Shop Heroes Wikia
Advertisement
Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Staves Luna Rod

Luna Rod[]

  • Unlocked By: Iron Chest or 20 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Rare
  • Item Level: 17
  • Base Power: +700 Power Rating
  • Item Ability: Healer I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 290 0 0 230 0 0 230 120 290 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 65 Hardwood 24
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 3 Jewel 3
Moon Shard 5
N/A 0
6 Efficiency Increased: -33 Wood
Iron 0 Steel 0
Wood 390 Hardwood 144
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 18
Moon Shard 30
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 32 Hardwood 24
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 3 Jewel 3
Moon Shard 5
N/A 0
12 Price Increase +50%
Iron 0 Steel 0
Wood 192 Hardwood 144
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 18
Moon Shard 30
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 32 Hardwood 24
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 3 Jewel 3
Moon Shard 5
N/A 0
22 Time Decreased -25%
Iron 0 Steel 0
Wood 320 Hardwood 240
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 30 Jewel 30
Moon Shard 50
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 32 Hardwood 24
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 3 Jewel 3
Moon Shard 5
N/A 0
38 Efficiency Increased: -2 Moon Shard
Iron 0 Steel 0
Wood 512 Hardwood 384
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 48 Jewel 48
Moon Shard 80
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 32 Hardwood 24
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 3 Jewel 3
Moon Shard 3
N/A 0
60 Ability Unlocked: Healer 1 / Flawless
Iron 0 Steel 0
Wood 704 Hardwood 528
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 66 Jewel 66
Moon Shard 66
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 2,118 Hardwood 1,440
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 180 Jewel 180


Total components needed to fully master the item:
Moon Shard 256 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 290 29m 5m48s 2m54s 1m27s 35s 17s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 230 23m 4m36s 2m18s 1m9s 28s 14s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 230 23m 4m36s 2m18s 1m9s 28s 14s
Jewelry 120 12m 2m24s 1m12s 36s 14s 7s
Rune Writing 290 29m 5m48s 2m54s 1m27s 35s 17s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h56m 23m12s 11m36s 5m48s 2m19s 1m10s
TimePiece-25PercentTime: 1h27m 17m24s 8m42s 4m21s 1m44s 52s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 27,375Coin 36,500Coin 45,625Coin 41,063Coin 54,750Coin 68,438Coin
Good Quality 34,219Coin 45,625Coin 57,031Coin 51,328Coin 68,438Coin 85,547Coin
Coin 54,750Coin 73,000Coin 91,250Coin 82,125Coin 109,500Coin 136,875Coin
Flawless Quality 82,125Coin 109,500Coin 136,875Coin 123,188Coin 164,250Coin 205,313Coin
Epic Quality 136,875Coin 182,500Coin 228,125Coin 205,313Coin 273,750Coin 342,188Coin
Legendary Quality 273,750Coin 365,000Coin 456,250Coin 410,625Coin 547,500Coin 684,375Coin
Mythical Quality 684,375Coin 912,500Coin 1,140,625Coin 1,026,563Coin 1,368,750Coin 1,710,938Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
12,371 Xp Rating 15,464 Xp Rating 24,742 Xp Rating 37,113 Xp Rating 61,855 Xp Rating 123,710 Xp Rating 309,275 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+700 Power Rating +770 Power Rating +840 Power Rating +910 Power Rating +1,050 Power Rating +1,400 Power Rating +3,500 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
22 Gems 36 Gems 54 Gems 91 Gems


Level 17 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

8m Time Rating 19m2s Time Rating 31m35s Time Rating 45m15s Time Rating 59m49s Time Rating 1h15m7s Time Rating



Advertisement