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Daggers Sweet Surprise

Sweet Surprise[]



Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 300 0 0 0 275 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 41 Hardwood 0
Leather 17 Fabric 0
Herbs 20 Oil 0
Mana 0 Jewel 0
Frozen Core 5
Rainbow Dust 12
6 Price Increase +25%
Iron 0 Steel 0
Wood 246 Hardwood 0
Leather 102 Fabric 0
Herbs 120 Oil 0
Mana 0 Jewel 0
Frozen Core 30
Rainbow Dust 72

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 41 Hardwood 0
Leather 17 Fabric 0
Herbs 20 Oil 0
Mana 0 Jewel 0
Frozen Core 5
Rainbow Dust 12
14 Efficiency Increased: -4 Rainbow Dust
Iron 0 Steel 0
Wood 328 Hardwood 0
Leather 136 Fabric 0
Herbs 160 Oil 0
Mana 0 Jewel 0
Frozen Core 40
Rainbow Dust 96

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 41 Hardwood 0
Leather 17 Fabric 0
Herbs 20 Oil 0
Mana 0 Jewel 0
Frozen Core 5
Rainbow Dust 8
21 Ability Unlocked: Cone-of-cold / Flawless
Iron 0 Steel 0
Wood 287 Hardwood 0
Leather 119 Fabric 0
Herbs 140 Oil 0
Mana 0 Jewel 0
Frozen Core 35
Rainbow Dust 56

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 41 Hardwood 0
Leather 17 Fabric 0
Herbs 20 Oil 0
Mana 0 Jewel 0
Frozen Core 5
Rainbow Dust 8
43 Time Decreased -25%
Iron 0 Steel 0
Wood 902 Hardwood 0
Leather 374 Fabric 0
Herbs 440 Oil 0
Mana 0 Jewel 0
Frozen Core 110
Rainbow Dust 176

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 41 Hardwood 0
Leather 17 Fabric 0
Herbs 20 Oil 0
Mana 0 Jewel 0
Frozen Core 5
Rainbow Dust 8
50 Blueprint Unlocked: Shark Bite
Iron 0 Steel 0
Wood 287 Hardwood 0
Leather 119 Fabric 0
Herbs 140 Oil 0
Mana 0 Jewel 0
Frozen Core 35
Rainbow Dust 56


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 2,050 Hardwood 0
Leather 850 Fabric 0
Herbs 1,000 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Frozen Core 250 Rainbow Dust 456


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 300 30m 6m 3m 1m30s 36s 18s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 275 27m30s 5m30s 2m45s 1m23s 33s 17s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 57m30s 11m30s 5m45s 2m53s 1m9s 35s
TimePiece-25PercentTime: 43m8s 8m38s 4m19s 2m9s 52s 26s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 22,500Coin 30,000Coin 37,500Coin 28,125Coin 37,500Coin 46,875Coin
Good Quality 28,125Coin 37,500Coin 46,875Coin 35,156Coin 46,875Coin 58,594Coin
Coin 45,000Coin 60,000Coin 75,000Coin 56,250Coin 75,000Coin 93,750Coin
Flawless Quality 67,500Coin 90,000Coin 112,500Coin 84,375Coin 112,500Coin 140,625Coin
Epic Quality 112,500Coin 150,000Coin 187,500Coin 140,625Coin 187,500Coin 234,375Coin
Legendary Quality 225,000Coin 300,000Coin 375,000Coin 281,250Coin 375,000Coin 468,750Coin
Mythical Quality 562,500Coin 750,000Coin 937,500Coin 703,125Coin 937,500Coin 1,171,875Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
9,000 Xp Rating 11,250 Xp Rating 18,000 Xp Rating 27,000 Xp Rating 45,000 Xp Rating 90,000 Xp Rating 225,000 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+790 Power Rating +869 Power Rating +948 Power Rating +1,027 Power Rating +1,185 Power Rating +1,580 Power Rating +3,950 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
21 Gems 35 Gems 52 Gems 87 Gems


Level 18 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

9m Time Rating 21m24s Time Rating 35m32s Time Rating 50m55s Time Rating 1h7m17s Time Rating 1h24m31s Time Rating



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