember 2

Fire Moss

1
6 Efficiency Increased: -11 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 330 Oil 96
Mana 0 Jewel 0
Burning Ember 12

Fire Moss

6


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 44 Oil 16
Mana 0 Jewel 0
Burning Ember 2

Fire Moss

1
12 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 264 Oil 96
Mana 0 Jewel 0
Burning Ember 12

Fire Moss

6


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 44 Oil 16
Mana 0 Jewel 0
Burning Ember 2

Fire Moss

1
22 Blueprint Unlocked: Acidic Splash
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 440 Oil 160
Mana 0 Jewel 0
Burning Ember 20

Fire Moss

10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 44 Oil 16
Mana 0 Jewel 0
Burning Ember 2

Fire Moss

1
38 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 704 Oil 256
Mana 0 Jewel 0
Burning Ember 32

Fire Moss

16


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 44 Oil 16
Mana 0 Jewel 0
Burning Ember 2

Fire Moss

1
60 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 968 Oil 352
Mana 0 Jewel 0
Burning Ember 44

Fire Moss

22


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 2,706 Oil 960
Mana 0 Jewel 0


Total components needed to fully master the item:
Burning Ember 120

Fire Moss

60


Used In

Pre-Craft For:
Recipe Quality Amount
Golden Potion Good Quality 2
Emerald March Coin 4
Elven Sunblock Flawless Quality 2
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 240 24m 4m48s 2m24s 1m12s 29s 14s
Magic 190 19m 3m48s 1m54s 57s 23s 11s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 95 9m30s 1m54s 57s 29s 11s 6s
Jewelry 95 9m30s 1m54s 57s 29s 11s 6s
Rune Writing 190 19m 3m48s 1m54s 57s 23s 11s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 1h21m 16m12s 8m6s 4m3s 1m37s 49s
TimePiece-25Percent.pngTime: 1h45s 12m9s 6m5s 3m2s 1m13s 36s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 6,900Coin 9,200Coin 11,500Coin 8,625Coin 11,500Coin 14,375Coin
Good Quality 8,625Coin 11,500Coin 14,375Coin 10,781Coin 14,375Coin 17,969Coin
Coin 13,800Coin 18,400Coin 23,000Coin 17,250Coin 23,000Coin 28,750Coin
Flawless Quality 20,700Coin 27,600Coin 34,500Coin 25,875Coin 34,500Coin 43,125Coin
Epic Quality 34,500Coin 46,000Coin 57,500Coin 43,125Coin 57,500Coin 71,875Coin
Legendary Quality 69,000Coin 92,000Coin 115,000Coin 86,250Coin 115,000Coin 143,750Coin
Mythical Quality 172,500Coin 230,000Coin 287,500Coin 215,625Coin 287,500Coin 359,375Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,080 Xp Rating 2,600 Xp Rating 4,160 Xp Rating 6,240 Xp Rating 10,400 Xp Rating 20,800 Xp Rating 52,000 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+330 Power Rating +363 Power Rating +396 Power Rating +429 Power Rating +495 Power Rating +660 Power Rating +1,650 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
17 Gems 28 Gems 42 Gems 71 Gems


Level 15 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

6m Time Rating 14m16s Time Rating 23m41s Time Rating 33m56s Time Rating 44m52s Time Rating 56m21s Time Rating