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Projectiles Shock Darts.png

Shock Darts


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
190 95 0 0 0 240 0 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 55 Steel 16
Wood 55 Hardwood 16
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Great Darts

2
6 Efficiency Increased: -11 Iron
Iron 330 Steel 96
Wood 330 Hardwood 96
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 6

Great Darts

12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 16
Wood 55 Hardwood 16
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Great Darts

2
12 Price Increase +25%
Iron 264 Steel 96
Wood 330 Hardwood 96
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 6

Great Darts

12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 16
Wood 55 Hardwood 16
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Great Darts

2
22 Blueprint Unlocked: Shuriken
Iron 440 Steel 160
Wood 550 Hardwood 160
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 10

Great Darts

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 16
Wood 55 Hardwood 16
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Great Darts

2
38 Time Decreased -25%
Iron 704 Steel 256
Wood 880 Hardwood 256
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 16

Great Darts

32


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 16
Wood 55 Hardwood 16
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Great Darts

2
60 Quality Increased: Good Quality
Iron 968 Steel 352
Wood 1,210 Hardwood 352
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 22

Great Darts

44


Item Mastery Cost

Total resources needed to fully master the item:
Iron 2,706 Steel 960
Wood 3,300 Hardwood 960
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Moon Shard 60

Great Darts

120


Used In

Pre-Craft For:
Recipe Quality Amount
Heart Seeker Good Quality 1
Exploding Darts Flawless Quality 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 190 19m 3m48s 1m54s 57s 23s 11s
Woodworking 95 9m30s 1m54s 57s 29s 11s 6s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 240 24m 4m48s 2m24s 1m12s 29s 14s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 52m30s 10m30s 5m15s 2m38s 1m3s 32s
TimePiece-25Percent.pngTime: 39m23s 7m53s 3m56s 1m58s 47s 24s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 9,750Coin 13,000Coin 16,250Coin 12,188Coin 16,250Coin 20,313Coin
Good Quality 12,188Coin 16,250Coin 20,313Coin 15,234Coin 20,313Coin 25,391Coin
Coin 19,500Coin 26,000Coin 32,500Coin 24,375Coin 32,500Coin 40,625Coin
Flawless Quality 29,250Coin 39,000Coin 48,750Coin 36,563Coin 48,750Coin 60,938Coin
Epic Quality 48,750Coin 65,000Coin 81,250Coin 60,938Coin 81,250Coin 101,563Coin
Legendary Quality 97,500Coin 130,000Coin 162,500Coin 121,875Coin 162,500Coin 203,125Coin
Mythical Quality 243,750Coin 325,000Coin 406,250Coin 304,688Coin 406,250Coin 507,813Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,939 Xp Rating 3,674 Xp Rating 5,878 Xp Rating 8,817 Xp Rating 14,695 Xp Rating 29,390 Xp Rating 73,475 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+330 Power Rating +363 Power Rating +396 Power Rating +429 Power Rating +495 Power Rating +660 Power Rating +1,650 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 30 Gems 46 Gems 76 Gems


Level 15 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

6m Time Rating 14m16s Time Rating 23m41s Time Rating 33m56s Time Rating 44m52s Time Rating 56m21s Time Rating



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