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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
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Spells Tiger Seal

Tiger Seal[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
1,400 0 0 2,500 3,600 0 0 1,400 1,400 3,600 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 70 Steel 38
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 78
Mana 19 Jewel 15
Golden Thread 2

Flawless Imperial Edict

2
7 Time Decreased -25%
Iron 490 Steel 266
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 546
Mana 133 Jewel 105
Golden Thread 14

Flawless Imperial Edict

14


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 70 Steel 38
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 78
Mana 19 Jewel 15
Golden Thread 2

Flawless Imperial Edict

2
14 Price Increase +50%
Iron 490 Steel 266
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 546
Mana 133 Jewel 105
Golden Thread 14

Flawless Imperial Edict

14


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 70 Steel 38
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 78
Mana 19 Jewel 15
Golden Thread 2

Flawless Imperial Edict

2
24 Efficiency Increased: -1 Golden Thread
Iron 700 Steel 380
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 780
Mana 190 Jewel 150
Golden Thread 20

Flawless Imperial Edict

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 70 Steel 38
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 78
Mana 19 Jewel 15
Golden Thread 1

Flawless Imperial Edict

2
42 Blueprint Unlocked: Family Heirloom
Iron 1,260 Steel 684
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,404
Mana 342 Jewel 270
Golden Thread 18

Flawless Imperial Edict

36


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 70 Steel 38
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 78
Mana 19 Jewel 15
Golden Thread 1

Flawless Imperial Edict

2
70 Ability Unlocked: Commander 2 / Epic
Iron 1,960 Steel 1,064
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 2,184
Mana 532 Jewel 420
Golden Thread 28

Flawless Imperial Edict

56


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 4,900 Steel 2,660
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 5,460
Mana 1,330 Jewel 1,050


Total components needed to fully master the item:
Golden Thread 94

Flawless Imperial Edict

140


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 1400 2h20m 28m 14m 7m 2m48s 1m24s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 2500 4h10m 50m 25m 12m30s 5m 2m30s
Magic 3600 6h 1h12m 36m 18m 7m12s 3m36s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 1400 2h20m 28m 14m 7m 2m48s 1m24s
Jewelry 1400 2h20m 28m 14m 7m 2m48s 1m24s
Rune Writing 3600 6h 1h12m 36m 18m 7m12s 3m36s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 23h10m 4h38m 2h19m 1h9m30s 27m48s 13m54s
TimePiece-25PercentTime: 17h22m30s 3h28m30s 1h44m15s 52m8s 20m51s 10m26s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 367,500Coin 490,000Coin 612,500Coin 551,250Coin 735,000Coin 918,750Coin
Good Quality 459,375Coin 612,500Coin 765,625Coin 689,063Coin 918,750Coin 1,148,438Coin
Coin 735,000Coin 980,000Coin 1,225,000Coin 1,102,500Coin 1,470,000Coin 1,837,500Coin
Flawless Quality 1,102,500Coin 1,470,000Coin 1,837,500Coin 1,653,750Coin 2,205,000Coin 2,756,250Coin
Epic Quality 1,837,500Coin 2,450,000Coin 3,062,500Coin 2,756,250Coin 3,675,000Coin 4,593,750Coin
Legendary Quality 3,675,000Coin 4,900,000Coin 6,125,000Coin 5,512,500Coin 7,350,000Coin 9,187,500Coin
Mythical Quality 9,187,500Coin 12,250,000Coin 15,312,500Coin 13,781,250Coin 18,375,000Coin 22,968,750Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
205,490 Xp Rating 256,863 Xp Rating 410,980 Xp Rating 616,470 Xp Rating 1,027,450 Xp Rating 2,054,900 Xp Rating 5,137,250 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,220 Power Rating +1,342 Power Rating +1,464 Power Rating +1,586 Power Rating +1,830 Power Rating +2,440 Power Rating +6,100 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
75 Gems 120 Gems 180 Gems 301 Gems


Level 29 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

26m40s Time Rating 1h3m25s Time Rating 1h45m17s Time Rating 2h30m51s Time Rating 3h19m23s Time Rating 4h10m25s Time Rating



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