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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Clothes Night Walker

Night Walker[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 2,800 0 1,100 0 0 2,800 1,100 1,100 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 150 Fabric 85
Herbs 0 Oil 0
Mana 22 Jewel 19
Demon Heart 2
N/A 0
N/A 0
N/A 0
7 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,050 Fabric 595
Herbs 0 Oil 0
Mana 154 Jewel 133
Demon Heart 14
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 150 Fabric 85
Herbs 0 Oil 0
Mana 22 Jewel 19
Demon Heart 2
N/A 0
N/A 0
N/A 0
7 Efficiency Increased: -30 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,050 Fabric 595
Herbs 0 Oil 0
Mana 154 Jewel 133
Demon Heart 14
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 120 Fabric 85
Herbs 0 Oil 0
Mana 22 Jewel 19
Demon Heart 2
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -1 Demon Heart
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,200 Fabric 850
Herbs 0 Oil 0
Mana 220 Jewel 190
Demon Heart 20
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 120 Fabric 85
Herbs 0 Oil 0
Mana 22 Jewel 19
Demon Heart 1
N/A 0
N/A 0
N/A 0
18 Blueprint Unlocked: Sage's Robe
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,160 Fabric 1,530
Herbs 0 Oil 0
Mana 396 Jewel 342
Demon Heart 18
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 120 Fabric 85
Herbs 0 Oil 0
Mana 22 Jewel 19
Demon Heart 1
N/A 0
N/A 0
N/A 0
28 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 3,360 Fabric 2,380
Herbs 0 Oil 0
Mana 616 Jewel 532
Demon Heart 28
N/A 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 8,400 Fabric 5,950
Herbs 0 Oil 0
Mana 1,540 Jewel 1,330


Total components needed to fully master the item:
Demon Heart 94 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Mage Doublet Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 53,400s / 890m Time Rating 40,050s / 668m Time Rating
50 10,680s / 178m Time Rating 8,010s / 134m Time Rating
100 5,340s / 89m Time Rating 4,005s / 67m Time Rating
500 1,068s / 18m Time Rating 801s / 13m Time Rating
1,000 534s / 9m Time Rating 401s / 7m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 108,750Coin 145,000Coin 181,250Coin 135,938Coin 181,250Coin 226,563Coin
Good Quality 135,938Coin 181,250Coin 226,563Coin 169,922Coin 226,563Coin 283,203Coin
Coin 217,500Coin 290,000Coin 362,500Coin 271,875Coin 362,500Coin 453,125Coin
Flawless Quality 326,250Coin 435,000Coin 543,750Coin 407,813Coin 543,750Coin 679,688Coin
Epic Quality 543,750Coin 725,000Coin 906,250Coin 679,688Coin 906,250Coin 1,132,813Coin
Legendary Quality 1,087,500Coin 1,450,000Coin 1,812,500Coin 1,359,375Coin 1,812,500Coin 2,265,625Coin
Mythical Quality 2,718,750Coin 3,625,000Coin 4,531,250Coin 3,398,438Coin 4,531,250Coin 5,664,063Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
47,640 Xp Rating 59,550 Xp Rating 95,280 Xp Rating 142,920 Xp Rating 238,200 Xp Rating 476,400 Xp Rating 1,191,000 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+875 Power Rating +963 Power Rating +1,050 Power Rating +1,138 Power Rating +1,313 Power Rating +1,750 Power Rating +4,375 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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