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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Potions Love Splash

Love Splash[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 28 0 0 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 15 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0
4 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 60 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 15 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0
8 Blueprint Unlocked: Healing Potion
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 60 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 15 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0
14 Efficiency Increased: -2 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 90 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 13 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0
24 Efficiency Increased: -3 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 130 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 10 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0
40 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 160 Oil 0
Mana 0 Jewel 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 500 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
N/A 0 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Sleeping Bomb Normal Quality 1
Charming Scroll Good Quality 2
Possession Scroll Coin 1
Wabbit Sword Coin 5


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 28 2m48s 34s 17s 8s 3s 2s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2m48s 34s 17s 8s 5s 5s
TimePiece-25PercentTime: 2m6s 25s 13s 6s 5s 5s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 338Coin 450Coin 563Coin 422Coin 563Coin 703Coin
Good Quality 422Coin 563Coin 703Coin 527Coin 703Coin 879Coin
Coin 675Coin 900Coin 1,125Coin 844Coin 1,125Coin 1,406Coin
Flawless Quality 1,013Coin 1,350Coin 1,688Coin 1,266Coin 1,688Coin 2,109Coin
Epic Quality 1,688Coin 2,250Coin 2,813Coin 2,109Coin 2,813Coin 3,516Coin
Legendary Quality 3,375Coin 4,500Coin 5,625Coin 4,219Coin 5,625Coin 7,031Coin
Mythical Quality 8,438Coin 11,250Coin 14,063Coin 10,547Coin 14,063Coin 17,578Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
93 Xp Rating 116 Xp Rating 186 Xp Rating 279 Xp Rating 465 Xp Rating 930 Xp Rating 2,325 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+96 Power Rating +106 Power Rating +115 Power Rating +125 Power Rating +144 Power Rating +192 Power Rating +480 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
4 Gems 6 Gems 10 Gems 16 Gems


Level 6 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality −

Legendary Quality-->

Mythical Quality

1m15s Time Rating 2m58s Time Rating 4m56s Time Rating 7m4s Time Rating 9m21s Time Rating 11m44s Time Rating

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