Shop Heroes Wikia
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{{Stub}}
+
{{Blueprint}}
   
[[File:Potions ToxicVialBlueprint.png|right|200px]]
+
[[File:Potions Toxic Vial.png|right|200px]]
   
 
=='''Toxic Vial'''==
 
=='''Toxic Vial'''==
   
: Unlocked from the [[Healing Potion]] Blueprint.
+
* Unlocked by: [[Healing Potion]]
: Item Level 8
+
* Item Level: 8
: Base Power: +?? {{Misc Power Icon}}
+
* Base Power: +140 {{Misc Power Icon}}
  +
* Unlocks: [[Health Drink]]
   
   
=='''Skill Requirements'''==
+
{{Item Skill Requirements|Alchemy=55}}
 
{| class="boost-table" border="1" width="100%"
 
|-
 
| style="text-align:center" | {{CSkill Metal Working Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Wood Working Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Textile Working Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Alchemy Icon}}
 
| style="text-align:center" | 50
 
|-
 
| style="text-align:center" | {{CSkill Magic Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Weapon Crafting Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Armor Crafting Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Arts And Crafts Icon}}
 
| style="text-align:center" | N/a
 
|-
 
| style="text-align:center" | {{CSkill Jewelry Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Rune Writing Icon}}
 
| style="text-align:center" | N/a
 
| style="text-align:center" | {{CSkill Tinkering Icon}}
 
| style="text-align:center" | N/a
 
|
 
|
 
|-
 
|}
 
 
   
 
=='''Phases of Construction'''==
 
=='''Phases of Construction'''==
   
: All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
+
: All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
 
 
==='''Phase 1'''===
 
 
{| class="craft-table" border="1" width="100%"
 
|-
 
! Resources per Craft
 
! Components per Craft
 
! # Crafts to next phase
 
! Perk Unlocked
 
! Total Resources needed
 
! Total Components needed
 
|-
 
| style="text-align:center" | 21 {{Resource Herb Icon}}
 
| style="text-align:center" | 2 {{SResource Viper Essence Icon}}
 
| style="text-align:center" | Price Increase
 
+25% {{Misc Coin Icon}}
 
| style="text-align:center" | 10
 
| style="text-align:center" | 210 {{Resource Herb Icon}}
 
| style="text-align:center" | 20 {{SResource Viper Essence Icon}}
 
|}
 
 
 
==='''Phase 2'''===
 
 
{| class="craft-table" border="1" width="100%"
 
|-
 
! Resources per Craft
 
! Components per Craft
 
! # Crafts to next phase
 
! Perk Unlocked
 
! Total Resources needed
 
! Total Components needed
 
|-
 
| style="text-align:center" | 21 {{Resource Herb Icon}}
 
| style="text-align:center" | 2 {{SResource Viper Essence Icon}}
 
| style="text-align:center" | 12
 
| style="text-align:center" | {{Potions Health Drink Blueprint}}
 
| style="text-align:center" | 252 {{Resource Herb Icon}}
 
| style="text-align:center" | 24 {{SResource Viper Essence Icon}}
 
|}
 
 
 
==='''Phase 3'''===
 
 
{| class="craft-table" border="1" width="100%"
 
|-
 
! Resources per Craft
 
! Components per Craft
 
! # Crafts to next phase
 
! Perk Unlocked
 
! Total Resources needed
 
! Total Components needed
 
|-
 
| style="text-align:center" | 21 {{Resource Herb Icon}}
 
| style="text-align:center" | 2 {{SResource Viper Essence Icon}}
 
| style="text-align:center" | 18
 
| style="text-align:center" | Efficiency Increased
 
-4 {{Resource Herb Icon}}
 
| style="text-align:center" | 378 {{Resource Herb Icon}}
 
| style="text-align:center" | 36 {{SResource Viper Essence Icon}}
 
|}
 
 
 
==='''Phase 4'''===
 
 
{| class="craft-table" border="1" width="100%"
 
|-
 
! Resources per Craft
 
! Components per Craft
 
! # Crafts to next phase
 
! Perk Unlocked
 
! Total Resources needed
 
! Total Components needed
 
|-
 
| style="text-align:center" | 17 {{Resource Herb Icon}}
 
| style="text-align:center" | 2 {{SResource Viper Essence Icon}}
 
| style="text-align:center" | 30
 
| style="text-align:center" | Efficiency Increased
 
-1 {{SResource Viper Essence Icon}}
 
| style="text-align:center" | 510 {{Resource Herb Icon}}
 
| style="text-align:center" | 60 {{SResource Viper Essence Icon}}
 
|}
 
 
 
==='''Phase 5'''===
 
 
{| class="craft-table" border="1" width="100%"
 
|-
 
! Resources per Craft
 
! Components per Craft
 
! # Crafts to next phase
 
! Perk Unlocked
 
! Total Resources needed
 
! Total Components needed
 
|-
 
| style="text-align:center" | 17 {{Resource Herb Icon}}
 
| style="text-align:center" | 1 {{SResource Viper Essence Icon}}
 
| style="text-align:center" | 50
 
| style="text-align:center" | Quality Increased
 
{{Quality Good Icon}}
 
| style="text-align:center" | 850 {{Resource Herb Icon}}
 
| style="text-align:center" | 50 {{SResource Viper Essence Icon}}
 
|}
 
 
 
==='''Total Cost'''===
 
 
: Total resources needed to fully master the item:
 
 
::* 2,200 {{Resource Herb Icon}}
 
 
: Total components needed to fully master the item:
 
 
::* 190 {{SResource Viper Essence Icon}}
 
 
 
=='''Used In'''==
 
 
: Recipes that use this item.
 
 
{| class="recipe-table" border="1" width="100%"
 
|-
 
| style="text-align:center" width="25%" | [[Acidic Splash]]
 
| style="text-align:center" width="25%" | - -
 
| style="text-align:center" width="25%" | - -
 
| style="text-align:center" width="25%" | - -
 
|-
 
| style="text-align:center" | - -
 
| style="text-align:center" | - -
 
| style="text-align:center" | - -
 
| style="text-align:center" | - -
 
|-
 
|}
 
 
 
=='''Crafting Times'''==
 
 
: Crafting times shown are to give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments. The approximate crafting time formula is as such: (Item Skill Requirement / Total Worker Skill) + ([repeat for] Additional Skill Requirements) = Minutes Crafting Time. If you have the exact time, please replace the italicized numbers with bolded ones.
 
 
 
{| class="crafttime-table" border="1" width="100%"
 
|-
 
! Req. Worker Skills At
 
! Before Time Decrease
 
! After Time Decrease
 
|-
 
| style="text-align:center" | 10
 
| style="text-align:center" | ''5m'' {{Misc Time Icon}}
 
| style="text-align:center" | N/a
 
|-
 
| style="text-align:center" | 50
 
| style="text-align:center" | ''1m'' {{Misc Time Icon}}
 
| style="text-align:center" | N/a
 
|-
 
| style="text-align:center" | 100
 
| style="text-align:center" | ''30s'' {{Misc Time Icon}}
 
| style="text-align:center" | N/a
 
|-
 
| style="text-align:center" | 500
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
| style="text-align:center" | N/a
 
|-
 
| style="text-align:center" | 1,000
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
| style="text-align:center" | N/a
 
|-
 
|}
 
 
 
=='''Price'''==
 
 
: Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
 
 
{| class="itemprice-table" border="1" width="100%"
 
|-
 
! Item Quality
 
! Before Price Increase
 
! After Price Increase
 
|-
 
| style="text-align:center" | {{Quality Common Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
|-
 
| style="text-align:center" | {{Quality Good Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
| style="text-align:center" | 1,461 {{Misc Coin Icon}}
 
|-
 
| style="text-align:center" | {{Quality Great Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
|-
 
| style="text-align:center" | {{Quality Flawless Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
|-
 
| style="text-align:center" | {{Quality Epic Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
|-
 
| style="text-align:center" | {{Quality Legendary Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
| style="text-align:center" | - - {{Misc Coin Icon}}
 
|-
 
|}
 
 
 
=='''Shop Exp'''==
 
 
: Increasing your shop level is done by selling the various items you craft. Initial testing shows that: Selling items on the auction house will not earn you shop exp. An item's quality will affect the amount of shop exp earned.
 
 
{| class="itemexp-table" border="1" width="100%"
 
|-
 
! {{Quality Common Icon}}
 
! {{Quality Good Icon}}
 
! {{Quality Great Icon}}
 
! {{Quality Flawless Icon}}
 
! {{Quality Epic Icon}}
 
! {{Quality Legendary Icon}}
 
|-
 
| style="text-align:center" | - - exp
 
| style="text-align:center" | - - exp
 
| style="text-align:center" | - - exp
 
| style="text-align:center" | - - exp
 
| style="text-align:center" | - - exp
 
| style="text-align:center" | - - exp
 
|-
 
|}
 
 
 
=='''Power Rating'''==
 
   
  +
{{Phase 1|Herbs=21|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=4|Perk={{Price Increase +25%}}}}
: The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
 
   
  +
{{Phase 2|Herbs=21|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=4|Perk={{Item Blueprint Unlocked|Item=Health Drink}}}}
{| class="power-table" border="1" width="100%"
 
|-
 
! {{Quality Common Icon}}
 
! {{Quality Good Icon}}
 
! {{Quality Great Icon}}
 
! {{Quality Flawless Icon}}
 
! {{Quality Epic Icon}}
 
! {{Quality Legendary Icon}}
 
|-
 
| style="text-align:center" | - - {{Misc Power Icon}}
 
| style="text-align:center" | - - {{Misc Power Icon}}
 
| style="text-align:center" | - - {{Misc Power Icon}}
 
| style="text-align:center" | - - {{Misc Power Icon}}
 
| style="text-align:center" | - - {{Misc Power Icon}}
 
| style="text-align:center" | - - {{Misc Power Icon}}
 
|-
 
|}
 
   
  +
{{Phase 3|Herbs=21|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=6|Perk={{Item Efficiency Increased|Number=-4|Resource=Herbs}}}}
   
  +
{{Phase 4|Herbs=17|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts=10|Perk={{Item Efficiency Increased|Number=-1|Resource=Viper Essence}}}}
=='''Upgrade Costs'''==
 
   
  +
{{Phase 5|Herbs=17|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=1|Crafts=16|Perk={{Item Quality Increased|Item=Toxic Vial|Quality=Good}}}}
: When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
 
   
  +
{{Item Mastery Cost|Crafts To Mastery=40|Herbs Start Amount=21|Crafts To Herbs Perk=14|Herbs End Amount=17|Component 1={{SResource Viper Essence Icon}}|Component 1 Amount=2|Crafts To Component 1 Perk=24|Component 1 End Amount=1}}
{| class="qualityupgrade-table" border="1" width="100%"
 
|-
 
| style="text-align:center" | {{Quality Good Icon}} --> {{Quality Great Icon}}
 
| style="text-align:center" | {{Quality Great Icon}} --> {{Quality Flawless Icon}}
 
| style="text-align:center" | {{Quality Flawless Icon}} --> {{Quality Epic Icon}}
 
| style="text-align:center" | {{Quality Epic Icon}} --> {{Quality Legendary Icon}}
 
|-
 
| style="text-align:center" | - - {{Misc Gem Icon}}
 
| style="text-align:center" | - - {{Misc Gem Icon}}
 
| style="text-align:center" | - - {{Misc Gem Icon}}
 
| style="text-align:center" | - - {{Misc Gem Icon}}
 
|-
 
|}
 
   
  +
{{Used In|Recipe 1=[[Acidic Splash]]|Quality 1={{Quality Good Icon}}|Amount 1=1}}
   
  +
{{Item Craft Time|time = 0}}
=='''Fusion Times'''==
 
   
  +
{{Price25Percent|price = 1000}}
: The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions can drastically alter the time and outcome of fusions.
 
   
  +
{{ShopExp|exp = 207}}
{| class="fusion-table" border="1" width="100%"
 
|-
 
| style="text-align:center" | {{Quality Common Icon}}
 
-->
 
{{Quality Good Icon}}
 
| style="text-align:center" | {{Quality Good Icon}}
 
-->
 
{{Quality Great Icon}}
 
| style="text-align:center" | {{Quality Great Icon}}
 
-->
 
{{Quality Flawless Icon}}
 
| style="text-align:center" | {{Quality Flawless Icon}}
 
-->
 
{{Quality Epic Icon}}
 
| style="text-align:center" | {{Quality Epic Icon}}
 
-->
 
{{Quality Legendary Icon}}
 
|-
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
| style="text-align:center" | - - {{Misc Time Icon}}
 
|}
 
   
  +
{{ItemPower|power = 140}}
   
  +
{{UpgradeCost}}
   
  +
{{FusionTimes}}
   
 
----
 
----
[[Category:Items]]
 
 
[[Category:Potions]]
 
[[Category:Potions]]

Latest revision as of 09:04, 30 June 2016

Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Potions Toxic Vial

Toxic Vial


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 55 0 0 0 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 21 Oil 0
Mana 0 Jewel 0
Viper Essence 2
N/A 0
N/A 0
N/A 0
4 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 84 Oil 0
Mana 0 Jewel 0
Viper Essence 8
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 21 Oil 0
Mana 0 Jewel 0
Viper Essence 2
N/A 0
N/A 0
N/A 0
4 Blueprint Unlocked: Health Drink
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 84 Oil 0
Mana 0 Jewel 0
Viper Essence 8
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 21 Oil 0
Mana 0 Jewel 0
Viper Essence 2
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -4 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 126 Oil 0
Mana 0 Jewel 0
Viper Essence 12
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 17 Oil 0
Mana 0 Jewel 0
Viper Essence 2
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -1 Viper Essence
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 170 Oil 0
Mana 0 Jewel 0
Viper Essence 20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 17 Oil 0
Mana 0 Jewel 0
Viper Essence 1
N/A 0
N/A 0
N/A 0
16 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 272 Oil 0
Mana 0 Jewel 0
Viper Essence 16
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 736 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Viper Essence 16 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Acidic Splash Good Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 750Coin 1,000Coin 1,250Coin 938Coin 1,250Coin 1,563Coin
Good Quality 938Coin 1,250Coin 1,563Coin 1,172Coin 1,563Coin 1,953Coin
Coin 1,500Coin 2,000Coin 2,500Coin 1,875Coin 2,500Coin 3,125Coin
Flawless Quality 2,250Coin 3,000Coin 3,750Coin 2,813Coin 3,750Coin 4,688Coin
Epic Quality 3,750Coin 5,000Coin 6,250Coin 4,688Coin 6,250Coin 7,813Coin
Legendary Quality 7,500Coin 10,000Coin 12,500Coin 9,375Coin 12,500Coin 15,625Coin
Mythical Quality 18,750Coin 25,000Coin 31,250Coin 23,438Coin 31,250Coin 39,063Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
207 Xp Rating 259 Xp Rating 414 Xp Rating 621 Xp Rating 1,035 Xp Rating 2,070 Xp Rating 5,175 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+140 Power Rating +154 Power Rating +168 Power Rating +182 Power Rating +210 Power Rating +280 Power Rating +700 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating