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Hats Thief's Hood.png

Thief's Hood


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 55 0 0 0 0 55 0 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 25 Fabric 4
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

2
N/A 0
N/A 0
N/A 0
4 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 100 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

8
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 25 Fabric 4
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

2
N/A 0
N/A 0
N/A 0
4 Blueprint Unlocked: Noble Tiara
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 100 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

8
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 25 Fabric 4
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

2
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -5 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 150 Fabric 24
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

12
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 20 Fabric 4
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

2
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -1 Hood
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 200 Fabric 40
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 20 Fabric 4
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

1
N/A 0
N/A 0
N/A 0
16 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 320 Fabric 64
Herbs 0 Oil 0
Mana 0 Jewel 0

Common Hood

16
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 870 Fabric 160
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Common Hood

64 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Shadowhood Good Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 863Coin 1,150Coin 1,438Coin 1,078Coin 1,438Coin 1,797Coin
Good Quality 1,078Coin 1,438Coin 1,797Coin 1,348Coin 1,797Coin 2,246Coin
Coin 1,725Coin 2,300Coin 2,875Coin 2,156Coin 2,875Coin 3,594Coin
Flawless Quality 2,588Coin 3,450Coin 4,313Coin 3,234Coin 4,313Coin 5,391Coin
Epic Quality 4,313Coin 5,750Coin 7,188Coin 5,391Coin 7,188Coin 8,984Coin
Legendary Quality 8,625Coin 11,500Coin 14,375Coin 10,781Coin 14,375Coin 17,969Coin
Mythical Quality 21,563Coin 28,750Coin 35,938Coin 26,953Coin 35,938Coin 44,922Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
237 Xp Rating 296 Xp Rating 474 Xp Rating 711 Xp Rating 1,185 Xp Rating 2,370 Xp Rating 5,925 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+165 Power Rating +182 Power Rating +198 Power Rating +215 Power Rating +248 Power Rating +330 Power Rating +825 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



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