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Maces Tree Trunk.png

Tree Trunk

  • Unlocked By: Leather Chest /OR/ 16 Blueprint Fragments
  • Blueprint Rarity: Rare
  • Item Level: 15
  • Base Power: +600 Power Rating
  • Item Ability: Commander I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 150 0 0 0 120 0 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 50 Hardwood 14
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 4

Great Club

10
N/A 0
N/A 0
6 Efficiency Increased: -4 Club
Iron 0 Steel 0
Wood 300 Hardwood 84
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 24

Great Club

60
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 50 Hardwood 14
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 4

Great Club

6
N/A 0
N/A 0
6 Price Increase +50%
Iron 0 Steel 0
Wood 300 Hardwood 84
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 24

Great Club

36
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 50 Hardwood 14
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 4

Great Club

6
N/A 0
N/A 0
10 Efficiency Increased: -2 Rainbow Dust
Iron 0 Steel 0
Wood 500 Hardwood 140
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 40

Great Club

60
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 50 Hardwood 14
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2

Great Club

6
N/A 0
N/A 0
16 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 800 Hardwood 224
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 32

Great Club

96
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 50 Hardwood 14
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2

Great Club

6
N/A 0
N/A 0
22 Ability Unlocked: Commander 1 / Flawless
Iron 0 Steel 0
Wood 1,100 Hardwood 308
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 44

Great Club

132
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 3,000 Hardwood 840
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Rainbow Dust 164

Great Club

384


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 1,620s / 27m Time Rating
50 324s / 5m Time Rating
100 162s / 3m Time Rating
500 32s / 1m Time Rating
1,000 16s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 9,375Coin 12,500Coin 15,625Coin 14,063Coin 18,750Coin 23,438Coin
Good Quality 11,719Coin 15,625Coin 19,531Coin 17,578Coin 23,438Coin 29,297Coin
Coin 18,750Coin 25,000Coin 31,250Coin 28,125Coin 37,500Coin 46,875Coin
Flawless Quality 28,125Coin 37,500Coin 46,875Coin 42,188Coin 56,250Coin 70,313Coin
Epic Quality 46,875Coin 62,500Coin 78,125Coin 70,313Coin 93,750Coin 117,188Coin
Legendary Quality 93,750Coin 125,000Coin 156,250Coin 140,625Coin 187,500Coin 234,375Coin
Mythical Quality 234,375Coin 312,500Coin 390,625Coin 351,563Coin 468,750Coin 585,938Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
4,238 Xp Rating 5,298 Xp Rating 8,476 Xp Rating 12,714 Xp Rating 21,190 Xp Rating 42,380 Xp Rating 105,950 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+600 Power Rating +660 Power Rating +720 Power Rating +780 Power Rating +900 Power Rating +1,200 Power Rating +3,000 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 31 Gems 47 Gems 78 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"