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Hats Runic Tiara

Runic Tiara[]

  • Unlocked By: Golden Chest or 67 Blueprint Fragments (Right Line)
  • Item Level: 34
  • Base Power: + 1,500 Power Rating
  • Item Ability: Arch Wizard I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
2,000 0 5,000 0 0 0 0 5,000 2,000 3,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 25
Wood 0 Hardwood 0
Leather 175 Fabric 100
Herbs 0 Oil 0
Mana 28 Jewel 21
Sun Tear 2

Flawless Noble Tiara

2
7 Time Decreased -25%
Iron 308 Steel 175
Wood 0 Hardwood 0
Leather 1,225 Fabric 700
Herbs 0 Oil 0
Mana 196 Jewel 147
Sun Tear 14

Flawless Noble Tiara

14


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 25
Wood 0 Hardwood 0
Leather 175 Fabric 100
Herbs 0 Oil 0
Mana 28 Jewel 21
Sun Tear 2

Flawless Noble Tiara

2
14 Efficiency Increased: -88 Leather
Iron 308 Steel 175
Wood 0 Hardwood 0
Leather 1,225 Fabric 700
Herbs 0 Oil 0
Mana 196 Jewel 147
Sun Tear 14

Flawless Noble Tiara

14


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 25
Wood 0 Hardwood 0
Leather 175 Fabric 100
Herbs 0 Oil 0
Mana 28 Jewel 21
Sun Tear 2

Flawless Noble Tiara

2
24 Efficiency Increased: -1 Sun Tear
Iron 440 Steel 250
Wood 0 Hardwood 0
Leather 1,750 Fabric 1,000
Herbs 0 Oil 0
Mana 280 Jewel 210
Sun Tear 20

Flawless Noble Tiara

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 25
Wood 0 Hardwood 0
Leather 175 Fabric 100
Herbs 0 Oil 0
Mana 28 Jewel 21
Sun Tear 1

Flawless Noble Tiara

2
42 Price Increase +50%
Iron 792 Steel 450
Wood 0 Hardwood 0
Leather 3,150 Fabric 1,800
Herbs 0 Oil 0
Mana 504 Jewel 378
Sun Tear 18

Flawless Noble Tiara

36


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 44 Steel 25
Wood 0 Hardwood 0
Leather 175 Fabric 100
Herbs 0 Oil 0
Mana 28 Jewel 21
Sun Tear 1

Flawless Noble Tiara

2
70 Ability Unlocked: Arch Wizard 1 / Epic
Iron 1,232 Steel 700
Wood 0 Hardwood 0
Leather 4,900 Fabric 2,800
Herbs 0 Oil 0
Mana 784 Jewel 588
Sun Tear 28

Flawless Noble Tiara

56


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 3,080 Steel 1,750
Wood 0 Hardwood 0
Leather 7,322 Fabric 7,000
Herbs 0 Oil 0
Mana 1,960 Jewel 1,470


Total components needed to fully master the item:
Sun Tear 94

Flawless Noble Tiara

140


Used In[]

Pre-Craft For:
Recipe Quality Amount
Royal Tiara Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 2000 3h20m 40m 20m 10m 4m 2m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 5000 8h20m 1h40m 50m 25m 10m 5m
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 5000 8h20m 1h40m 50m 25m 10m 5m
Jewelry 2000 3h20m 40m 20m 10m 4m 2m
Rune Writing 3000 5h 1h 30m 15m 6m 3m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1d4h20m 5h40m 2h50m 1h25m 34m 17m
TimePiece-25PercentTime: 21h15m 4h15m 2h7m30s 1h3m45s 25m30s 12m45s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 435,000Coin 580,000Coin 725,000Coin 652,500Coin 870,000Coin 1,087,500Coin
Good Quality 543,750Coin 725,000Coin 906,250Coin 815,625Coin 1,087,500Coin 1,359,375Coin
Coin 870,000Coin 1,160,000Coin 1,450,000Coin 1,305,000Coin 1,740,000Coin 2,175,000Coin
Flawless Quality 1,305,000Coin 1,740,000Coin 2,175,000Coin 1,957,500Coin 2,610,000Coin 3,262,500Coin
Epic Quality 2,175,000Coin 2,900,000Coin 3,625,000Coin 3,262,500Coin 4,350,000Coin 5,437,500Coin
Legendary Quality 4,350,000Coin 5,800,000Coin 7,250,000Coin 6,525,000Coin 8,700,000Coin 10,875,000Coin
Mythical Quality 10,875,000Coin 14,500,000Coin 18,125,000Coin 16,312,500Coin 21,750,000Coin 27,187,500Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
285,804 Xp Rating 357,255 Xp Rating 571,608 Xp Rating 857,412 Xp Rating 1,429,020 Xp Rating 2,858,040 Xp Rating 7,145,100 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,500 Power Rating +1,650 Power Rating +1,800 Power Rating +1,950 Power Rating +2,250 Power Rating +3,000 Power Rating +7,500 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
84 Gems 134 Gems 201 Gems 336 Gems


Level 34 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

46m40s Time Rating 1h51m Time Rating 3h4m15s Time Rating 4h23m59s Time Rating 5h48m55s Time Rating 7h18m13s Time Rating



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