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C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Rings Horseshoe Ring.png

Horseshoe Ring


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
320 0 0 0 200 0 0 450 450 200 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprints for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 80 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 4 Jewel 5
Yggdrasil Leaf 3

Epic Luck Band

2
7 Price Increase +50%
Iron 560 Steel 252
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 28 Jewel 35
Yggdrasil Leaf 21

Epic Luck Band

14


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 80 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 4 Jewel 5
Yggdrasil Leaf 3

Epic Luck Band

2
14 Efficiency Increased: -2 Yggdrasil Leaf
Iron 560 Steel 252
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 28 Jewel 35
Yggdrasil Leaf 21

Epic Luck Band

14


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 80 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 4 Jewel 5
Yggdrasil Leaf 1

Epic Luck Band

2
24 Ability Unlocked: Leader 1 / Flawless
Iron 800 Steel 360
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 40 Jewel 50
Yggdrasil Leaf 10

Epic Luck Band

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 80 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 4 Jewel 5
Yggdrasil Leaf 1

Epic Luck Band

2
42 Efficiency Increased: -1 Luck Band
Iron 1,440 Steel 648
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 72 Jewel 90
Yggdrasil Leaf 18

Epic Luck Band

36


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 80 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 4 Jewel 5
Yggdrasil Leaf 1

Epic Luck Band

1
70 Blueprint Unlocked: Lucky Clover
Iron 2,240 Steel 1,008
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 112 Jewel 140
Yggdrasil Leaf 28

Epic Luck Band

28


Item Mastery Cost

Total resources needed to fully master the item:
Iron 5,600 Steel 2,520
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 280 Jewel 350


Total components needed to fully master the item:
Yggdrasil Leaf 98

Epic Luck Band

112


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 320 32m 6m24s 3m12s 1m36s 38s 19s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 200 20m 4m 2m 1m 24s 12s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 450 45m 9m 4m30s 2m15s 54s 27s
Jewelry 450 45m 9m 4m30s 2m15s 54s 27s
Rune Writing 200 20m 4m 2m 1m 24s 12s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 2h42m 32m24s 16m12s 8m6s 3m14s 1m37s
TimePiece-25Percent.pngTime: 2h1m30s 24m18s 12m9s 6m5s 2m26s 1m13s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 18,750Coin 25,000Coin 31,250Coin 28,125Coin 37,500Coin 46,875Coin
Good Quality 23,438Coin 31,250Coin 39,063Coin 35,156Coin 46,875Coin 58,594Coin
Coin 37,500Coin 50,000Coin 62,500Coin 56,250Coin 75,000Coin 93,750Coin
Flawless Quality 56,250Coin 75,000Coin 93,750Coin 84,375Coin 112,500Coin 140,625Coin
Epic Quality 93,750Coin 125,000Coin 156,250Coin 140,625Coin 187,500Coin 234,375Coin
Legendary Quality 187,500Coin 250,000Coin 312,500Coin 281,250Coin 375,000Coin 468,750Coin
Mythical Quality 468,750Coin 625,000Coin 781,250Coin 703,125Coin 937,500Coin 1,171,875Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
5,000 Xp Rating 6,250 Xp Rating 10,000 Xp Rating 15,000 Xp Rating 25,000 Xp Rating 50,000 Xp Rating 125,000 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+485 Power Rating +534 Power Rating +582 Power Rating +631 Power Rating +728 Power Rating +970 Power Rating +2,425 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
21 Gems 33 Gems 50 Gems 84 Gems


Level 20 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

11m40s Time Rating 27m45s Time Rating 46m4s Time Rating 1h6m Time Rating 1h27m14s Time Rating 1h49m33s Time Rating

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