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Gloves Venomous Hands

Venomous Hands[]

  • Unlocked By: Wooden Chest or 7 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 9
  • Base Power: +210 Power Rating
  • Item Ability: Backstab


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 38 0 0 0 0 38 0 0 0


Stages of Construction[]

All blueprints have 5 Stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 25 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 3
N/A 0
4 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 100 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 12
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 25 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 3
N/A 0
8 Efficiency Increased: -13 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 100 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 12
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 12 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 3
N/A 0
14 Efficiency Increased: -1 Viper Essence
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 72 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 18
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 12 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 2
N/A 0
24 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 120 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 20
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 12 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 2
N/A 0
40 Ability Unlocked: Backstab / Flawless
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 192 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Viper Essence 32
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 584 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Viper Essence 94 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Shadowed Gloves Good Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 38 3m48s 46s 23s 11s 5s 2s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 38 3m48s 46s 23s 11s 5s 2s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 7m36s 1m31s 46s 23s 9s 5s
TimePiece-25PercentTime: 5m42s 1m8s 34s 17s 7s 5s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,050Coin 1,400Coin 1,750Coin 1,575Coin 2,100Coin 2,625Coin
Good Quality 1,313Coin 1,750Coin 2,188Coin 1,969Coin 2,625Coin 3,281Coin
Coin 2,100Coin 2,800Coin 3,500Coin 3,150Coin 4,200Coin 5,250Coin
Flawless Quality 3,150Coin 4,200Coin 5,250Coin 4,725Coin 6,300Coin 7,875Coin
Epic Quality 5,250Coin 7,000Coin 8,750Coin 7,875Coin 10,500Coin 13,125Coin
Legendary Quality 10,500Coin 14,000Coin 17,500Coin 15,750Coin 21,000Coin 26,250Coin
Mythical Quality 26,250Coin 35,000Coin 43,750Coin 39,375Coin 52,500Coin 65,625Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
361 Xp Rating 451 Xp Rating 722 Xp Rating 1,083 Xp Rating 1,805 Xp Rating 3,610 Xp Rating 9,025 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+210 Power Rating +231 Power Rating +252 Power Rating +273 Power Rating +315 Power Rating +420 Power Rating +1,050 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
8 Gems 12 Gems 19 Gems 32 Gems


Level 9 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

2m30s Time Rating 5m57s Time Rating 9m52s Time Rating 14m9s Time Rating 18m42s Time Rating 23m29s Time Rating



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