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Guns Rifle.png

Rifle

  • Unlocked By: Leather Chest /OR/ 13 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 13
  • Base Power: +410 Power Rating
  • Item Ability: Fastidious I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
200 160 0 140 0 200 0 0 0 0 200


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 6
Wood 27 Hardwood 6
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 3
N/A 0
N/A 0
N/A 0
5 Price Increase +50%
Iron 135 Steel 30
Wood 135 Hardwood 30
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 15
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 6
Wood 27 Hardwood 6
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 3
N/A 0
N/A 0
N/A 0
5 Efficiency Increased: -14 Wood
Iron 135 Steel 30
Wood 135 Hardwood 30
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 15
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 6
Wood 13 Hardwood 6
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 3
N/A 0
N/A 0
N/A 0
8 Efficiency Increased: -1 Iron Wood
Iron 216 Steel 48
Wood 104 Hardwood 48
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 24
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 6
Wood 13 Hardwood 6
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 2
N/A 0
N/A 0
N/A 0
12 Quality Increased: Good Quality
Iron 324 Steel 72
Wood 156 Hardwood 72
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 24
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 6
Wood 13 Hardwood 6
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 2
N/A 0
N/A 0
N/A 0
20 Ability Unlocked: Fastidious 1 / Flawless
Iron 540 Steel 120
Wood 260 Hardwood 120
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 40
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 1,350 Steel 300
Wood 790 Hardwood 300
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Iron Wood 118 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 5,400s / 90m Time Rating
50 1,080s / 18m Time Rating
100 540s / 9m Time Rating
500 108s / 2m Time Rating
1,000 54s / 1m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 5,850Coin 7,800Coin 9,750Coin 8,775Coin 11,700Coin 14,625Coin
Good Quality 7,313Coin 9,750Coin 12,188Coin 10,969Coin 14,625Coin 18,281Coin
Coin 11,700Coin 15,600Coin 19,500Coin 17,550Coin 23,400Coin 29,250Coin
Flawless Quality 17,550Coin 23,400Coin 29,250Coin 26,325Coin 35,100Coin 43,875Coin
Epic Quality 29,250Coin 39,000Coin 48,750Coin 43,875Coin 58,500Coin 73,125Coin
Legendary Quality 58,500Coin 78,000Coin 97,500Coin 87,750Coin 117,000Coin 146,250Coin
Mythical Quality 146,250Coin 195,000Coin 243,750Coin 219,375Coin 292,500Coin 365,625Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,203 Xp Rating 2,754 Xp Rating 4,406 Xp Rating 6,609 Xp Rating 11,015 Xp Rating 22,030 Xp Rating 55,075 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+410 Power Rating +451 Power Rating +492 Power Rating +533 Power Rating +615 Power Rating +820 Power Rating +2,050 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
16 Gems 26 Gems 39 Gems 65 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"