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Vests Plated Leather.png

Plated Leather


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 270 0 0 0 240 220 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 35 Steel 0
Wood 0 Hardwood 0
Leather 70 Fabric 28
Herbs 0 Oil 21
Mana 0 Jewel 0

Good Banded Mail

2
N/A 0
6 Efficiency Increased: -7 Iron
Iron 210 Steel 0
Wood 0 Hardwood 0
Leather 420 Fabric 168
Herbs 0 Oil 126
Mana 0 Jewel 0

Good Banded Mail

12
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 28 Steel 0
Wood 0 Hardwood 0
Leather 70 Fabric 28
Herbs 0 Oil 21
Mana 0 Jewel 0

Good Banded Mail

2
N/A 0
12 Price Increase +25%
Iron 168 Steel 0
Wood 0 Hardwood 0
Leather 420 Fabric 168
Herbs 0 Oil 126
Mana 0 Jewel 0

Good Banded Mail

12
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 28 Steel 0
Wood 0 Hardwood 0
Leather 70 Fabric 28
Herbs 0 Oil 21
Mana 0 Jewel 0

Good Banded Mail

2
N/A 0
22 Blueprint Unlocked: Bear Armor
Iron 280 Steel 0
Wood 0 Hardwood 0
Leather 700 Fabric 280
Herbs 0 Oil 210
Mana 0 Jewel 0

Good Banded Mail

20
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 28 Steel 0
Wood 0 Hardwood 0
Leather 70 Fabric 28
Herbs 0 Oil 21
Mana 0 Jewel 0

Good Banded Mail

2
N/A 0
38 Time Decreased -25%
Iron 448 Steel 0
Wood 0 Hardwood 0
Leather 1,120 Fabric 448
Herbs 0 Oil 336
Mana 0 Jewel 0

Good Banded Mail

32
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 28 Steel 0
Wood 0 Hardwood 0
Leather 70 Fabric 28
Herbs 0 Oil 21
Mana 0 Jewel 0

Good Banded Mail

2
N/A 0
60 Efficiency Increased: -1 Banded Mail
Iron 616 Steel 0
Wood 0 Hardwood 0
Leather 1,540 Fabric 616
Herbs 0 Oil 462
Mana 0 Jewel 0

Good Banded Mail

44
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 1,722 Steel 0
Wood 0 Hardwood 0
Leather 4,200 Fabric 1,680
Herbs 0 Oil 1,260
Mana 0 Jewel 0


Total components needed to fully master the item:

Good Banded Mail

120 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Oriental Vest Good Quality 2
White Crow Flawless Quality 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 270 27m 5m24s 2m42s 1m21s 32s 16s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 240 24m 4m48s 2m24s 1m12s 29s 14s
Arts and Crafts 220 22m 4m24s 2m12s 1m6s 26s 13s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 1h13m 14m36s 7m18s 3m39s 1m28s 44s
TimePiece-25Percent.pngTime: 54m45s 10m57s 5m29s 2m44s 1m6s 33s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 9,000Coin 12,000Coin 15,000Coin 11,250Coin 15,000Coin 18,750Coin
Good Quality 11,250Coin 15,000Coin 18,750Coin 14,063Coin 18,750Coin 23,438Coin
Coin 18,000Coin 24,000Coin 30,000Coin 22,500Coin 30,000Coin 37,500Coin
Flawless Quality 27,000Coin 36,000Coin 45,000Coin 33,750Coin 45,000Coin 56,250Coin
Epic Quality 45,000Coin 60,000Coin 75,000Coin 56,250Coin 75,000Coin 93,750Coin
Legendary Quality 90,000Coin 120,000Coin 150,000Coin 112,500Coin 150,000Coin 187,500Coin
Mythical Quality 225,000Coin 300,000Coin 375,000Coin 281,250Coin 375,000Coin 468,750Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,711 Xp Rating 3,389 Xp Rating 5,422 Xp Rating 8,133 Xp Rating 13,555 Xp Rating 27,110 Xp Rating 67,775 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+420 Power Rating +462 Power Rating +504 Power Rating +546 Power Rating +630 Power Rating +840 Power Rating +2,100 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 30 Gems 45 Gems 76 Gems


Level 18 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

9m Time Rating 21m24s Time Rating 35m32s Time Rating 50m55s Time Rating 1h7m17s Time Rating 1h24m31s Time Rating



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