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Rings Power Ring.png

Power Ring


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
500 0 0 0 290 0 0 700 700 290 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprints for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 95 Steel 46
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 7

Good Strength Potion

2
N/A 0
7 Time Decreased -25%
Iron 665 Steel 322
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 35 Jewel 49

Good Strength Potion

14
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 95 Steel 46
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 7

Good Strength Potion

2
N/A 0
14 Efficiency Increased: -19 Iron
Iron 665 Steel 322
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 35 Jewel 49

Good Strength Potion

14
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 76 Steel 46
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 7

Good Strength Potion

2
N/A 0
24 Efficiency Increased: -1 Strength Potion
Iron 760 Steel 460
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 50 Jewel 70

Good Strength Potion

20
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 76 Steel 46
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 7

Good Strength Potion

1
N/A 0
42 Blueprint Unlocked: Wisdom Mark
Iron 1,368 Steel 828
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 90 Jewel 126

Good Strength Potion

18
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 76 Steel 46
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 7

Good Strength Potion

1
N/A 0
70 Price Increase +25%
Iron 2,128 Steel 1,288
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 140 Jewel 196

Good Strength Potion

28
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 5,624 Steel 3,220
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 350 Jewel 490


Total components needed to fully master the item:

Good Strength Potion

100 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Royal Dirk Good Quality 2
Fallen Angel Ring Coin 2
Wedding Ring Coin 3
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 500 50m 10m 5m 2m30s 1m 30s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 290 29m 5m48s 2m54s 1m27s 35s 17s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 700 1h10m 14m 7m 3m30s 1m24s 42s
Jewelry 700 1h10m 14m 7m 3m30s 1m24s 42s
Rune Writing 290 29m 5m48s 2m54s 1m27s 35s 17s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 4h8m 49m36s 24m48s 12m24s 4m58s 2m29s
TimePiece-25Percent.pngTime: 3h6m 37m12s 18m36s 9m18s 3m43s 1m52s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 41,250Coin 55,000Coin 68,750Coin 51,563Coin 68,750Coin 85,938Coin
Good Quality 51,563Coin 68,750Coin 85,938Coin 64,453Coin 85,938Coin 107,422Coin
Coin 82,500Coin 110,000Coin 137,500Coin 103,125Coin 137,500Coin 171,875Coin
Flawless Quality 123,750Coin 165,000Coin 206,250Coin 154,688Coin 206,250Coin 257,813Coin
Epic Quality 206,250Coin 275,000Coin 343,750Coin 257,813Coin 343,750Coin 429,688Coin
Legendary Quality 412,500Coin 550,000Coin 687,500Coin 515,625Coin 687,500Coin 859,375Coin
Mythical Quality 1,031,250Coin 1,375,000Coin 1,718,750Coin 1,289,063Coin 1,718,750Coin 2,148,438Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
14,680 Xp Rating 18,350 Xp Rating 29,360 Xp Rating 44,040 Xp Rating 73,400 Xp Rating 146,800 Xp Rating 367,000 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+600 Power Rating +660 Power Rating +720 Power Rating +780 Power Rating +900 Power Rating +1,200 Power Rating +3,000 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
26 Gems 42 Gems 63 Gems 105 Gems


Level 23 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

16m40s Time Rating 39m38s Time Rating 1h5m48s Time Rating 1h34m17s Time Rating 2h4m37s Time Rating 2h36m31s Time Rating

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