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Rings Heart Ring.png

Heart Ring


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
18,000 0 0 0 10,000 0 0 26,000 26,000 10,000 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 450 Steel 180
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 53 Jewel 70
Shard Of Gaia 2

Great Wisdom Mark

2
5 Time Decreased -25%
Iron 2,250 Steel 900
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 265 Jewel 350
Shard Of Gaia 10

Great Wisdom Mark

10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 450 Steel 180
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 53 Jewel 70
Shard Of Gaia 2

Great Wisdom Mark

2
10 Efficiency Increased: -225 Iron
Iron 2,250 Steel 900
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 265 Jewel 350
Shard Of Gaia 10

Great Wisdom Mark

10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 450 Steel 180
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 53 Jewel 70
Shard Of Gaia 2

Great Wisdom Mark

2
18 Efficiency Increased: -1 Shard Of Gaia
Iron 3,600 Steel 1,440
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 424 Jewel 560
Shard Of Gaia 16

Great Wisdom Mark

16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 450 Steel 180
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 53 Jewel 70
Shard Of Gaia 2

Great Wisdom Mark

2
30 Price Increase +50%
Iron 5,400 Steel 2,160
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 636 Jewel 840
Shard Of Gaia 24

Great Wisdom Mark

24


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 450 Steel 180
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 53 Jewel 70
Shard Of Gaia 2

Great Wisdom Mark

2
50 Ability Unlocked: Revive 2 / Mythical
Iron 9,000 Steel 3,600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,060 Jewel 1,400
Shard Of Gaia 40

Great Wisdom Mark

40


Item Mastery Cost

Total resources needed to fully master the item:
Iron 13,500 Steel 9,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 2,650 Jewel 3,500


Total components needed to fully master the item:
Shard Of Gaia 68

Great Wisdom Mark

100


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 18000 1d6h 6h 3h 1h30m 36m 18m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 10000 16h40m 3h20m 1h40m 50m 20m 10m
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 26000 1d19h20m 8h40m 4h20m 2h10m 52m 26m
Jewelry 26000 1d19h20m 8h40m 4h20m 2h10m 52m 26m
Rune Writing 10000 16h40m 3h20m 1h40m 50m 20m 10m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 6d6h 1d6h 15h 7h30m 3h 1h30m
TimePiece-25Percent.pngTime: 4d16h30m 22h30m 11h15m 5h37m30s 2h15m 1h7m30s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 8,475,000Coin 11,300,000Coin 14,125,000Coin 12,712,500Coin 16,950,000Coin 21,187,500Coin
Good Quality 10,593,750Coin 14,125,000Coin 17,656,250Coin 15,890,625Coin 21,187,500Coin 26,484,375Coin
Coin 16,950,000Coin 22,600,000Coin 28,250,000Coin 25,425,000Coin 33,900,000Coin 42,375,000Coin
Flawless Quality 25,425,000Coin 33,900,000Coin 42,375,000Coin 38,137,500Coin 50,850,000Coin 63,562,500Coin
Epic Quality 42,375,000Coin 56,500,000Coin 70,625,000Coin 63,562,500Coin 84,750,000Coin 105,937,500Coin
Legendary Quality 84,750,000Coin 113,000,000Coin 141,250,000Coin 127,125,000Coin 169,500,000Coin 211,875,000Coin
Mythical Quality 211,875,000Coin 282,500,000Coin 353,125,000Coin 317,812,500Coin 423,750,000Coin 529,687,500Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
4,412,240 Xp Rating 5,515,300 Xp Rating 8,824,480 Xp Rating 13,236,720 Xp Rating 22,061,200 Xp Rating 44,122,400 Xp Rating 110,306,000 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+2,400 Power Rating +2,640 Power Rating +2,880 Power Rating +3,120 Power Rating +3,600 Power Rating +4,800 Power Rating +12,000 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
317 Gems 507 Gems 760 Gems 1,268 Gems


Level 48 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

12h Time Rating 1d4h32m27s Time Rating 1d23h22m43s Time Rating 2d19h52m56s Time Rating 3d17h43m15s Time Rating 4d16h41m10s Time Rating



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