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Boots Lion Boots.png

Lion Boots

  • Unlocked By: Leather Chest or 11 Blueprint Fragments (Left Line)
  • Item Level: 12
  • Base Power: + 370 Power Rating
  • Item Ability: Leader I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
120 0 48 0 48 0 120 0 0 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 40 Steel 8
Wood 0 Hardwood 0
Leather 36 Fabric 7
Herbs 0 Oil 4
Mana 0 Jewel 0
Rainbow Dust 4
N/A 0
5 Efficiency Increased: -18 Leather
Iron 200 Steel 40
Wood 0 Hardwood 0
Leather 180 Fabric 35
Herbs 0 Oil 20
Mana 0 Jewel 0
Rainbow Dust 20
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 40 Steel 8
Wood 0 Hardwood 0
Leather 18 Fabric 7
Herbs 0 Oil 4
Mana 0 Jewel 0
Rainbow Dust 4
N/A 0
10 Price Increase +50%
Iron 200 Steel 40
Wood 0 Hardwood 0
Leather 90 Fabric 35
Herbs 0 Oil 20
Mana 0 Jewel 0
Rainbow Dust 20
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 40 Steel 8
Wood 0 Hardwood 0
Leather 18 Fabric 7
Herbs 0 Oil 4
Mana 0 Jewel 0
Rainbow Dust 4
N/A 0
18 Efficiency Increased: -1 Rainbow Dust
Iron 320 Steel 64
Wood 0 Hardwood 0
Leather 144 Fabric 56
Herbs 0 Oil 32
Mana 0 Jewel 0
Rainbow Dust 32
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 40 Steel 8
Wood 0 Hardwood 0
Leather 18 Fabric 7
Herbs 0 Oil 4
Mana 0 Jewel 0
Rainbow Dust 3
N/A 0
30 Quality Increased: Good Quality
Iron 480 Steel 96
Wood 0 Hardwood 0
Leather 216 Fabric 84
Herbs 0 Oil 48
Mana 0 Jewel 0
Rainbow Dust 36
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 40 Steel 8
Wood 0 Hardwood 0
Leather 18 Fabric 7
Herbs 0 Oil 4
Mana 0 Jewel 0
Rainbow Dust 3
N/A 0
50 Ability Unlocked: Leader 1 / Legendary
Iron 800 Steel 160
Wood 0 Hardwood 0
Leather 360 Fabric 140
Herbs 0 Oil 80
Mana 0 Jewel 0
Rainbow Dust 60
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 2,000 Steel 400
Wood 0 Hardwood 0
Leather 1,008 Fabric 350
Herbs 0 Oil 200
Mana 0 Jewel 0


Total components needed to fully master the item:
Rainbow Dust 170 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 120 12m 2m24s 1m12s 36s 14s 7s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 48 4m48s 58s 29s 14s 6s 3s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 48 4m48s 58s 29s 14s 6s 3s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 120 12m 2m24s 1m12s 36s 14s 7s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 33m36s 6m43s 3m22s 1m41s 40s 20s
TimePiece-25Percent.pngTime: 25m12s 5m2s 2m31s 1m16s 30s 15s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 9,375Coin 12,500Coin 15,625Coin 14,063Coin 18,750Coin 23,438Coin
Good Quality 11,719Coin 15,625Coin 19,531Coin 17,578Coin 23,438Coin 29,297Coin
Coin 18,750Coin 25,000Coin 31,250Coin 28,125Coin 37,500Coin 46,875Coin
Flawless Quality 28,125Coin 37,500Coin 46,875Coin 42,188Coin 56,250Coin 70,313Coin
Epic Quality 46,875Coin 62,500Coin 78,125Coin 70,313Coin 93,750Coin 117,188Coin
Legendary Quality 93,750Coin 125,000Coin 156,250Coin 140,625Coin 187,500Coin 234,375Coin
Mythical Quality 234,375Coin 312,500Coin 390,625Coin 351,563Coin 468,750Coin 585,938Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,571 Xp Rating 3,214 Xp Rating 5,142 Xp Rating 7,713 Xp Rating 12,855 Xp Rating 25,710 Xp Rating 64,275 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+370 Power Rating +407 Power Rating +444 Power Rating +481 Power Rating +555 Power Rating +740 Power Rating +1,850 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 30 Gems 45 Gems 76 Gems


Level 12 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

4m Time Rating 9m31s Time Rating 15m48s Time Rating 22m38s Time Rating 29m54s Time Rating 37m34s Time Rating



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