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Equipment Navigation:
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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Helmets Golden Helm

Golden Helm



Worker Skill Requirements

CSkill MetalWorking CSkill WoodWorking CSkill TextileWorking CSkill Alchemy CSkill Magic CSkill WeaponCrafting CSkill ArmorCrafting CSkill ArtsAndCrafts CSkill Jewelry CSkill RuneWriting CSkill Tinkering
8,000 0 0 0 3,200 0 8,000 3,200 3,200 3,200 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 300 Resource SteelIcon 140
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 270 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 34 Resource JewelIcon 45
Ancient Essence 2

Flawless Masamune

2
5 Time Decreased -25%
Resource IronIcon 1,500 Resource SteelIcon 700
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 1,350 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 170 Resource JewelIcon 225
Ancient Essence 10

Flawless Masamune

10

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 300 Resource SteelIcon 140
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 270 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 34 Resource JewelIcon 45
Ancient Essence 2

Flawless Masamune

2
10 EfficiencyIncreased-60Iron
Resource IronIcon 1,500 Resource SteelIcon 700
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 1,350 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 170 Resource JewelIcon 225
Ancient Essence 10

Flawless Masamune

10

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 240 Resource SteelIcon 140
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 270 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 34 Resource JewelIcon 45
Ancient Essence 2

Flawless Masamune

2
18 EfficiencyIncreased-1Masamune
Resource IronIcon 1,920 Resource SteelIcon 1,120
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 2,160 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 272 Resource JewelIcon 360
Ancient Essence 16

Flawless Masamune

16

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 240 Resource SteelIcon 140
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 270 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 34 Resource JewelIcon 45
Ancient Essence 2

Flawless Masamune

1
30 ItemBlueprintUnlockedTwilight Helm
Resource IronIcon 2,880 Resource SteelIcon 1,680
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 3,240 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 408 Resource JewelIcon 540
Ancient Essence 24

Flawless Masamune

12

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 240 Resource SteelIcon 140
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 270 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 34 Resource JewelIcon 45
Ancient Essence 2

Flawless Masamune

1
50 Price Increase +25%
Resource IronIcon 4,800 Resource SteelIcon 2,800
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 5,400 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 680 Resource JewelIcon 900
Ancient Essence 40

Flawless Masamune

20


Item Mastery Cost

Total resources needed to fully master the item:
Resource IronIcon 12,600 Resource SteelIcon 7,000
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 13,500 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 1,700 Resource JewelIcon 2,250


Total components needed to fully master the item:
Ancient Essence 50

Swords Masamune

68


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metal Working 8000 13h20m 2h40m 1h20m 40m 16m 8m
Wood Working 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 3200 5h20m 1h4m 32m 16m 6m24s 3m12s
Weapon Crafting 0 1s 1s 1s 1s 1s 1s
Armor Crafting 8000 13h20m 2h40m 1h20m 40m 16m 8m
Arts And Crafts 3200 5h20m 1h4m 32m 16m 6m24s 3m12s
Jewelry 3200 5h20m 1h4m 32m 16m 6m24s 3m12s
Rune Writing 3200 5h20m 1h4m 32m 16m 6m24s 3m12s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2d 9h36m 4h48m 2h24m 57m36s 28m48s
TimePiece-25PercentTime: 1d12h 7h12m 3h36m 1h48m 43m12s 21m36s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 1,387,500Coin 1,850,000Coin 2,312,500Coin 1,734,375Coin 2,312,500Coin 2,890,625Coin
Misc QGoodIcon 1,734,375Coin 2,312,500Coin 2,890,625Coin 2,167,969Coin 2,890,625Coin 3,613,281Coin
Misc QGreatIcon 2,775,000Coin 3,700,000Coin 4,625,000Coin 3,468,750Coin 4,625,000Coin 5,781,250Coin
Misc QFlawlessIcon 4,162,500Coin 5,550,000Coin 6,937,500Coin 5,203,125Coin 6,937,500Coin 8,671,875Coin
Misc QEpicIcon 6,937,500Coin 9,250,000Coin 11,562,500Coin 8,671,875Coin 11,562,500Coin 14,453,125Coin
Misc QLegendaryIcon 13,875,000Coin 18,500,000Coin 23,125,000Coin 17,343,750Coin 23,125,000Coin 28,906,250Coin
Misc QMythicalIcon 34,687,500Coin 46,250,000Coin 57,812,500Coin 43,359,375Coin 57,812,500Coin 72,265,625Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
672,434 Misc XpIcon 840,543 Misc XpIcon 1,344,868 Misc XpIcon 2,017,302 Misc XpIcon 3,362,170 Misc XpIcon 6,724,340 Misc XpIcon 16,810,850 Misc XpIcon


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+1,325 Misc PowerIcon +1,458 Misc PowerIcon +1,590 Misc PowerIcon +1,723 Misc PowerIcon +1,988 Misc PowerIcon +2,650 Misc PowerIcon +6,625 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
142 Misc GemIcon 228 Misc GemIcon 342 Misc GemIcon 570 Misc GemIcon


Level 42 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

4h Misc TimeIcon 9h30m49s Misc TimeIcon 15h47m34s Misc TimeIcon 22h37m39s Misc TimeIcon 1d5h54m25s Misc TimeIcon 1d13h33m43s Misc TimeIcon



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