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Swords Sinister Gaze.png

Rising Tempest

  • Unlocked By: Infernal Forge Trade War
  • Tier 38 milestone reward in Trade War
  • Blueprint Rarity: Exclusive
  • Item Level: 60
  • Base Power: +6,666 Power Rating
  • First Item Ability: Energetic III
  • Second Item Ability: Lucky III
  • Fun Fact: This is the 2nd ever item to have 2 Abilities.
  • Note: Due to the large number of Infernal Horns required to make this and that they are only available in limited quantity in Trade Wars or usually only for gems in the Trade House, and that the blueprint reward is not easy to reach even for top cities, this is a difficult/tricky blueprint to obtain, master, and get to Mythical quality for free.


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
100 0 0 0 0 0 0 0 0 0 0


Phases of Construction

All blueprints have 5 Phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0
1 Ability Unlocked: Energetic 3 / Common
Iron 100 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0
2 Efficiency Increased: -50 Iron
Iron 100 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0
3 Price Increase +50%
Iron 50 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0
4 Time Decreased -25%
Iron 50 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0
5 Ability Unlocked: Lucky 3 / Epic
Iron 50 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Infernal Horn 100
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 350 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Infernal Horn 500 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 100 10m 2m 1m 30s 12s 6s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 10m 2m 1m 30s 12s 6s
TimePiece-25Percent.pngTime: 7m30s 1m30s 45s 23s 9s 5s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 37,500,000Coin 50,000,000Coin 62,500,000Coin 56,250,000Coin 75,000,000Coin 93,750,000Coin
Good Quality 46,875,000Coin 62,500,000Coin 78,125,000Coin 70,312,500Coin 93,750,000Coin 117,187,500Coin
Coin 75,000,000Coin 100,000,000Coin 125,000,000Coin 112,500,000Coin 150,000,000Coin 187,500,000Coin
Flawless Quality 112,500,000Coin 150,000,000Coin 187,500,000Coin 168,750,000Coin 225,000,000Coin 281,250,000Coin
Epic Quality 187,500,000Coin 250,000,000Coin 312,500,000Coin 281,250,000Coin 375,000,000Coin 468,750,000Coin
Legendary Quality 375,000,000Coin 500,000,000Coin 625,000,000Coin 562,500,000Coin 750,000,000Coin 937,500,000Coin
Mythical Quality 937,500,000Coin 1,250,000,000Coin 1,562,500,000Coin 1,406,250,000Coin 1,875,000,000Coin 2,343,750,000Coin
  • Note: Price is 100 until Blueprint is mastered.


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
100 Xp Rating 125 Xp Rating 200 Xp Rating 300 Xp Rating 500 Xp Rating 1,000 Xp Rating 2,500 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+6,666 Power Rating +7,333 Power Rating +7,999 Power Rating +8,666 Power Rating +9,999 Power Rating +13,332 Power Rating +33,330 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
451 Gems 722 Gems 1,083 Gems 1,805 Gems


Level 60 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

2d Time Rating 4d18h9m50s Time Rating 7d21h30m53s Time Rating 11d7h31m44s Time Rating 14d22h53m1s Time Rating 18d18h44m40s Time Rating

Old Blueprint Screenshot Before September 2019 Patch

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