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Swords Heaven's Will.png

Heavens Will


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
3,000 0 0 0 1,200 3,000 0 1,200 1,200 1,200 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 150 Steel 85
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 22 Jewel 17
Demon Heart 1
Phoenix Feather 2
7 Time Decreased -25%
Iron 1,050 Steel 595
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 154 Jewel 119
Demon Heart 7
Phoenix Feather 14


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 150 Steel 85
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 22 Jewel 17
Demon Heart 1
Phoenix Feather 2
14 Efficiency Increased: -17 Steel
Iron 1,050 Steel 595
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 154 Jewel 119
Demon Heart 7
Phoenix Feather 14


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 150 Steel 68
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 22 Jewel 17
Demon Heart 1
Phoenix Feather 2
24 Efficiency Increased: -1 Phoenix Feather
Iron 1,500 Steel 680
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 220 Jewel 170
Demon Heart 10
Phoenix Feather 20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 150 Steel 68
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 22 Jewel 17
Demon Heart 1
Phoenix Feather 1
42 Blueprint Unlocked: Slashing Tiger
Iron 2,700 Steel 1,224
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 396 Jewel 306
Demon Heart 18
Phoenix Feather 18


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 150 Steel 68
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 22 Jewel 17
Demon Heart 1
Phoenix Feather 1
70 Price Increase +25%
Iron 4,200 Steel 1,904
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 616 Jewel 476
Demon Heart 28
Phoenix Feather 28


Item Mastery Cost

Total resources needed to fully master the item:
Iron 10,500 Steel 4,998
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,540 Jewel 1,190


Total components needed to fully master the item:
Demon Heart 70 Phoenix Feather 94


Used In

Pre-Craft For:
Recipe Quality Amount
Balmung Coin 2
Blade Of Power Flawless Quality 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 3000 5h 1h 30m 15m 6m 3m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 1200 2h 24m 12m 6m 2m24s 1m12s
Weaponcrafting 3000 5h 1h 30m 15m 6m 3m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 1200 2h 24m 12m 6m 2m24s 1m12s
Jewelry 1200 2h 24m 12m 6m 2m24s 1m12s
Rune Writing 1200 2h 24m 12m 6m 2m24s 1m12s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 18h 3h36m 1h48m 54m 21m36s 10m48s
TimePiece-25Percent.pngTime: 13h30m 2h42m 1h21m 40m30s 16m12s 8m6s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 105,000Coin 140,000Coin 175,000Coin 131,250Coin 175,000Coin 218,750Coin
Good Quality 131,250Coin 175,000Coin 218,750Coin 164,063Coin 218,750Coin 273,438Coin
Coin 210,000Coin 280,000Coin 350,000Coin 262,500Coin 350,000Coin 437,500Coin
Flawless Quality 315,000Coin 420,000Coin 525,000Coin 393,750Coin 525,000Coin 656,250Coin
Epic Quality 525,000Coin 700,000Coin 875,000Coin 656,250Coin 875,000Coin 1,093,750Coin
Legendary Quality 1,050,000Coin 1,400,000Coin 1,750,000Coin 1,312,500Coin 1,750,000Coin 2,187,500Coin
Mythical Quality 2,625,000Coin 3,500,000Coin 4,375,000Coin 3,281,250Coin 4,375,000Coin 5,468,750Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
45,997 Xp Rating 57,496 Xp Rating 91,994 Xp Rating 137,991 Xp Rating 229,985 Xp Rating 459,970 Xp Rating 1,149,925 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,050 Power Rating +1,155 Power Rating +1,260 Power Rating +1,365 Power Rating +1,575 Power Rating +2,100 Power Rating +5,250 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
41 Gems 66 Gems 99 Gems 165 Gems


Level 31 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

33m20s Time Rating 1h19m17s Time Rating 2h11m36s Time Rating 3h8m34s Time Rating 4h9m13s Time Rating 5h13m1s Time Rating