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Pendants Ominous Charm.png

Ominous Charm



Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 160 0 15,000 0 0 36,000 70 20,000 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 60 Fabric 60
Herbs 0 Oil 95
Mana 105 Jewel 80
Dark Energy 8

Great Skeleton Ward

2
7 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 420 Fabric 420
Herbs 0 Oil 665
Mana 735 Jewel 560
Dark Energy 56

Great Skeleton Ward

14

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 60 Fabric 60
Herbs 0 Oil 95
Mana 105 Jewel 80
Dark Energy 8

Great Skeleton Ward

2
16 Efficiency Increased: -3 Dark Energy
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 540 Fabric 540
Herbs 0 Oil 855
Mana 945 Jewel 720
Dark Energy 72

Great Skeleton Ward

18

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 60 Fabric 60
Herbs 0 Oil 95
Mana 105 Jewel 80
Dark Energy 5

Great Skeleton Ward

2
23 Efficiency Increased: -1 Skeleton Ward
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 420 Fabric 420
Herbs 0 Oil 665
Mana 735 Jewel 560
Dark Energy 35

Great Skeleton Ward

14

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 60 Fabric 60
Herbs 0 Oil 95
Mana 105 Jewel 80
Dark Energy 5

Great Skeleton Ward

1
39 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 960 Fabric 960
Herbs 0 Oil 1,520
Mana 1,680 Jewel 1,280
Dark Energy 80

Great Skeleton Ward

16

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 60 Fabric 60
Herbs 0 Oil 95
Mana 105 Jewel 80
Dark Energy 5

Great Skeleton Ward

1
55 Ability Unlocked: Shadowstep / Legendary
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 960 Fabric 960
Herbs 0 Oil 1,520
Mana 1,680 Jewel 1,280
Dark Energy 80

Great Skeleton Ward

16


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 3,300 Fabric 3,300
Herbs 0 Oil 5,225
Mana 5,775 Jewel 4,400


Total components needed to fully master the item:
Dark Energy 275

Great Skeleton Ward

78


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 160 16m 3m12s 1m36s 48s 19s 10s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 15000 1d1h 5h 2h30m 1h15m 30m 15m
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 36000 2d12h 12h 6h 3h 1h12m 36m
Jewelry 70 7m 1m24s 42s 21s 8s 4s
Rune Writing 20000 1d9h20m 6h40m 3h20m 1h40m 40m 20m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 4d22h43m 23h44m36s 11h52m18s 5h56m9s 2h22m28s 1h11m14s
TimePiece-25Percent.pngTime: 3d17h2m15s 17h48m27s 8h54m14s 4h27m7s 1h46m51s 53m25s

{{Price50Percent|price = 28300500}


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
10,610,000 Xp Rating 13,262,500 Xp Rating 21,220,000 Xp Rating 31,830,000 Xp Rating 53,050,000 Xp Rating 106,100,000 Xp Rating 265,250,000 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+2,900 Power Rating +3,190 Power Rating +3,480 Power Rating +3,770 Power Rating +4,350 Power Rating +5,800 Power Rating +14,500 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
376 Gems 601 Gems 902 Gems 1,504 Gems


Level 55 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

2d Time Rating 4d18h9m50s Time Rating 7d21h30m53s Time Rating 11d7h31m44s Time Rating 14d22h53m1s Time Rating 18d18h44m40s Time Rating



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