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Boots Valkyrie Boots.png

Valkyrie Boots


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
150 0 0 0 0 0 150 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 12
Wood 0 Hardwood 0
Leather 45 Fabric 0
Herbs 0 Oil 6
Mana 0 Jewel 0
Rainbow Dust 2

Good Plated Boots

2
5 Price Increase +50%
Iron 250 Steel 60
Wood 0 Hardwood 0
Leather 225 Fabric 0
Herbs 0 Oil 30
Mana 0 Jewel 0
Rainbow Dust 10

Good Plated Boots

10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 12
Wood 0 Hardwood 0
Leather 45 Fabric 0
Herbs 0 Oil 6
Mana 0 Jewel 0
Rainbow Dust 2

Good Plated Boots

2
10 Time Decreased -25%
Iron 250 Steel 60
Wood 0 Hardwood 0
Leather 225 Fabric 0
Herbs 0 Oil 30
Mana 0 Jewel 0
Rainbow Dust 10

Good Plated Boots

10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 12
Wood 0 Hardwood 0
Leather 45 Fabric 0
Herbs 0 Oil 6
Mana 0 Jewel 0
Rainbow Dust 2

Good Plated Boots

2
18 Efficiency Increased: -1 Rainbow Dust
Iron 400 Steel 96
Wood 0 Hardwood 0
Leather 360 Fabric 0
Herbs 0 Oil 48
Mana 0 Jewel 0
Rainbow Dust 16

Good Plated Boots

16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 12
Wood 0 Hardwood 0
Leather 45 Fabric 0
Herbs 0 Oil 6
Mana 0 Jewel 0
Rainbow Dust 1

Good Plated Boots

2
30 Quality Increased: Good Quality
Iron 600 Steel 144
Wood 0 Hardwood 0
Leather 540 Fabric 0
Herbs 0 Oil 72
Mana 0 Jewel 0
Rainbow Dust 12

Good Plated Boots

24


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 12
Wood 0 Hardwood 0
Leather 45 Fabric 0
Herbs 0 Oil 6
Mana 0 Jewel 0
Rainbow Dust 1

Good Plated Boots

2
50 Blueprint Unlocked: Bulwark
Iron 1,000 Steel 240
Wood 0 Hardwood 0
Leather 900 Fabric 0
Herbs 0 Oil 120
Mana 0 Jewel 0
Rainbow Dust 20

Good Plated Boots

40



Item Mastery Cost

Total resources needed to fully master the item:
Iron 2,500 Steel 600
Wood 0 Hardwood 0
Leather 2,250 Fabric 0
Herbs 0 Oil 300
Mana 0 Jewel 0


Total components needed to fully master the item:
Rainbow Dust 68

Good Plated Boots

100


Used In

Pre-Craft For:
Recipe Quality Amount
Valkyrie's Grip Flawless Quality 8
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 150 15m 3m 1m30s 45s 18s 9s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 150 15m 3m 1m30s 45s 18s 9s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 30m 6m 3m 1m30s 36s 18s
TimePiece-25Percent.pngTime: 22m30s 4m30s 2m15s 1m8s 27s 14s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 12,750Coin 17,000Coin 21,250Coin 19,125Coin 25,500Coin 31,875Coin
Good Quality 15,938Coin 21,250Coin 26,563Coin 23,906Coin 31,875Coin 39,844Coin
Coin 25,500Coin 34,000Coin 42,500Coin 38,250Coin 51,000Coin 63,750Coin
Flawless Quality 38,250Coin 51,000Coin 63,750Coin 57,375Coin 76,500Coin 95,625Coin
Epic Quality 63,750Coin 85,000Coin 106,250Coin 95,625Coin 127,500Coin 159,375Coin
Legendary Quality 127,500Coin 170,000Coin 212,500Coin 191,250Coin 255,000Coin 318,750Coin
Mythical Quality 318,750Coin 425,000Coin 531,250Coin 478,125Coin 637,500Coin 796,875Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
5,771 Xp Rating 7,214 Xp Rating 11,542 Xp Rating 17,313 Xp Rating 28,855 Xp Rating 57,710 Xp Rating 144,275 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+450 Power Rating +495 Power Rating +540 Power Rating +585 Power Rating +675 Power Rating +900 Power Rating +2,250 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 31 Gems 47 Gems 79 Gems


Level 14 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

5m Time Rating 11m54s Time Rating 19m44s Time Rating 28m17s Time Rating 37m23s Time Rating 46m57s Time Rating



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