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Equipment Navigation:
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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Guns Thunder Shot

Thunder Shot[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
1,900 1,500 0 1,300 0 1,900 0 0 0 0 1,900


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 66 Steel 36
Wood 66 Hardwood 36
Leather 0 Fabric 0
Herbs 0 Oil 36
Mana 0 Jewel 0
Phoenix Feather 2

Good Lightning Scroll

2
N/A 0
N/A 0
8 Time Decreased -25%
Iron 528 Steel 288
Wood 528 Hardwood 288
Leather 0 Fabric 0
Herbs 0 Oil 288
Mana 0 Jewel 0
Phoenix Feather 16

Good Lightning Scroll

16
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 66 Steel 36
Wood 66 Hardwood 36
Leather 0 Fabric 0
Herbs 0 Oil 36
Mana 0 Jewel 0
Phoenix Feather 2

Good Lightning Scroll

2
N/A 0
N/A 0
8 Efficiency Increased: -7 Hardwood
Iron 528 Steel 288
Wood 528 Hardwood 288
Leather 0 Fabric 0
Herbs 0 Oil 288
Mana 0 Jewel 0
Phoenix Feather 16

Good Lightning Scroll

16
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 66 Steel 36
Wood 66 Hardwood 29
Leather 0 Fabric 0
Herbs 0 Oil 36
Mana 0 Jewel 0
Phoenix Feather 2

Good Lightning Scroll

2
N/A 0
N/A 0
12 Efficiency Increased: -1 Lightning Scroll
Iron 792 Steel 432
Wood 792 Hardwood 348
Leather 0 Fabric 0
Herbs 0 Oil 432
Mana 0 Jewel 0
Phoenix Feather 24

Good Lightning Scroll

24
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 66 Steel 36
Wood 66 Hardwood 29
Leather 0 Fabric 0
Herbs 0 Oil 36
Mana 0 Jewel 0
Phoenix Feather 2

Good Lightning Scroll

1
N/A 0
N/A 0
20 Blueprint Unlocked: Death Missive
Iron 1,320 Steel 720
Wood 1,320 Hardwood 580
Leather 0 Fabric 0
Herbs 0 Oil 720
Mana 0 Jewel 0
Phoenix Feather 40

Good Lightning Scroll

20
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 66 Steel 36
Wood 66 Hardwood 29
Leather 0 Fabric 0
Herbs 0 Oil 36
Mana 0 Jewel 0
Phoenix Feather 2

Good Lightning Scroll

1
N/A 0
N/A 0
32 Price Increase +25%
Iron 2,112 Steel 1,152
Wood 2,112 Hardwood 928
Leather 0 Fabric 0
Herbs 0 Oil 1,152
Mana 0 Jewel 0
Phoenix Feather 64

Good Lightning Scroll

32
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 5,280 Steel 2,880
Wood 5,280 Hardwood 2,432
Leather 0 Fabric 0
Herbs 0 Oil 2,880
Mana 0 Jewel 0


Total components needed to fully master the item:
Phoenix Feather 160

Good Lightning Scroll

108


Used In[]

Pre-Craft For:
Recipe Quality Amount
Nordic Warfare Flawless Quality 1
Pilgrim's Blunderbuss Flawless Quality 1
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 51,000s / 850m Time Rating 38,250s / 638m Time Rating
50 10,200s / 170m Time Rating 7,650s / 128m Time Rating
100 5,100s / 85m Time Rating 3,825s / 64m Time Rating
500 1,020s / 17m Time Rating 765s / 13m Time Rating
1,000 510s / 9m Time Rating 383s / 6m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 120,000Coin 160,000Coin 200,000Coin 150,000Coin 200,000Coin 250,000Coin
Good Quality 150,000Coin 200,000Coin 250,000Coin 187,500Coin 250,000Coin 312,500Coin
Coin 240,000Coin 320,000Coin 400,000Coin 300,000Coin 400,000Coin 500,000Coin
Flawless Quality 360,000Coin 480,000Coin 600,000Coin 450,000Coin 600,000Coin 750,000Coin
Epic Quality 600,000Coin 800,000Coin 1,000,000Coin 750,000Coin 1,000,000Coin 1,250,000Coin
Legendary Quality 1,200,000Coin 1,600,000Coin 2,000,000Coin 1,500,000Coin 2,000,000Coin 2,500,000Coin
Mythical Quality 3,000,000Coin 4,000,000Coin 5,000,000Coin 3,750,000Coin 5,000,000Coin 6,250,000Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
42,717 Xp Rating 53,396 Xp Rating 85,434 Xp Rating 128,151 Xp Rating 213,585 Xp Rating 427,170 Xp Rating 1,067,925 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+825 Power Rating +908 Power Rating +990 Power Rating +1,073 Power Rating +1,238 Power Rating +1,650 Power Rating +4,125 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
43 Gems 70 Gems 105 Gems 175 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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