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Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Armors Honor Mail

Honor Mail[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
750 0 590 0 300 0 750 300 300 300 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 51
Wood 0 Hardwood 0
Leather 51 Fabric 0
Herbs 0 Oil 38
Mana 0 Jewel 7
Golden Thread 2
Silver Steel 3
7 Time Decreased -25%
Iron 700 Steel 357
Wood 0 Hardwood 0
Leather 357 Fabric 0
Herbs 0 Oil 266
Mana 0 Jewel 49
Golden Thread 14
Silver Steel 21


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 51
Wood 0 Hardwood 0
Leather 51 Fabric 0
Herbs 0 Oil 38
Mana 0 Jewel 7
Golden Thread 2
Silver Steel 3
14 Price Increase +50%
Iron 700 Steel 357
Wood 0 Hardwood 0
Leather 357 Fabric 0
Herbs 0 Oil 266
Mana 0 Jewel 49
Golden Thread 14
Silver Steel 21


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 51
Wood 0 Hardwood 0
Leather 51 Fabric 0
Herbs 0 Oil 38
Mana 0 Jewel 7
Golden Thread 2
Silver Steel 3
24 Efficiency Increased: -1 Golden Thread
Iron 1,000 Steel 510
Wood 0 Hardwood 0
Leather 510 Fabric 0
Herbs 0 Oil 380
Mana 0 Jewel 70
Golden Thread 20
Silver Steel 30


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 51
Wood 0 Hardwood 0
Leather 51 Fabric 0
Herbs 0 Oil 38
Mana 0 Jewel 7
Golden Thread 1
Silver Steel 3
42 Blueprint Unlocked: Tiger Seal
Iron 1,800 Steel 918
Wood 0 Hardwood 0
Leather 918 Fabric 0
Herbs 0 Oil 684
Mana 0 Jewel 126
Golden Thread 18
Silver Steel 54


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 100 Steel 51
Wood 0 Hardwood 0
Leather 51 Fabric 0
Herbs 0 Oil 38
Mana 0 Jewel 7
Golden Thread 1
Silver Steel 3
70 Ability Unlocked: Revive 2 / Legendary
Iron 2,800 Steel 1,428
Wood 0 Hardwood 0
Leather 1,428 Fabric 0
Herbs 0 Oil 1,064
Mana 0 Jewel 196
Golden Thread 28
Silver Steel 84


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 7,000 Steel 3,570
Wood 0 Hardwood 0
Leather 3,570 Fabric 0
Herbs 0 Oil 2,660
Mana 0 Jewel 490


Total components needed to fully master the item:
Golden Thread 94 Silver Steel 210


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 750 1h15m 15m 7m30s 3m45s 1m30s 45s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 590 59m 11m48s 5m54s 2m57s 1m11s 35s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 300 30m 6m 3m 1m30s 36s 18s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 750 1h15m 15m 7m30s 3m45s 1m30s 45s
Arts and Crafts 300 30m 6m 3m 1m30s 36s 18s
Jewelry 300 30m 6m 3m 1m30s 36s 18s
Rune Writing 300 30m 6m 3m 1m30s 36s 18s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 5h29m 1h5m48s 32m54s 16m27s 6m35s 3m17s
TimePiece-25PercentTime: 4h6m45s 49m21s 24m41s 12m20s 4m56s 2m28s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 337,500Coin 450,000Coin 562,500Coin 506,250Coin 675,000Coin 843,750Coin
Good Quality 421,875Coin 562,500Coin 703,125Coin 632,813Coin 843,750Coin 1,054,688Coin
Coin 675,000Coin 900,000Coin 1,125,000Coin 1,012,500Coin 1,350,000Coin 1,687,500Coin
Flawless Quality 1,012,500Coin 1,350,000Coin 1,687,500Coin 1,518,750Coin 2,025,000Coin 2,531,250Coin
Epic Quality 1,687,500Coin 2,250,000Coin 2,812,500Coin 2,531,250Coin 3,375,000Coin 4,218,750Coin
Legendary Quality 3,375,000Coin 4,500,000Coin 5,625,000Coin 5,062,500Coin 6,750,000Coin 8,437,500Coin
Mythical Quality 8,437,500Coin 11,250,000Coin 14,062,500Coin 12,656,250Coin 16,875,000Coin 21,093,750Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
159,834 Xp Rating 199,793 Xp Rating 319,668 Xp Rating 479,502 Xp Rating 799,170 Xp Rating 1,598,340 Xp Rating 3,995,850 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,100 Power Rating +1,210 Power Rating +1,320 Power Rating +1,430 Power Rating +1,650 Power Rating +2,200 Power Rating +5,500 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
71 Gems 114 Gems 171 Gems 286 Gems


Level 24 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

18m20s Time Rating 43m36s Time Rating 1h12m23s Time Rating 1h43m43s Time Rating 2h17m4s Time Rating 2h52m10s Time Rating



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