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Rings Shadow Mark.png

Shadow Mark


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
22 0 0 0 0 0 0 32 32 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

1
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Iron 75 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

5
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

1
N/A 0
N/A 0
N/A 0
5 Blueprint Unlocked: Crescent Ring
Iron 75 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

5
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

1
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -2 Iron
Iron 150 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

10
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 13 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

1
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -3 Iron
Iron 130 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

10
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 10 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

1
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 200 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Iron Band

20
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 650 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Iron Band

50 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Nimble Ring Good Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 588s / 10m Time Rating
50 118s / 2m Time Rating
100 59s / 1m Time Rating
500 12s / 0m Time Rating
1,000 6s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 353Coin 470Coin 588Coin 441Coin 588Coin 734Coin
Good Quality 441Coin 588Coin 734Coin 551Coin 734Coin 918Coin
Coin 705Coin 940Coin 1,175Coin 881Coin 1,175Coin 1,469Coin
Flawless Quality 1,058Coin 1,410Coin 1,763Coin 1,322Coin 1,763Coin 2,203Coin
Epic Quality 1,763Coin 2,350Coin 2,938Coin 2,203Coin 2,938Coin 3,672Coin
Legendary Quality 3,525Coin 4,700Coin 5,875Coin 4,406Coin 5,875Coin 7,344Coin
Mythical Quality 8,813Coin 11,750Coin 14,688Coin 11,016Coin 14,688Coin 18,359Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
97 Xp Rating 121 Xp Rating 194 Xp Rating 291 Xp Rating 485 Xp Rating 970 Xp Rating 2,425 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+96 Power Rating +106 Power Rating +115 Power Rating +125 Power Rating +144 Power Rating +192 Power Rating +480 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



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