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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Potions Twilight Potion

Twilight Potion[]



Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 7,000 6,000 0 0 2,800 2,800 6,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 210 Oil 115
Mana 34 Jewel 27
Dark Energy 4

Flawless Acidic Splash

3
N/A 0
N/A 0
6 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,260 Oil 690
Mana 204 Jewel 162
Dark Energy 24

Flawless Acidic Splash

18
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 210 Oil 115
Mana 34 Jewel 27
Dark Energy 4

Flawless Acidic Splash

3
N/A 0
N/A 0
6 Efficiency Increased: -42 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,260 Oil 690
Mana 204 Jewel 162
Dark Energy 24

Flawless Acidic Splash

18
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 168 Oil 115
Mana 34 Jewel 27
Dark Energy 4

Flawless Acidic Splash

3
N/A 0
N/A 0
10 Efficiency Increased: -2 Dark Energy
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,680 Oil 1,150
Mana 340 Jewel 270
Dark Energy 40

Flawless Acidic Splash

30
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 168 Oil 115
Mana 34 Jewel 27
Dark Energy 2

Flawless Acidic Splash

3
N/A 0
N/A 0
10 Blueprint Unlocked: Clarity Potion
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,680 Oil 1,150
Mana 340 Jewel 270
Dark Energy 20

Flawless Acidic Splash

30
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 168 Oil 115
Mana 34 Jewel 27
Dark Energy 2

Flawless Acidic Splash

3
N/A 0
N/A 0
22 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 3,696 Oil 2,530
Mana 748 Jewel 594
Dark Energy 44

Flawless Acidic Splash

66
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 10,584 Oil 6,900
Mana 2,040 Jewel 1,620


Total components needed to fully master the item:
Dark Energy 164

Flawless Acidic Splash

180


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 147,600s / 2,460m Time Rating 110,700s / 1,845m Time Rating
50 29,520s / 492m Time Rating 22,140s / 369m Time Rating
100 14,760s / 246m Time Rating 11,070s / 185m Time Rating
500 2,952s / 49m Time Rating 2,214s / 37m Time Rating
1,000 1,476s / 25m Time Rating 1,107s / 18m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,087,500Coin 1,450,000Coin 1,812,500Coin 1,359,375Coin 1,812,500Coin 2,265,625Coin
Good Quality 1,359,375Coin 1,812,500Coin 2,265,625Coin 1,699,219Coin 2,265,625Coin 2,832,031Coin
Coin 2,175,000Coin 2,900,000Coin 3,625,000Coin 2,718,750Coin 3,625,000Coin 4,531,250Coin
Flawless Quality 3,262,500Coin 4,350,000Coin 5,437,500Coin 4,078,125Coin 5,437,500Coin 6,796,875Coin
Epic Quality 5,437,500Coin 7,250,000Coin 9,062,500Coin 6,796,875Coin 9,062,500Coin 11,328,125Coin
Legendary Quality 10,875,000Coin 14,500,000Coin 18,125,000Coin 13,593,750Coin 18,125,000Coin 22,656,250Coin
Mythical Quality 27,187,500Coin 36,250,000Coin 45,312,500Coin 33,984,375Coin 45,312,500Coin 56,640,625Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,125 Power Rating +1,238 Power Rating +1,350 Power Rating +1,463 Power Rating +1,688 Power Rating +2,250 Power Rating +5,625 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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