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Daggers Obsidian Dagger.png

Obsidian Dagger

  • Unlocked By: Dwarvish Chest or 112 Blueprint Fragments (Center Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 46
  • Base Power: +2,250 Power Rating
  • Item Ability: Riposte


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
16,000 0 0 0 6,000 14,000 0 0 6,000 6,000 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 360 Steel 144
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 80
Mana 45 Jewel 60

Flawless Dark Hand

2
Moon Shard 2
5 Time Decreased -25%
Iron 1,800 Steel 720
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 400
Mana 225 Jewel 300

Flawless Dark Hand

10
Moon Shard 10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 360 Steel 144
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 80
Mana 45 Jewel 60

Flawless Dark Hand

2
Moon Shard 2
10 Efficiency Increased: -180 Iron
Iron 1,800 Steel 720
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 400
Mana 225 Jewel 300

Flawless Dark Hand

10
Moon Shard 10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 180 Steel 144
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 80
Mana 45 Jewel 60

Flawless Dark Hand

2
Moon Shard 2
18 Efficiency Increased: -1 Obsidian Coral
Iron 1,440 Steel 1,152
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 640
Mana 360 Jewel 480

Flawless Dark Hand

16
Moon Shard 16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 180 Steel 144
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 80
Mana 45 Jewel 60

Flawless Dark Hand

2
Moon Shard 1
30 Price Increase +50%
Iron 2,160 Steel 1,728
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 960
Mana 540 Jewel 720

Flawless Dark Hand

24
Moon Shard 12


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 180 Steel 144
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 80
Mana 45 Jewel 60

Flawless Dark Hand

2
Moon Shard 1
50 Ability Unlocked: Riposte / Mythical
Iron 3,600 Steel 2,880
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,600
Mana 900 Jewel 1,200

Flawless Dark Hand

40
Moon Shard 20


Item Mastery Cost

Total resources needed to fully master the item:
Iron 10,800 Steel 7,200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 4,000
Mana 2,250 Jewel 3,000


Total components needed to fully master the item:

Flawless Dark Hand

100 Moon Shard 68


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 16000 1d2h40m 5h20m 2h40m 1h20m 32m 16m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 6000 10h 2h 1h 30m 12m 6m
Weaponcrafting 14000 23h20m 4h40m 2h20m 1h10m 28m 14m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 6000 10h 2h 1h 30m 12m 6m
Rune Writing 6000 10h 2h 1h 30m 12m 6m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 3d8h 16h 8h 4h 1h36m 48m
TimePiece-25Percent.pngTime: 2d12h 12h 6h 3h 1h12m 36m


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 5,062,500Coin 6,750,000Coin 8,437,500Coin 7,593,750Coin 10,125,000Coin 12,656,250Coin
Good Quality 6,328,125Coin 8,437,500Coin 10,546,875Coin 9,492,188Coin 12,656,250Coin 15,820,313Coin
Coin 10,125,000Coin 13,500,000Coin 16,875,000Coin 15,187,500Coin 20,250,000Coin 25,312,500Coin
Flawless Quality 15,187,500Coin 20,250,000Coin 25,312,500Coin 22,781,250Coin 30,375,000Coin 37,968,750Coin
Epic Quality 25,312,500Coin 33,750,000Coin 42,187,500Coin 37,968,750Coin 50,625,000Coin 63,281,250Coin
Legendary Quality 50,625,000Coin 67,500,000Coin 84,375,000Coin 75,937,500Coin 101,250,000Coin 126,562,500Coin
Mythical Quality 126,562,500Coin 168,750,000Coin 210,937,500Coin 189,843,750Coin 253,125,000Coin 316,406,250Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,442,928 Xp Rating 3,053,660 Xp Rating 4,885,856 Xp Rating 7,328,784 Xp Rating 12,214,640 Xp Rating 24,429,280 Xp Rating 61,073,200 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+2,250 Power Rating +2,475 Power Rating +2,700 Power Rating +2,925 Power Rating +3,375 Power Rating +4,500 Power Rating +11,250 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
244 Gems 391 Gems 587 Gems 979 Gems


Level 46 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

8h Time Rating 19h1m38s Time Rating 1d7h35m9s Time Rating 1d21h15m17s Time Rating 2d11h48m50s Time Rating 3d3h7m27s Time Rating

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