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Rings Jewel Ring.png

Jewel Ring


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
16 0 0 0 0 0 0 24 24 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 11 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 2
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Iron 55 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 10
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 11 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 2
N/A 0
N/A 0
N/A 0
5 Blueprint Unlocked: Shadow Mark
Iron 55 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 10
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 11 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 2
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -2 Iron
Iron 110 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 20
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 2
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -1 Shiny Gem
Iron 90 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 1
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 180 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 20
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 490 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Shiny Gem 80 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Crusader Ring Coin 3
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 384s / 6m Time Rating
50 77s / 1m Time Rating
100 38s / 1m Time Rating
500 8s / 0m Time Rating
1,000 4s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 285Coin 380Coin 475Coin 356Coin 475Coin 594Coin
Good Quality 356Coin 475Coin 594Coin 445Coin 594Coin 742Coin
Coin 570Coin 760Coin 950Coin 713Coin 950Coin 1,188Coin
Flawless Quality 855Coin 1,140Coin 1,425Coin 1,069Coin 1,425Coin 1,781Coin
Epic Quality 1,425Coin 1,900Coin 2,375Coin 1,781Coin 2,375Coin 2,969Coin
Legendary Quality 2,850Coin 3,800Coin 4,750Coin 3,563Coin 4,750Coin 5,938Coin
Mythical Quality 7,125Coin 9,500Coin 11,875Coin 8,906Coin 11,875Coin 14,844Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
64 Xp Rating 80 Xp Rating 128 Xp Rating 192 Xp Rating 320 Xp Rating 640 Xp Rating 1,600 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+76 Power Rating +84 Power Rating +91 Power Rating +99 Power Rating +114 Power Rating +152 Power Rating +380 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



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