Shop Heroes Wikia
Advertisement
Shop Heroes Wikia
Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Armors Longmail.png

Longmail


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
320 0 260 0 0 0 320 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 65 Steel 24
Wood 0 Hardwood 0
Leather 33 Fabric 0
Herbs 0 Oil 18
Mana 0 Jewel 0

Good Half Plate

1
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -13 Iron
Iron 390 Steel 144
Wood 0 Hardwood 0
Leather 198 Fabric 0
Herbs 0 Oil 108
Mana 0 Jewel 0

Good Half Plate

6
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 24
Wood 0 Hardwood 0
Leather 33 Fabric 0
Herbs 0 Oil 18
Mana 0 Jewel 0

Good Half Plate

1
N/A 0
N/A 0
N/A 0
6 Price Increase +25%
Iron 312 Steel 144
Wood 0 Hardwood 0
Leather 198 Fabric 0
Herbs 0 Oil 108
Mana 0 Jewel 0

Good Half Plate

6
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 24
Wood 0 Hardwood 0
Leather 33 Fabric 0
Herbs 0 Oil 18
Mana 0 Jewel 0

Good Half Plate

1
N/A 0
N/A 0
N/A 0
10 Blueprint Unlocked: Silvered Scales
Iron 520 Steel 240
Wood 0 Hardwood 0
Leather 330 Fabric 0
Herbs 0 Oil 180
Mana 0 Jewel 0

Good Half Plate

10
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 24
Wood 0 Hardwood 0
Leather 33 Fabric 0
Herbs 0 Oil 18
Mana 0 Jewel 0

Good Half Plate

1
N/A 0
N/A 0
N/A 0
16 Time Decreased -25%
Iron 832 Steel 384
Wood 0 Hardwood 0
Leather 528 Fabric 0
Herbs 0 Oil 288
Mana 0 Jewel 0

Good Half Plate

16
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 24
Wood 0 Hardwood 0
Leather 33 Fabric 0
Herbs 0 Oil 18
Mana 0 Jewel 0

Good Half Plate

1
N/A 0
N/A 0
N/A 0
22 Efficiency Increased: -5 Steel
Iron 1,144 Steel 528
Wood 0 Hardwood 0
Leather 726 Fabric 0
Herbs 0 Oil 396
Mana 0 Jewel 0

Good Half Plate

22
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 3,198 Steel 1,440
Wood 0 Hardwood 0
Leather 1,980 Fabric 0
Herbs 0 Oil 1,080
Mana 0 Jewel 0


Total components needed to fully master the item:

Good Half Plate

60 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Shining Armor Good Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 5,400s / 90m Time Rating 4,050s / 68m Time Rating
50 1,080s / 18m Time Rating 810s / 14m Time Rating
100 540s / 9m Time Rating 405s / 7m Time Rating
500 108s / 2m Time Rating 81s / 1m Time Rating
1,000 54s / 1m Time Rating 41s / 1m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 9,375Coin 12,500Coin 15,625Coin 11,719Coin 15,625Coin 19,531Coin
Good Quality 11,719Coin 15,625Coin 19,531Coin 14,648Coin 19,531Coin 24,414Coin
Coin 18,750Coin 25,000Coin 31,250Coin 23,438Coin 31,250Coin 39,063Coin
Flawless Quality 28,125Coin 37,500Coin 46,875Coin 35,156Coin 46,875Coin 58,594Coin
Epic Quality 46,875Coin 62,500Coin 78,125Coin 58,594Coin 78,125Coin 97,656Coin
Legendary Quality 93,750Coin 125,000Coin 156,250Coin 117,188Coin 156,250Coin 195,313Coin
Mythical Quality 234,375Coin 312,500Coin 390,625Coin 292,969Coin 390,625Coin 488,281Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,824 Xp Rating 3,530 Xp Rating 5,648 Xp Rating 8,472 Xp Rating 14,120 Xp Rating 28,240 Xp Rating 70,600 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+390 Power Rating +429 Power Rating +468 Power Rating +507 Power Rating +585 Power Rating +780 Power Rating +1,950 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 31 Gems 47 Gems 78 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"