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Maces Morning Star

Morning Star

  • Unlocked By: Wooden Chest /OR/ 5 Misc FragmentIcon
  • Blueprint Rarity: SilverStarIcon
  • Item Level: 8
  • Base Power: +215 Misc PowerIcon
  • Item Ability: Skill Crush Icon



Worker Skill Requirements

CSkill MetalWorking CSkill WoodWorking CSkill TextileWorking CSkill Alchemy CSkill Magic CSkill WeaponCrafting CSkill ArmorCrafting CSkill ArtsAndCrafts CSkill Jewelry CSkill RuneWriting CSkill Tinkering
0 38 0 0 0 30 0 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 9 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 2

Good Maces Spiked Club

3
N/A 0
N/A 0
4 Price Increase +50%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 36 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 8

Good Maces Spiked Club

12
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 9 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 2

Good Maces Spiked Club

3
N/A 0
N/A 0
4 EfficiencyIncreased-10Wood
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 36 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 8

Good Maces Spiked Club

12
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 9 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 2

Good Maces Spiked Club

3
N/A 0
N/A 0
6 EfficiencyIncreased-1Elven Dew
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 54 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 12

Good Maces Spiked Club

18
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 9 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 2

Good Maces Spiked Club

3
N/A 0
N/A 0
10 ItemQualityIncreasedGoodMorning Start
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 90 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 20

Good Maces Spiked Club

30
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 9 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 2

Good Maces Spiked Club

3
N/A 0
N/A 0
16 ItemAbilityUnlockedCrushFlawless
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 144 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
SResource ElvenDewIcon 32

Good Maces Spiked Club

48
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 440 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0


Total components needed to fully master the item:
SResource ElvenDewIcon 94

Good Maces Spiked Club

120


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metal Working 0 1s 1s 1s 1s 1s 1s
Wood Working 38 3m48s 46s 23s 11s 5s 2s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weapon Crafting 30 3m 36s 18s 9s 4s 2s
Armor Crafting 0 1s 1s 1s 1s 1s 1s
Arts And Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 6m48s 1m22s 41s 20s 8s 5s
TimePiece-25PercentTime: 5m6s 1m1s 31s 15s 6s 5s

Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 863Coin 1,150Coin 1,438Coin 1,294Coin 1,725Coin 2,156Coin
Misc QGoodIcon 1,078Coin 1,438Coin 1,797Coin 1,617Coin 2,156Coin 2,695Coin
Misc QGreatIcon 1,725Coin 2,300Coin 2,875Coin 2,588Coin 3,450Coin 4,313Coin
Misc QFlawlessIcon 2,588Coin 3,450Coin 4,313Coin 3,881Coin 5,175Coin 6,469Coin
Misc QEpicIcon 4,313Coin 5,750Coin 7,188Coin 6,469Coin 8,625Coin 10,781Coin
Misc QLegendaryIcon 8,625Coin 11,500Coin 14,375Coin 12,938Coin 17,250Coin 21,563Coin
Misc QMythicalIcon 21,563Coin 28,750Coin 35,938Coin 32,344Coin 43,125Coin 53,906Coin

Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
298 Misc XpIcon 373 Misc XpIcon 596 Misc XpIcon 894 Misc XpIcon 1,490 Misc XpIcon 2,980 Misc XpIcon 7,450 Misc XpIcon


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+215 Misc PowerIcon +237 Misc PowerIcon +258 Misc PowerIcon +280 Misc PowerIcon +323 Misc PowerIcon +430 Misc PowerIcon +1,075 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"

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