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Pendants Jade Amulet.png

Jade Amulet


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
180 0 320 0 180 0 0 450 450 180 0


Phases of Construction

In the process of mastering the project, all blueprints have five build phases. Each phase unlocks additional extras for that particular item and may open a new blueprint for you.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 18
Wood 0 Hardwood 0
Leather 60 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 5

Health Drink

2
N/A 0
7 Efficiency Increased: -12 Leather
Iron 0 Steel 126
Wood 0 Hardwood 0
Leather 420 Fabric 0
Herbs 0 Oil 0
Mana 35 Jewel 35

Health Drink

14
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 18
Wood 0 Hardwood 0
Leather 48 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 5

Health Drink

2
N/A 0
14 Price Increase +25%
Iron 0 Steel 126
Wood 0 Hardwood 0
Leather 336 Fabric 0
Herbs 0 Oil 0
Mana 35 Jewel 35

Health Drink

14
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 18
Wood 0 Hardwood 0
Leather 48 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 5

Health Drink

2
N/A 0
24 Blueprint Unlocked: Obelisk Charm
Iron 0 Steel 180
Wood 0 Hardwood 0
Leather 480 Fabric 0
Herbs 0 Oil 0
Mana 50 Jewel 50

Health Drink

20
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 18
Wood 0 Hardwood 0
Leather 48 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 5

Health Drink

2
N/A 0
42 Time Decreased -25%
Iron 0 Steel 324
Wood 0 Hardwood 0
Leather 864 Fabric 0
Herbs 0 Oil 0
Mana 90 Jewel 90

Health Drink

36
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 18
Wood 0 Hardwood 0
Leather 48 Fabric 0
Herbs 0 Oil 0
Mana 5 Jewel 5

Health Drink

2
N/A 0
70 Efficiency Increased: -1 Health Drink
Iron 0 Steel 504
Wood 0 Hardwood 0
Leather 1,344 Fabric 0
Herbs 0 Oil 0
Mana 140 Jewel 140

Health Drink

56
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 1,260
Wood 0 Hardwood 0
Leather 3,444 Fabric 0
Herbs 0 Oil 0
Mana 350 Jewel 350


Total components needed to fully master the item:

Health Drink

140 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Freezing Ward Coin 1
Jade Visage Coin 2
Family Heirloom Legendary Quality 2
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 180 18m 3m36s 1m48s 54s 22s 11s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 320 32m 6m24s 3m12s 1m36s 38s 19s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 180 18m 3m36s 1m48s 54s 22s 11s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 450 45m 9m 4m30s 2m15s 54s 27s
Jewelry 450 45m 9m 4m30s 2m15s 54s 27s
Rune Writing 180 18m 3m36s 1m48s 54s 22s 11s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 2h56m 35m12s 17m36s 8m48s 3m31s 1m46s
TimePiece-25Percent.pngTime: 2h12m 26m24s 13m12s 6m36s 2m38s 1m19s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 21,750Coin 29,000Coin 36,250Coin 27,188Coin 36,250Coin 45,313Coin
Good Quality 27,188Coin 36,250Coin 45,313Coin 33,984Coin 45,313Coin 56,641Coin
Coin 43,500Coin 58,000Coin 72,500Coin 54,375Coin 72,500Coin 90,625Coin
Flawless Quality 65,250Coin 87,000Coin 108,750Coin 81,563Coin 108,750Coin 135,938Coin
Epic Quality 108,750Coin 145,000Coin 181,250Coin 135,938Coin 181,250Coin 226,563Coin
Legendary Quality 217,500Coin 290,000Coin 362,500Coin 271,875Coin 362,500Coin 453,125Coin
Mythical Quality 543,750Coin 725,000Coin 906,250Coin 679,688Coin 906,250Coin 1,132,813Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
6,552 Xp Rating 8,190 Xp Rating 13,104 Xp Rating 19,656 Xp Rating 32,760 Xp Rating 65,520 Xp Rating 163,800 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+490 Power Rating +539 Power Rating +588 Power Rating +637 Power Rating +735 Power Rating +980 Power Rating +2,450 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
21 Gems 34 Gems 52 Gems 86 Gems


Level 20 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

11m40s Time Rating 27m45s Time Rating 46m4s Time Rating 1h6m Time Rating 1h27m14s Time Rating 1h49m33s Time Rating

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