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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Gauntlets Silver Gauntlets

Silver Gauntlets


Worker Skill Requirements

CSkill MetalWorking CSkill WoodWorking CSkill TextileWorking CSkill Alchemy CSkill Magic CSkill WeaponCrafting CSkill ArmorCrafting CSkill ArtsAndCrafts CSkill Jewelry CSkill RuneWriting CSkill Tinkering
600 0 0 0 0 0 600 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 95 Resource SteelIcon 46
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 86 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 3
N/A 0
N/A 0
N/A 0
7 Time Decreased -25%
Resource IronIcon 665 Resource SteelIcon 322
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 602 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 21
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 95 Resource SteelIcon 46
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 86 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 3
N/A 0
N/A 0
N/A 0
7 EfficiencyIncreased-19Iron
Resource IronIcon 665 Resource SteelIcon 322
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 602 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 21
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 76 Resource SteelIcon 46
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 86 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 3
N/A 0
N/A 0
N/A 0
10 EfficiencyIncreased-1Liquid Fire
Resource IronIcon 760 Resource SteelIcon 460
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 860 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 30
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 76 Resource SteelIcon 46
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 86 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 2
N/A 0
N/A 0
N/A 0
18 ItemBlueprintUnlockedBloodlust Gauntlets
Resource IronIcon 1,368 Resource SteelIcon 828
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 1,548 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 36
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 76 Resource SteelIcon 46
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 86 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 2
N/A 0
N/A 0
N/A 0
28 Price Increase +25%
Resource IronIcon 2,128 Resource SteelIcon 1,288
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 2,408 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource LiquidFireIcon 56
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Resource IronIcon 5,586 Resource SteelIcon 3,220
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 6,020 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0


Total components needed to fully master the item:
SResource LiquidFireIcon 164 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
King's Gauntlets Misc QGreatIcon 1
Abyssal Gauntlets Misc QFlawlessIcon 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 7,200s / 120m Misc TimeIcon 5,400s / 90m Misc TimeIcon
50 1,440s / 24m Misc TimeIcon 1,080s / 18m Misc TimeIcon
100 720s / 12m Misc TimeIcon 540s / 9m Misc TimeIcon
500 144s / 2m Misc TimeIcon 108s / 2m Misc TimeIcon
1,000 72s / 1m Misc TimeIcon 54s / 1m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 47,250Coin 63,000Coin 78,750Coin 59,063Coin 78,750Coin 98,438Coin
Misc QGoodIcon 59,063Coin 78,750Coin 98,438Coin 73,828Coin 98,438Coin 123,047Coin
Misc QGreatIcon 94,500Coin 126,000Coin 157,500Coin 118,125Coin 157,500Coin 196,875Coin
Misc QFlawlessIcon 141,750Coin 189,000Coin 236,250Coin 177,188Coin 236,250Coin 295,313Coin
Misc QEpicIcon 236,250Coin 315,000Coin 393,750Coin 295,313Coin 393,750Coin 492,188Coin
Misc QLegendaryIcon 472,500Coin 630,000Coin 787,500Coin 590,625Coin 787,500Coin 984,375Coin
Misc QMythicalIcon 1,181,250Coin 1,575,000Coin 1,968,750Coin 1,476,563Coin 1,968,750Coin 2,460,938Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
16,816 Misc XpIcon 21,020 Misc XpIcon 33,632 Misc XpIcon 50,448 Misc XpIcon 84,080 Misc XpIcon 168,160 Misc XpIcon 420,400 Misc XpIcon


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+600 Misc PowerIcon +660 Misc PowerIcon +720 Misc PowerIcon +780 Misc PowerIcon +900 Misc PowerIcon +1,200 Misc PowerIcon +3,000 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
28 Misc GemIcon 46 Misc GemIcon 69 Misc GemIcon 114 Misc GemIcon


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



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