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C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Gauntlets Steel Vambrace.png

Steel Vambrace


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
300 0 0 0 0 0 300 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 75 Steel 32
Wood 0 Hardwood 0
Leather 68 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 2

Good Vambrace

2
N/A 0
N/A 0
6 Efficiency Increased: -15 Iron
Iron 450 Steel 192
Wood 0 Hardwood 0
Leather 408 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 12

Good Vambrace

12
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 60 Steel 32
Wood 0 Hardwood 0
Leather 68 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 2

Good Vambrace

2
N/A 0
N/A 0
6 Price Increase +25%
Iron 360 Steel 192
Wood 0 Hardwood 0
Leather 408 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 12

Good Vambrace

12
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 60 Steel 32
Wood 0 Hardwood 0
Leather 68 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 2

Good Vambrace

2
N/A 0
N/A 0
10 Blueprint Unlocked: Silver Gauntlets
Iron 600 Steel 320
Wood 0 Hardwood 0
Leather 680 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 20

Good Vambrace

20
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 60 Steel 32
Wood 0 Hardwood 0
Leather 68 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 2

Good Vambrace

2
N/A 0
N/A 0
16 Time Decreased -25%
Iron 960 Steel 512
Wood 0 Hardwood 0
Leather 1,088 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 32

Good Vambrace

32
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 60 Steel 32
Wood 0 Hardwood 0
Leather 68 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 2

Good Vambrace

2
N/A 0
N/A 0
22 Efficiency Increased: -1 Royal Bone
Iron 1,320 Steel 704
Wood 0 Hardwood 0
Leather 1,496 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 44

Good Vambrace

44
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 3,690 Steel 1,920
Wood 0 Hardwood 0
Leather 4,080 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Royal Bone 120

Good Vambrace

120



Used In

Pre-Craft For:
Recipe Quality Amount
Dark Vambrace Good Quality 1
Giga-brace Coin 2
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 3,600s / 60m Time Rating 2,700s / 45m Time Rating
50 720s / 12m Time Rating 540s / 9m Time Rating
100 360s / 6m Time Rating 270s / 5m Time Rating
500 72s / 1m Time Rating 54s / 1m Time Rating
1,000 36s / 1m Time Rating 27s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 21,000Coin 28,000Coin 35,000Coin 26,250Coin 35,000Coin 43,750Coin
Good Quality 26,250Coin 35,000Coin 43,750Coin 32,813Coin 43,750Coin 54,688Coin
Coin 42,000Coin 56,000Coin 70,000Coin 52,500Coin 70,000Coin 87,500Coin
Flawless Quality 63,000Coin 84,000Coin 105,000Coin 78,750Coin 105,000Coin 131,250Coin
Epic Quality 105,000Coin 140,000Coin 175,000Coin 131,250Coin 175,000Coin 218,750Coin
Legendary Quality 210,000Coin 280,000Coin 350,000Coin 262,500Coin 350,000Coin 437,500Coin
Mythical Quality 525,000Coin 700,000Coin 875,000Coin 656,250Coin 875,000Coin 1,093,750Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
6,326 Xp Rating 7,908 Xp Rating 12,652 Xp Rating 18,978 Xp Rating 31,630 Xp Rating 63,260 Xp Rating 158,150 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+460 Power Rating +506 Power Rating +552 Power Rating +598 Power Rating +690 Power Rating +920 Power Rating +2,300 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
21 Gems 34 Gems 51 Gems 86 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"