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Gauntlets King's Gauntlets.png

King's Gauntlets

  • Unlocked By: Golden Chest /OR/ 39 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 25
  • Base Power: +825 Power Rating
  • Item Ability: Commander I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
900 0 0 0 360 0 900 360 360 360 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 105 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 10

Great Silver Gauntlets

1
Royal Bone 2
N/A 0
N/A 0
8 Time Decreased -25%
Iron 840 Steel 440
Wood 0 Hardwood 0
Leather 760 Fabric 0
Herbs 0 Oil 0
Mana 80 Jewel 80

Great Silver Gauntlets

8
Royal Bone 16
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 105 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 10

Great Silver Gauntlets

1
Royal Bone 2
N/A 0
N/A 0
8 Efficiency Increased: -53 Iron
Iron 840 Steel 440
Wood 0 Hardwood 0
Leather 760 Fabric 0
Herbs 0 Oil 0
Mana 80 Jewel 80

Great Silver Gauntlets

8
Royal Bone 16
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 10

Great Silver Gauntlets

1
Royal Bone 2
N/A 0
N/A 0
12 Efficiency Increased: -1 Royal Bone
Iron 624 Steel 660
Wood 0 Hardwood 0
Leather 1,140 Fabric 0
Herbs 0 Oil 0
Mana 120 Jewel 120

Great Silver Gauntlets

12
Royal Bone 24
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 10

Great Silver Gauntlets

1
Royal Bone 1
N/A 0
N/A 0
20 Price Increase +50%
Iron 1,040 Steel 1,100
Wood 0 Hardwood 0
Leather 1,900 Fabric 0
Herbs 0 Oil 0
Mana 200 Jewel 200

Great Silver Gauntlets

20
Royal Bone 20
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 52 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 10

Great Silver Gauntlets

1
Royal Bone 1
N/A 0
N/A 0
32 Ability Unlocked: Commander 1 / Epic
Iron 1,664 Steel 1,760
Wood 0 Hardwood 0
Leather 3,040 Fabric 0
Herbs 0 Oil 0
Mana 320 Jewel 320

Great Silver Gauntlets

32
Royal Bone 32
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 5,008 Steel 4,400
Wood 0 Hardwood 0
Leather 7,600 Fabric 0
Herbs 0 Oil 0
Mana 800 Jewel 800


Total components needed to fully master the item:

Great Silver Gauntlets

80 Royal Bone 108


Used In

Pre-Craft For:
Recipe Quality Amount
Adamantium Fists Flawless Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 19,440s / 324m Time Rating 14,580s / 243m Time Rating
50 3,888s / 65m Time Rating 2,916s / 49m Time Rating
100 1,944s / 32m Time Rating 1,458s / 24m Time Rating
500 389s / 6m Time Rating 292s / 5m Time Rating
1,000 194s / 3m Time Rating 146s / 2m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 198,750Coin 265,000Coin 331,250Coin 298,125Coin 397,500Coin 496,875Coin
Good Quality 248,438Coin 331,250Coin 414,063Coin 372,656Coin 496,875Coin 621,094Coin
Coin 397,500Coin 530,000Coin 662,500Coin 596,250Coin 795,000Coin 993,750Coin
Flawless Quality 596,250Coin 795,000Coin 993,750Coin 894,375Coin 1,192,500Coin 1,490,625Coin
Epic Quality 993,750Coin 1,325,000Coin 1,656,250Coin 1,490,625Coin 1,987,500Coin 2,484,375Coin
Legendary Quality 1,987,500Coin 2,650,000Coin 3,312,500Coin 2,981,250Coin 3,975,000Coin 4,968,750Coin
Mythical Quality 4,968,750Coin 6,625,000Coin 8,281,250Coin 7,453,125Coin 9,937,500Coin 12,421,875Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
88,435 Xp Rating 110,544 Xp Rating 176,870 Xp Rating 265,305 Xp Rating 442,175 Xp Rating 884,350 Xp Rating 2,210,875 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+825 Power Rating +908 Power Rating +990 Power Rating +1,073 Power Rating +1,238 Power Rating +1,650 Power Rating +4,125 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
53 Gems 87 Gems 130 Gems 216 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"