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Armors Moonplate.png

Moonplate

  • Unlocked By: Leather Chest /OR/ 8 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level 10
  • Base Power: +240 Power Rating
  • Item Ability: Treasure Hunter I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
80 0 60 0 0 0 80 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 30 Steel 0
Wood 0 Hardwood 0
Leather 15 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 2
N/A 0
N/A 0
N/A 0
5 Price Increase +50%
Iron 150 Steel 0
Wood 0 Hardwood 0
Leather 75 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 10
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 30 Steel 0
Wood 0 Hardwood 0
Leather 15 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 2
N/A 0
N/A 0
N/A 0
5 Efficiency Increased: -15 Iron
Iron 150 Steel 0
Wood 0 Hardwood 0
Leather 75 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 10
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 15 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 2
N/A 0
N/A 0
N/A 0
8 Efficiency Increased: -1 Moon Shard
Iron 120 Steel 0
Wood 0 Hardwood 0
Leather 120 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 16
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 15 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1
N/A 0
N/A 0
N/A 0
12 Quality Increased: Good Quality
Iron 180 Steel 0
Wood 0 Hardwood 0
Leather 180 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 12
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 15 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1
N/A 0
N/A 0
N/A 0
20 Ability Unlocked: Treasure Hunter 1 / Flawless
Iron 300 Steel 0
Wood 0 Hardwood 0
Leather 300 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 20
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 900 Steel 0
Wood 0 Hardwood 0
Leather 750 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Moon Shard 68 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Noble Plate Good Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 1,320s / 22m Time Rating
50 264s / 4m Time Rating
100 132s / 2m Time Rating
500 26s / 0m Time Rating
1,000 13s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 3,300Coin 4,400Coin 5,500Coin 4,950Coin 6,600Coin 8,250Coin
Good Quality 4,125Coin 5,500Coin 6,875Coin 6,188Coin 8,250Coin 10,313Coin
Coin 6,600Coin 8,800Coin 11,000Coin 9,900Coin 13,200Coin 16,500Coin
Flawless Quality 9,900Coin 13,200Coin 16,500Coin 14,850Coin 19,800Coin 24,750Coin
Epic Quality 16,500Coin 22,000Coin 27,500Coin 24,750Coin 33,000Coin 41,250Coin
Legendary Quality 33,000Coin 44,000Coin 55,000Coin 49,500Coin 66,000Coin 82,500Coin
Mythical Quality 82,500Coin 110,000Coin 137,500Coin 123,750Coin 165,000Coin 206,250Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,133 Xp Rating 1,416 Xp Rating 2,266 Xp Rating 3,399 Xp Rating 5,665 Xp Rating 11,330 Xp Rating 28,325 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+240 Power Rating +264 Power Rating +288 Power Rating +312 Power Rating +360 Power Rating +480 Power Rating +1,200 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
11 Gems 18 Gems 27 Gems 45 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"