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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Remedies Healing Mix

Healing Mix


Worker Skill Requirements

CSkill MetalWorking CSkill WoodWorking CSkill TextileWorking CSkill Alchemy CSkill Magic CSkill WeaponCrafting CSkill ArmorCrafting CSkill ArtsAndCrafts CSkill Jewelry CSkill RuneWriting CSkill Tinkering
0 0 0 36 0 0 0 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 18 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

2
N/A 0
4 Price Increase +25%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 72 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

8
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 18 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

2
N/A 0
8 ItemBlueprintUnlockedFire Moss
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 72 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

8
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 18 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

2
N/A 0
14 EfficiencyIncreased-2Herbs
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 108 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

12
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 16 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

2
N/A 0
24 EfficiencyIncreased-4Herbs
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 160 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

20
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 12 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

2
N/A 0
40 ItemQualityIncreasedGoodHealing Mix
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 192 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Antidote

32
N/A 0



Item Mastery Cost

Total resources needed to fully master the item:
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 604 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0


Total components needed to fully master the item:

Remedies Antidote

80 N/A 0



Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
50 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
100 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
500 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
1,000 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
¬ Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 664Coin 885Coin 1,106Coin 830Coin 1,106Coin 1,383Coin
Misc QGoodIcon 830Coin 1,106Coin 1,383Coin 1,037Coin 1,383Coin 1,729Coin
Misc QGreatIcon 1,328Coin 1,770Coin 2,213Coin 1,659Coin 2,213Coin 2,766Coin
Misc QFlawlessIcon 1,991Coin 2,655Coin 3,319Coin 2,489Coin 3,319Coin 4,148Coin
Misc QEpicIcon 3,319Coin 4,425Coin 5,531Coin 4,148Coin 5,531Coin 6,914Coin
Misc QLegendaryIcon 6,638Coin 8,850Coin 11,063Coin 8,297Coin 11,063Coin 13,828Coin
Misc QMythicalIcon 16,594Coin 22,125Coin 27,656Coin 20,742Coin 27,656Coin 34,570Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
183 Misc XpIcon 229 Misc XpIcon 366 Misc XpIcon 549 Misc XpIcon 915 Misc XpIcon 1,830 Misc XpIcon 4,575 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+120 Misc PowerIcon +132 Misc PowerIcon +144 Misc PowerIcon +156 Misc PowerIcon +180 Misc PowerIcon +240 Misc PowerIcon +600 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
6 Misc GemIcon 10 Misc GemIcon 15 Misc GemIcon 24 Misc GemIcon


Level 7 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

1m45s Misc TimeIcon 4m10s Misc TimeIcon 6m55s Misc TimeIcon 9m54s Misc TimeIcon 13m5s Misc TimeIcon 16m26s Misc TimeIcon