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Spears Impaler.png

Impaler


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
2,300 2,900 0 0 1,200 2,900 0 0 0 1,200 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 45
Wood 165 Hardwood 90
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 0
Silver Steel 2
N/A 0
7 Time Decreased -25%
Iron 0 Steel 315
Wood 1,155 Hardwood 630
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 126 Jewel 0
Silver Steel 14
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 45
Wood 165 Hardwood 90
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 0
Silver Steel 2
N/A 0
14 Efficiency Increased: -33 Wood
Iron 0 Steel 315
Wood 1,155 Hardwood 630
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 126 Jewel 0
Silver Steel 14
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 45
Wood 132 Hardwood 90
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 0
Silver Steel 2
N/A 0
24 Efficiency Increased: -1 Silver Steel
Iron 0 Steel 450
Wood 1,320 Hardwood 900
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 180 Jewel 0
Silver Steel 20
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 45
Wood 132 Hardwood 90
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 0
Silver Steel 1
N/A 0
42 Blueprint Unlocked: Twisted Pike
Iron 0 Steel 810
Wood 2,376 Hardwood 1,620
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 324 Jewel 0
Silver Steel 18
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 45
Wood 132 Hardwood 90
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 0
Silver Steel 1
N/A 0
70 Price Increase +25%
Iron 0 Steel 1,260
Wood 3,696 Hardwood 2,520
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 504 Jewel 0
Silver Steel 28
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 3,150
Wood 9,702 Hardwood 6,300
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,260 Jewel 0


Total components needed to fully master the item:
Silver Steel 94 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Divine Ray Flawless Quality 1
Stake Shooter Flawless Quality 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 2300 3h50m 46m 23m 11m30s 4m36s 2m18s
Woodworking 2900 4h50m 58m 29m 14m30s 5m48s 2m54s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 1200 2h 24m 12m 6m 2m24s 1m12s
Weaponcrafting 2900 4h50m 58m 29m 14m30s 5m48s 2m54s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 1200 2h 24m 12m 6m 2m24s 1m12s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 17h30m 3h30m 1h45m 52m30s 21m 10m30s
TimePiece-25Percent.pngTime: 13h7m30s 2h37m30s 1h18m45s 39m23s 15m45s 7m53s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 74,625Coin 99,500Coin 124,375Coin 93,281Coin 124,375Coin 155,469Coin
Good Quality 93,281Coin 124,375Coin 155,469Coin 116,602Coin 155,469Coin 194,336Coin
Coin 149,250Coin 199,000Coin 248,750Coin 186,563Coin 248,750Coin 310,938Coin
Flawless Quality 223,875Coin 298,500Coin 373,125Coin 279,844Coin 373,125Coin 466,406Coin
Epic Quality 373,125Coin 497,500Coin 621,875Coin 466,406Coin 621,875Coin 777,344Coin
Legendary Quality 746,250Coin 995,000Coin 1,243,750Coin 932,813Coin 1,243,750Coin 1,554,688Coin
Mythical Quality 1,865,625Coin 2,487,500Coin 3,109,375Coin 2,332,031Coin 3,109,375Coin 3,886,719Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
32,690 Xp Rating 40,863 Xp Rating 65,380 Xp Rating 98,070 Xp Rating 163,450 Xp Rating 326,900 Xp Rating 817,250 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,100 Power Rating +1,210 Power Rating +1,320 Power Rating +1,430 Power Rating +1,650 Power Rating +2,200 Power Rating +5,500 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
37 Gems 59 Gems 89 Gems 149 Gems


Level 32 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

36m40s Time Rating 1h27m13s Time Rating 2h24m46s Time Rating 3h27m25s Time Rating 4h34m9s Time Rating 5h44m19s Time Rating