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Music Soothing Harp.png

Soothing Harp


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 3,100 1,200 0 1,200 0 0 3,100 1,200 2,100 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 109 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0
Phoenix Feather 3

Great Harp

2
7 Time Decreased -25%
Iron 0 Steel 0
Wood 763 Hardwood 420
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 140 Jewel 0
Phoenix Feather 21

Great Harp

14


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 109 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0
Phoenix Feather 3

Great Harp

2
14 Efficiency Increased: -22 Wood
Iron 0 Steel 0
Wood 763 Hardwood 420
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 140 Jewel 0
Phoenix Feather 21

Great Harp

14


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 87 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0
Phoenix Feather 3

Great Harp

2
24 Efficiency Increased: -1 Harp
Iron 0 Steel 0
Wood 870 Hardwood 600
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 200 Jewel 0
Phoenix Feather 30

Great Harp

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 87 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0
Phoenix Feather 3

Great Harp

1
42 Blueprint Unlocked: Golden String
Iron 0 Steel 0
Wood 1,566 Hardwood 1,080
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 360 Jewel 0
Phoenix Feather 54

Great Harp

18


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 87 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 20 Jewel 0
Phoenix Feather 3

Great Harp

1
70 Price Increase +25%
Iron 0 Steel 0
Wood 2,436 Hardwood 1,680
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 560 Jewel 0
Phoenix Feather 84

Great Harp

28


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 6,398 Hardwood 4,200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,400 Jewel 0


Total components needed to fully master the item:
Phoenix Feather 210

Great Harp

94


Used In

Pre-Craft For:
Recipe Quality Amount
Angelic Strings Flawless Quality 1
Bunny Harp Flawless Quality 1
Ceremonial Er-hu Epic Quality 2
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 3100 5h10m 1h2m 31m 15m30s 6m12s 3m6s
Textile Working 1200 2h 24m 12m 6m 2m24s 1m12s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 1200 2h 24m 12m 6m 2m24s 1m12s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 3100 5h10m 1h2m 31m 15m30s 6m12s 3m6s
Jewelry 1200 2h 24m 12m 6m 2m24s 1m12s
Rune Writing 2100 3h30m 42m 21m 10m30s 4m12s 2m6s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 19h50m 3h58m 1h59m 59m30s 23m48s 11m54s
TimePiece-25Percent.pngTime: 14h52m30s 2h58m30s 1h29m15s 44m38s 17m51s 8m56s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 243,750Coin 325,000Coin 406,250Coin 304,688Coin 406,250Coin 507,813Coin
Good Quality 304,688Coin 406,250Coin 507,813Coin 380,859Coin 507,813Coin 634,766Coin
Coin 487,500Coin 650,000Coin 812,500Coin 609,375Coin 812,500Coin 1,015,625Coin
Flawless Quality 731,250Coin 975,000Coin 1,218,750Coin 914,063Coin 1,218,750Coin 1,523,438Coin
Epic Quality 1,218,750Coin 1,625,000Coin 2,031,250Coin 1,523,438Coin 2,031,250Coin 2,539,063Coin
Legendary Quality 2,437,500Coin 3,250,000Coin 4,062,500Coin 3,046,875Coin 4,062,500Coin 5,078,125Coin
Mythical Quality 6,093,750Coin 8,125,000Coin 10,156,250Coin 7,617,188Coin 10,156,250Coin 12,695,313Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
86,748 Xp Rating 108,435 Xp Rating 173,496 Xp Rating 260,244 Xp Rating 433,740 Xp Rating 867,480 Xp Rating 2,168,700 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+850 Power Rating +935 Power Rating +1,020 Power Rating +1,105 Power Rating +1,275 Power Rating +1,700 Power Rating +4,250 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
59 Gems 95 Gems 142 Gems 237 Gems


Level 30 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

30m Time Rating 1h11m21s Time Rating 1h58m27s Time Rating 2h49m42s Time Rating 3h44m18s Time Rating 4h41m43s Time Rating



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