No edit summary Tag: rte-source |
mNo edit summary Tag: sourceedit |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ |
+ | {{Blueprint}} |
− | [[File:Potions |
+ | [[File:Potions Toxic Vial.png|right|200px]] |
=='''Toxic Vial'''== |
=='''Toxic Vial'''== |
||
− | + | * Unlocked by: [[Healing Potion]] |
|
− | + | * Item Level: 8 |
|
− | + | * Base Power: +140 {{Misc Power Icon}} |
|
+ | * Unlocks: [[Health Drink]] |
||
− | + | {{Item Skill Requirements|Alchemy=55}} |
|
− | |||
− | {| class="boost-table" border="1" width="100%" |
||
− | |- |
||
− | | style="text-align:center" | {{CSkill Metal Working Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Wood Working Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Textile Working Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Alchemy Icon}} |
||
− | | style="text-align:center" | 50 |
||
− | |- |
||
− | | style="text-align:center" | {{CSkill Magic Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Weapon Crafting Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Armor Crafting Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Arts And Crafts Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | |- |
||
− | | style="text-align:center" | {{CSkill Jewelry Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Rune Writing Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | style="text-align:center" | {{CSkill Tinkering Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | | |
||
− | | |
||
− | |- |
||
− | |} |
||
− | |||
=='''Phases of Construction'''== |
=='''Phases of Construction'''== |
||
− | : All blueprints have 5 phases of construction on the way to mastering an item. |
+ | : All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make. |
− | |||
− | |||
− | ==='''Phase 1'''=== |
||
− | |||
− | {| class="craft-table" border="1" width="100%" |
||
− | |- |
||
− | ! Resources per Craft |
||
− | ! Components per Craft |
||
− | ! # Crafts to next phase |
||
− | ! Perk Unlocked |
||
− | ! Total Resources needed |
||
− | ! Total Components needed |
||
− | |- |
||
− | | style="text-align:center" | 21 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 2 {{SResource Viper Essence Icon}} |
||
− | | style="text-align:center" | Price Increase |
||
− | +25% {{Misc Coin Icon}} |
||
− | | style="text-align:center" | 10 |
||
− | | style="text-align:center" | 210 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 20 {{SResource Viper Essence Icon}} |
||
− | |} |
||
− | |||
− | |||
− | ==='''Phase 2'''=== |
||
− | |||
− | {| class="craft-table" border="1" width="100%" |
||
− | |- |
||
− | ! Resources per Craft |
||
− | ! Components per Craft |
||
− | ! # Crafts to next phase |
||
− | ! Perk Unlocked |
||
− | ! Total Resources needed |
||
− | ! Total Components needed |
||
− | |- |
||
− | | style="text-align:center" | 21 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 2 {{SResource Viper Essence Icon}} |
||
− | | style="text-align:center" | 12 |
||
− | | style="text-align:center" | {{Potions Health Drink Blueprint}} |
||
− | | style="text-align:center" | 252 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 24 {{SResource Viper Essence Icon}} |
||
− | |} |
||
− | |||
− | |||
− | ==='''Phase 3'''=== |
||
− | |||
− | {| class="craft-table" border="1" width="100%" |
||
− | |- |
||
− | ! Resources per Craft |
||
− | ! Components per Craft |
||
− | ! # Crafts to next phase |
||
− | ! Perk Unlocked |
||
− | ! Total Resources needed |
||
− | ! Total Components needed |
||
− | |- |
||
− | | style="text-align:center" | 21 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 2 {{SResource Viper Essence Icon}} |
||
− | | style="text-align:center" | 18 |
||
− | | style="text-align:center" | Efficiency Increased |
||
− | -4 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 378 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 36 {{SResource Viper Essence Icon}} |
||
− | |} |
||
− | |||
− | |||
− | ==='''Phase 4'''=== |
||
− | |||
− | {| class="craft-table" border="1" width="100%" |
||
− | |- |
||
− | ! Resources per Craft |
||
− | ! Components per Craft |
||
− | ! # Crafts to next phase |
||
− | ! Perk Unlocked |
||
− | ! Total Resources needed |
||
− | ! Total Components needed |
||
− | |- |
||
− | | style="text-align:center" | 17 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 2 {{SResource Viper Essence Icon}} |
||
− | | style="text-align:center" | 30 |
||
− | | style="text-align:center" | Efficiency Increased |
||
− | -1 {{SResource Viper Essence Icon}} |
||
− | | style="text-align:center" | 510 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 60 {{SResource Viper Essence Icon}} |
||
− | |} |
||
− | |||
− | |||
− | ==='''Phase 5'''=== |
||
− | |||
− | {| class="craft-table" border="1" width="100%" |
||
− | |- |
||
− | ! Resources per Craft |
||
− | ! Components per Craft |
||
− | ! # Crafts to next phase |
||
− | ! Perk Unlocked |
||
− | ! Total Resources needed |
||
− | ! Total Components needed |
||
− | |- |
||
− | | style="text-align:center" | 17 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 1 {{SResource Viper Essence Icon}} |
||
− | | style="text-align:center" | 50 |
||
− | | style="text-align:center" | Quality Increased |
||
− | {{Quality Good Icon}} |
||
− | | style="text-align:center" | 850 {{Resource Herb Icon}} |
||
− | | style="text-align:center" | 50 {{SResource Viper Essence Icon}} |
||
− | |} |
||
− | |||
− | |||
− | ==='''Total Cost'''=== |
||
− | |||
− | : Total resources needed to fully master the item: |
||
− | |||
− | ::* 2,200 {{Resource Herb Icon}} |
||
− | |||
− | : Total components needed to fully master the item: |
||
− | |||
− | ::* 190 {{SResource Viper Essence Icon}} |
||
− | |||
− | |||
− | =='''Used In'''== |
||
− | |||
− | : Recipes that use this item. |
||
− | |||
− | {| class="recipe-table" border="1" width="100%" |
||
− | |- |
||
− | | style="text-align:center" width="25%" | [[Acidic Splash]] |
||
− | | style="text-align:center" width="25%" | - - |
||
− | | style="text-align:center" width="25%" | - - |
||
− | | style="text-align:center" width="25%" | - - |
||
− | |- |
||
− | | style="text-align:center" | - - |
||
− | | style="text-align:center" | - - |
||
− | | style="text-align:center" | - - |
||
− | | style="text-align:center" | - - |
||
− | |- |
||
− | |} |
||
− | |||
− | |||
− | =='''Crafting Times'''== |
||
− | |||
− | : Crafting times shown are to give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments. The approximate crafting time formula is as such: (Item Skill Requirement / Total Worker Skill) + ([repeat for] Additional Skill Requirements) = Minutes Crafting Time. If you have the exact time, please replace the italicized numbers with bolded ones. |
||
− | |||
− | |||
− | {| class="crafttime-table" border="1" width="100%" |
||
− | |- |
||
− | ! Req. Worker Skills At |
||
− | ! Before Time Decrease |
||
− | ! After Time Decrease |
||
− | |- |
||
− | | style="text-align:center" | 10 |
||
− | | style="text-align:center" | ''5m'' {{Misc Time Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | |- |
||
− | | style="text-align:center" | 50 |
||
− | | style="text-align:center" | ''1m'' {{Misc Time Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | |- |
||
− | | style="text-align:center" | 100 |
||
− | | style="text-align:center" | ''30s'' {{Misc Time Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | |- |
||
− | | style="text-align:center" | 500 |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | |- |
||
− | | style="text-align:center" | 1,000 |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | | style="text-align:center" | N/a |
||
− | |- |
||
− | |} |
||
− | |||
− | |||
− | =='''Price'''== |
||
− | |||
− | : Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions. |
||
− | |||
− | {| class="itemprice-table" border="1" width="100%" |
||
− | |- |
||
− | ! Item Quality |
||
− | ! Before Price Increase |
||
− | ! After Price Increase |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Common Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Good Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | | style="text-align:center" | 1,461 {{Misc Coin Icon}} |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Great Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Flawless Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Epic Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Legendary Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | | style="text-align:center" | - - {{Misc Coin Icon}} |
||
− | |- |
||
− | |} |
||
− | |||
− | |||
− | =='''Shop Exp'''== |
||
− | |||
− | : Increasing your shop level is done by selling the various items you craft. Initial testing shows that: Selling items on the auction house will not earn you shop exp. An item's quality will affect the amount of shop exp earned. |
||
− | |||
− | {| class="itemexp-table" border="1" width="100%" |
||
− | |- |
||
− | ! {{Quality Common Icon}} |
||
− | ! {{Quality Good Icon}} |
||
− | ! {{Quality Great Icon}} |
||
− | ! {{Quality Flawless Icon}} |
||
− | ! {{Quality Epic Icon}} |
||
− | ! {{Quality Legendary Icon}} |
||
− | |- |
||
− | | style="text-align:center" | - - exp |
||
− | | style="text-align:center" | - - exp |
||
− | | style="text-align:center" | - - exp |
||
− | | style="text-align:center" | - - exp |
||
− | | style="text-align:center" | - - exp |
||
− | | style="text-align:center" | - - exp |
||
− | |- |
||
− | |} |
||
− | |||
− | |||
− | =='''Power Rating'''== |
||
+ | {{Phase 1|Herbs=21|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=4|Perk={{Price Increase +25%}}}} |
||
− | : The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating. |
||
+ | {{Phase 2|Herbs=21|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=4|Perk={{Item Blueprint Unlocked|Item=Health Drink}}}} |
||
− | {| class="power-table" border="1" width="100%" |
||
− | |- |
||
− | ! {{Quality Common Icon}} |
||
− | ! {{Quality Good Icon}} |
||
− | ! {{Quality Great Icon}} |
||
− | ! {{Quality Flawless Icon}} |
||
− | ! {{Quality Epic Icon}} |
||
− | ! {{Quality Legendary Icon}} |
||
− | |- |
||
− | | style="text-align:center" | - - {{Misc Power Icon}} |
||
− | | style="text-align:center" | - - {{Misc Power Icon}} |
||
− | | style="text-align:center" | - - {{Misc Power Icon}} |
||
− | | style="text-align:center" | - - {{Misc Power Icon}} |
||
− | | style="text-align:center" | - - {{Misc Power Icon}} |
||
− | | style="text-align:center" | - - {{Misc Power Icon}} |
||
− | |- |
||
− | |} |
||
+ | {{Phase 3|Herbs=21|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=6|Perk={{Item Efficiency Increased|Number=-4|Resource=Herbs}}}} |
||
+ | {{Phase 4|Herbs=17|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=10|Perk={{Item Efficiency Increased|Number=-1|Resource=Viper Essence}}}} |
||
− | =='''Upgrade Costs'''== |
||
+ | {{Phase 5|Herbs=17|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=1|Crafts=16|Perk={{Item Quality Increased|Item=Toxic Vial|Quality=Good}}}} |
||
− | : When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones. |
||
+ | {{Item Mastery Cost|Crafts To Mastery=40|Herbs Start Amount=21|Crafts To Herbs Perk=14|Herbs End Amount=17|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts To Component 1 Perk=24|Component 1 End Amount=1}} |
||
− | {| class="qualityupgrade-table" border="1" width="100%" |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Good Icon}} --> {{Quality Great Icon}} |
||
− | | style="text-align:center" | {{Quality Great Icon}} --> {{Quality Flawless Icon}} |
||
− | | style="text-align:center" | {{Quality Flawless Icon}} --> {{Quality Epic Icon}} |
||
− | | style="text-align:center" | {{Quality Epic Icon}} --> {{Quality Legendary Icon}} |
||
− | |- |
||
− | | style="text-align:center" | - - {{Misc Gem Icon}} |
||
− | | style="text-align:center" | - - {{Misc Gem Icon}} |
||
− | | style="text-align:center" | - - {{Misc Gem Icon}} |
||
− | | style="text-align:center" | - - {{Misc Gem Icon}} |
||
− | |- |
||
− | |} |
||
+ | {{Used In|Recipe 1=[[Acidic Splash]]|Quality 1={{Quality Good Icon}}|Amount 1=1}} |
||
+ | {{Item Craft Time|time = 0}} |
||
− | =='''Fusion Times'''== |
||
+ | {{Price25Percent|price = 1000}} |
||
− | : The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions can drastically alter the time and outcome of fusions. |
||
+ | {{ShopExp|exp = 207}} |
||
− | {| class="fusion-table" border="1" width="100%" |
||
− | |- |
||
− | | style="text-align:center" | {{Quality Common Icon}} |
||
− | --> |
||
− | {{Quality Good Icon}} |
||
− | | style="text-align:center" | {{Quality Good Icon}} |
||
− | --> |
||
− | {{Quality Great Icon}} |
||
− | | style="text-align:center" | {{Quality Great Icon}} |
||
− | --> |
||
− | {{Quality Flawless Icon}} |
||
− | | style="text-align:center" | {{Quality Flawless Icon}} |
||
− | --> |
||
− | {{Quality Epic Icon}} |
||
− | | style="text-align:center" | {{Quality Epic Icon}} |
||
− | --> |
||
− | {{Quality Legendary Icon}} |
||
− | |- |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | | style="text-align:center" | - - {{Misc Time Icon}} |
||
− | |} |
||
+ | {{ItemPower|power = 140}} |
||
+ | {{UpgradeCost}} |
||
+ | {{FusionTimes}} |
||
---- |
---- |
||
− | [[Category:Items]] |
||
[[Category:Potions]] |
[[Category:Potions]] |
Latest revision as of 09:04, 30 June 2016
Equipment Navigation: | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Weapons | Garments | Accessories | ||||||||||
Toxic Vial
- Unlocked by: Healing Potion
- Item Level: 8
- Base Power: +140
- Unlocks: Health Drink
Worker Skill Requirements
0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Phases of Construction
- All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
Phase 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Resources per Craft | Components per Craft | # Crafts to next phase | Perk Unlocked | Total Resources needed | Total Components needed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
4 |
|
|
Phase 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Resources per Craft | Components per Craft | # Crafts to next phase | Perk Unlocked | Total Resources needed | Total Components needed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
6 |
|
|
Phase 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Resources per Craft | Components per Craft | # Crafts to next phase | Perk Unlocked | Total Resources needed | Total Components needed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
10 |
|
|
Phase 5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Resources per Craft | Components per Craft | # Crafts to next phase | Perk Unlocked | Total Resources needed | Total Components needed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
16 |
|
|
Item Mastery Cost
Total resources needed to fully master the item:
0 | 0 | ||
---|---|---|---|
0 | 0 | ||
0 | 0 | ||
736 | 0 | ||
0 | 0 |
Total components needed to fully master the item:
16 | N/A | 0 |
---|
Used In
Pre-Craft For: | ||
---|---|---|
Recipe | Quality | Amount |
Acidic Splash | 1 | |
- - | - - | - - |
- - | - - | - - |
- - | - - | - - |
Item Crafting Times
- Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
- Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}
Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}
Base Craft Time / -25% Craft Time | ||
---|---|---|
Worker Skills | Before Time Decrease | After Time Decrease |
10 | 0s / 0m | 0s / 0m |
50 | 0s / 0m | 0s / 0m |
100 | 0s / 0m | 0s / 0m |
500 | 0s / 0m | 0s / 0m |
1,000 | 0s / 0m | 0s / 0m |
Item Prices
- Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table | ||||||
---|---|---|---|---|---|---|
Before Price Increase | After Price Increase | |||||
Item Quality | Discount | Price | Surcharge | Discount | Price | Surcharge |
750 | 1,000 | 1,250 | 938 | 1,250 | 1,563 | |
938 | 1,250 | 1,563 | 1,172 | 1,563 | 1,953 | |
1,500 | 2,000 | 2,500 | 1,875 | 2,500 | 3,125 | |
2,250 | 3,000 | 3,750 | 2,813 | 3,750 | 4,688 | |
3,750 | 5,000 | 6,250 | 4,688 | 6,250 | 7,813 | |
7,500 | 10,000 | 12,500 | 9,375 | 12,500 | 15,625 | |
18,750 | 25,000 | 31,250 | 23,438 | 31,250 | 39,063 |
Shopkeeper Experience Gains
- Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
207 | 259 | 414 | 621 | 1,035 | 2,070 | 5,175 |
Power Ratings
- The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+140 | +154 | +168 | +182 | +210 | +280 | +700 |
Upgrade Costs
- When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
--> | --> | --> | --> |
0 | 0 | 0 | 0 |
Level 22 Fusion Times
- The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
--> | --> | --> | --> | --> | --> |
15m | 35m41s | 59m13s | 1h24m51s | 1h52m9s | 2h20m51s |