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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Gloves Starry Gloves

Starry Gloves[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 17,000 0 7,000 0 0 17,000 7,000 7,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 400 Fabric 160
Herbs 0 Oil 0
Mana 60 Jewel 45
Moon Shard 2

Great Runic Bracers

2
5 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,000 Fabric 800
Herbs 0 Oil 0
Mana 300 Jewel 225
Moon Shard 10

Great Runic Bracers

10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 400 Fabric 160
Herbs 0 Oil 0
Mana 60 Jewel 45
Moon Shard 2

Great Runic Bracers

2
10 Efficiency Increased: -200 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,000 Fabric 800
Herbs 0 Oil 0
Mana 300 Jewel 225
Moon Shard 10

Great Runic Bracers

10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 200 Fabric 160
Herbs 0 Oil 0
Mana 60 Jewel 45
Moon Shard 2

Great Runic Bracers

2
18 Efficiency Increased: -1 Obsidian Coral
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,600 Fabric 1,280
Herbs 0 Oil 0
Mana 480 Jewel 360
Moon Shard 16

Great Runic Bracers

16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 200 Fabric 160
Herbs 0 Oil 0
Mana 60 Jewel 45
Moon Shard 1

Great Runic Bracers

2
30 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,400 Fabric 1,920
Herbs 0 Oil 0
Mana 720 Jewel 540
Moon Shard 12

Great Runic Bracers

24


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 200 Fabric 160
Herbs 0 Oil 0
Mana 60 Jewel 45
Moon Shard 1

Great Runic Bracers

2
50 Ability Unlocked: Magic Find / Mythical
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 4,000 Fabric 3,200
Herbs 0 Oil 0
Mana 1,200 Jewel 900
Moon Shard 20

Great Runic Bracers

40


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 12,000 Fabric 8,000
Herbs 0 Oil 3,000
Mana 0 Jewel 2,250


Total components needed to fully master the item:
Moon Shard 68

Great Runic Bracers

100


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 17000 1d4h20m 5h40m 2h50m 1h25m 34m 17m
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 7000 11h40m 2h20m 1h10m 35m 14m 7m
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 17000 1d4h20m 5h40m 2h50m 1h25m 34m 17m
Jewelry 7000 11h40m 2h20m 1h10m 35m 14m 7m
Rune Writing 7000 11h40m 2h20m 1h10m 35m 14m 7m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 3d19h40m 18h20m 9h10m 4h35m 1h50m 55m
TimePiece-25PercentTime: 2d20h45m 13h45m 6h52m30s 3h26m15s 1h22m30s 41m15s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 10,987,500Coin 14,650,000Coin 18,312,500Coin 16,481,250Coin 21,975,000Coin 27,468,750Coin
Good Quality 13,734,375Coin 18,312,500Coin 22,890,625Coin 20,601,563Coin 27,468,750Coin 34,335,938Coin
Coin 21,975,000Coin 29,300,000Coin 36,625,000Coin 32,962,500Coin 43,950,000Coin 54,937,500Coin
Flawless Quality 32,962,500Coin 43,950,000Coin 54,937,500Coin 49,443,750Coin 65,925,000Coin 82,406,250Coin
Epic Quality 54,937,500Coin 73,250,000Coin 91,562,500Coin 82,406,250Coin 109,875,000Coin 137,343,750Coin
Legendary Quality 109,875,000Coin 146,500,000Coin 183,125,000Coin 164,812,500Coin 219,750,000Coin 274,687,500Coin
Mythical Quality 274,687,500Coin 366,250,000Coin 457,812,500Coin 412,031,250Coin 549,375,000Coin 686,718,750Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
6,362,471 Xp Rating 7,953,089 Xp Rating 12,724,942 Xp Rating 19,087,413 Xp Rating 31,812,355 Xp Rating 63,624,710 Xp Rating 159,061,775 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+2,250 Power Rating +2,475 Power Rating +2,700 Power Rating +2,925 Power Rating +3,375 Power Rating +4,500 Power Rating +11,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
328 Gems 525 Gems 788 Gems 1,314 Gems


Level 46 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

8h Time Rating 19h1m38s Time Rating 1d7h35m9s Time Rating 1d21h15m17s Time Rating 2d11h48m50s Time Rating 3d3h7m27s Time Rating

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