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Pendants Shielding Ward.png

Shielding Ward

  • Unlocked By: Golden Chest or 45 Blueprint Fragments (Center Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 27
  • Base Power: +925 Power Rating
  • Item Ability: Protector I



Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
600 0 1,100 0 600 0 0 1,600 1,600 600 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 33
Wood 0 Hardwood 0
Leather 90 Fabric 0
Herbs 0 Oil 0
Mana 13 Jewel 14
Yggdrasil Leaf 3

Great Hanging Journal

2
8 Time Decreased -25%
Iron 0 Steel 264
Wood 0 Hardwood 0
Leather 720 Fabric 0
Herbs 0 Oil 0
Mana 104 Jewel 112
Yggdrasil Leaf 24

Great Hanging Journal

16

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 33
Wood 0 Hardwood 0
Leather 90 Fabric 0
Herbs 0 Oil 0
Mana 13 Jewel 14
Yggdrasil Leaf 3

Great Hanging Journal

2
16 Efficiency Increased: -1 Hanging Journal
Iron 0 Steel 264
Wood 0 Hardwood 0
Leather 720 Fabric 0
Herbs 0 Oil 0
Mana 104 Jewel 112
Yggdrasil Leaf 24

Great Hanging Journal

16

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 33
Wood 0 Hardwood 0
Leather 90 Fabric 0
Herbs 0 Oil 0
Mana 13 Jewel 14
Yggdrasil Leaf 3

Great Hanging Journal

1
28 Efficiency Increased: -1 Yggdrasil Leaf
Iron 0 Steel 396
Wood 0 Hardwood 0
Leather 1,080 Fabric 0
Herbs 0 Oil 0
Mana 156 Jewel 168
Yggdrasil Leaf 36

Great Hanging Journal

12

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 33
Wood 0 Hardwood 0
Leather 90 Fabric 0
Herbs 0 Oil 0
Mana 13 Jewel 14
Yggdrasil Leaf 2

Great Hanging Journal

1
48 Price Increase +50%
Iron 0 Steel 660
Wood 0 Hardwood 0
Leather 1,800 Fabric 0
Herbs 0 Oil 0
Mana 260 Jewel 280
Yggdrasil Leaf 40

Great Hanging Journal

20

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 33
Wood 0 Hardwood 0
Leather 90 Fabric 0
Herbs 0 Oil 0
Mana 13 Jewel 14
Yggdrasil Leaf 2

Great Hanging Journal

1
80 Ability Unlocked: Protector 1 / Epic
Iron 0 Steel 1,056
Wood 0 Hardwood 0
Leather 2,880 Fabric 0
Herbs 0 Oil 0
Mana 416 Jewel 448
Yggdrasil Leaf 64

Great Hanging Journal

32


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 2,640
Wood 0 Hardwood 0
Leather 7,200 Fabric 0
Herbs 0 Oil 0
Mana 1,040 Jewel 1,120


Total components needed to fully master the item:
Yggdrasil Leaf 188

Great Hanging Journal

96


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 600 1h 12m 6m 3m 1m12s 36s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 1100 1h50m 22m 11m 5m30s 2m12s 1m6s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 600 1h 12m 6m 3m 1m12s 36s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 1600 2h40m 32m 16m 8m 3m12s 1m36s
Jewelry 1600 2h40m 32m 16m 8m 3m12s 1m36s
Rune Writing 600 1h 12m 6m 3m 1m12s 36s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 10h10m 2h2m 1h1m 30m30s 12m12s 6m6s
TimePiece-25Percent.pngTime: 7h37m30s 1h31m30s 45m45s 22m53s 9m9s 4m35s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 150,000Coin 200,000Coin 250,000Coin 225,000Coin 300,000Coin 375,000Coin
Good Quality 187,500Coin 250,000Coin 312,500Coin 281,250Coin 375,000Coin 468,750Coin
Coin 300,000Coin 400,000Coin 500,000Coin 450,000Coin 600,000Coin 750,000Coin
Flawless Quality 450,000Coin 600,000Coin 750,000Coin 675,000Coin 900,000Coin 1,125,000Coin
Epic Quality 750,000Coin 1,000,000Coin 1,250,000Coin 1,125,000Coin 1,500,000Coin 1,875,000Coin
Legendary Quality 1,500,000Coin 2,000,000Coin 2,500,000Coin 2,250,000Coin 3,000,000Coin 3,750,000Coin
Mythical Quality 3,750,000Coin 5,000,000Coin 6,250,000Coin 5,625,000Coin 7,500,000Coin 9,375,000Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
66,743 Xp Rating 83,429 Xp Rating 133,486 Xp Rating 200,229 Xp Rating 333,715 Xp Rating 667,430 Xp Rating 1,668,575 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+925 Power Rating +1,018 Power Rating +1,110 Power Rating +1,203 Power Rating +1,388 Power Rating +1,850 Power Rating +4,625 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
47 Gems 75 Gems 113 Gems 188 Gems


Level 27 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

23m20s Time Rating 55m30s Time Rating 1h32m8s Time Rating 2h12m Time Rating 2h54m27s Time Rating 3h39m7s Time Rating



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