Shop Heroes Wikia
Advertisement
Shop Heroes Wikia
Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Spells Pain Totem.png

Pain Totem

  • Unlocked By: Leather Chest /OR/ 13 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 13
  • Base Power: +340 Power Rating
  • Item Ability: Brothers-in-arms I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 80 0 140 200 0 0 80 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.

5 10 18 30 50

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 23 Hardwood 5
Leather 0 Fabric 0
Herbs 45 Oil 0
Mana 0 Jewel 0
Iron Carapace 2
N/A 0
5 Price Increase +50%
Iron 0 Steel 0
Wood 115 Hardwood 25
Leather 0 Fabric 0
Herbs 225 Oil 0
Mana 0 Jewel 0
Iron Carapace 10
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 23 Hardwood 5
Leather 0 Fabric 0
Herbs 45 Oil 0
Mana 0 Jewel 0
Iron Carapace 2
N/A 0
10 Efficiency Increased: -12 Wood
Iron 0 Steel 0
Wood 115 Hardwood 25
Leather 0 Fabric 0
Herbs 225 Oil 0
Mana 0 Jewel 0
Iron Carapace 10
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 11 Hardwood 5
Leather 0 Fabric 0
Herbs 45 Oil 0
Mana 0 Jewel 0
Iron Carapace 2
N/A 0
18 Efficiency Increased: -1 Iron Carapace
Iron 0 Steel 0
Wood 88 Hardwood 40
Leather 0 Fabric 0
Herbs 360 Oil 0
Mana 0 Jewel 0
Iron Carapace 16
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 11 Hardwood 5
Leather 0 Fabric 0
Herbs 45 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
30 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 132 Hardwood 60
Leather 0 Fabric 0
Herbs 540 Oil 0
Mana 0 Jewel 0
Iron Carapace 12
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 11 Hardwood 5
Leather 0 Fabric 0
Herbs 45 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
50 Ability Unlocked: Brothers-in-arms 1 / Flawless
Iron 0 Steel 0
Wood 220 Hardwood 100
Leather 0 Fabric 0
Herbs 900 Oil 0
Mana 0 Jewel 0
Iron Carapace 20
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 670 Hardwood 250
Leather 0 Fabric 0
Herbs 2,250 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Iron Carapace 68 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 3,000s / 50m Time Rating
50 600s / 10m Time Rating
100 300s / 5m Time Rating
500 60s / 1m Time Rating
1,000 30s / 1m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 9,375Coin 12,500Coin 15,625Coin 14,063Coin 18,750Coin 23,438Coin
Good Quality 11,719Coin 15,625Coin 19,531Coin 17,578Coin 23,438Coin 29,297Coin
Coin 18,750Coin 25,000Coin 31,250Coin 28,125Coin 37,500Coin 46,875Coin
Flawless Quality 28,125Coin 37,500Coin 46,875Coin 42,188Coin 56,250Coin 70,313Coin
Epic Quality 46,875Coin 62,500Coin 78,125Coin 70,313Coin 93,750Coin 117,188Coin
Legendary Quality 93,750Coin 125,000Coin 156,250Coin 140,625Coin 187,500Coin 234,375Coin
Mythical Quality 234,375Coin 312,500Coin 390,625Coin 351,563Coin 468,750Coin 585,938Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
3,530 Xp Rating 4,413 Xp Rating 7,060 Xp Rating 10,590 Xp Rating 17,650 Xp Rating 35,300 Xp Rating 88,250 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+340 Power Rating +374 Power Rating +408 Power Rating +442 Power Rating +510 Power Rating +680 Power Rating +1,700 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 31 Gems 47 Gems 78 Gems


Level 13 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

4m30s Time Rating 10m42s Time Rating 17m46s Time Rating 25m27s Time Rating 33m39s Time Rating 42m15s Time Rating