Shop Heroes Wikia
Advertisement
Shop Heroes Wikia
Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Staves Rebirth Rod.png

Rebirth Rod


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 700 0 0 600 0 0 600 0 700 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 95 Hardwood 46
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 7 Jewel 0

Fire Rod

1
Royal Bone 2
N/A 0
N/A 0
8 Time Decreased -25%
Iron 0 Steel 0
Wood 760 Hardwood 368
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 56 Jewel 0

Fire Rod

8
Royal Bone 16
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 95 Hardwood 46
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 7 Jewel 0

Fire Rod

1
Royal Bone 2
N/A 0
N/A 0
8 Efficiency Increased: -19 Wood
Iron 0 Steel 0
Wood 760 Hardwood 368
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 56 Jewel 0

Fire Rod

8
Royal Bone 16
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 76 Hardwood 46
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 7 Jewel 0

Fire Rod

1
Royal Bone 2
N/A 0
N/A 0
14 Efficiency Increased: -1 Royal Bone
Iron 0 Steel 0
Wood 1,064 Hardwood 644
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 98 Jewel 0

Fire Rod

14
Royal Bone 28
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 76 Hardwood 46
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 7 Jewel 0

Fire Rod

1
Royal Bone 1
N/A 0
N/A 0
15 Blueprint Unlocked: Ice Staff
Iron 0 Steel 0
Wood 1,140 Hardwood 690
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 105 Jewel 0

Fire Rod

15
Royal Bone 15
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 76 Hardwood 46
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 7 Jewel 0

Fire Rod

1
Royal Bone 1
N/A 0
N/A 0
25 Price Increase +25%
Iron 0 Steel 0
Wood 1,900 Hardwood 1,150
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 175 Jewel 0

Fire Rod

25
Royal Bone 25
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 5,624 Hardwood 3,220
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 490 Jewel 0


Total components needed to fully master the item:

Fire Rod

70 Royal Bone 100


Used In

Pre-Craft For:
Recipe Quality Amount
Griffin Wings Coin 2
Sacred Scepter Flawless Quality 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 15,600s / 260m Time Rating 11,700s / 195m Time Rating
50 3,120s / 52m Time Rating 2,340s / 39m Time Rating
100 1,560s / 26m Time Rating 1,170s / 20m Time Rating
500 312s / 5m Time Rating 234s / 4m Time Rating
1,000 156s / 3m Time Rating 117s / 2m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 35,625Coin 47,500Coin 59,375Coin 44,531Coin 59,375Coin 74,219Coin
Good Quality 44,531Coin 59,375Coin 74,219Coin 55,664Coin 74,219Coin 92,773Coin
Coin 71,250Coin 95,000Coin 118,750Coin 89,063Coin 118,750Coin 148,438Coin
Flawless Quality 106,875Coin 142,500Coin 178,125Coin 133,594Coin 178,125Coin 222,656Coin
Epic Quality 178,125Coin 237,500Coin 296,875Coin 222,656Coin 296,875Coin 371,094Coin
Legendary Quality 356,250Coin 475,000Coin 593,750Coin 445,313Coin 593,750Coin 742,188Coin
Mythical Quality 890,625Coin 1,187,500Coin 1,484,375Coin 1,113,281Coin 1,484,375Coin 1,855,469Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
9,753 Xp Rating 12,191 Xp Rating 19,506 Xp Rating 29,259 Xp Rating 48,765 Xp Rating 97,530 Xp Rating 243,825 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+700 Power Rating +770 Power Rating +840 Power Rating +910 Power Rating +1,050 Power Rating +1,400 Power Rating +3,500 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
24 Gems 39 Gems 59 Gems 98 Gems


Level 23 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

16m40s Time Rating 39m38s Time Rating 1h5m48s Time Rating 1h34m17s Time Rating 2h4m37s Time Rating 2h36m31s Time Rating