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Pendants Goddess' Tear.png

Goddess' Tear

  • Unlocked By: Magic Chest or 81 Blueprint Fragments (Center Line)
  • Blueprint Rarity: Rare
  • Item Level: 38
  • Base Power: +1750 Power Rating
  • Item Ability: Healer I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
1,900 0 3,300 0 1,900 0 0 4,700 4,700 1,900 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 0 Hardwood 0
Leather 165 Fabric 0
Herbs 0 Oil 0
Mana 32 Jewel 36
Sun Tear 2
Adamantium 2
6 Time Decreased -25%
Iron 0 Steel 360
Wood 0 Hardwood 0
Leather 990 Fabric 0
Herbs 0 Oil 0
Mana 192 Jewel 216
Sun Tear 12
Adamantium 12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 0 Hardwood 0
Leather 165 Fabric 0
Herbs 0 Oil 0
Mana 32 Jewel 36
Sun Tear 2
Adamantium 2
12 Efficiency Increased: -83 Leather
Iron 0 Steel 360
Wood 0 Hardwood 0
Leather 990 Fabric 0
Herbs 0 Oil 0
Mana 192 Jewel 216
Sun Tear 12
Adamantium 12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 0 Hardwood 0
Leather 165 Fabric 0
Herbs 0 Oil 0
Mana 32 Jewel 36
Sun Tear 2
Adamantium 2
22 Efficiency Increased: -1 Adamantium
Iron 0 Steel 600
Wood 0 Hardwood 0
Leather 1,650 Fabric 0
Herbs 0 Oil 0
Mana 320 Jewel 360
Sun Tear 20
Adamantium 20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 0 Hardwood 0
Leather 165 Fabric 0
Herbs 0 Oil 0
Mana 32 Jewel 36
Sun Tear 2
Adamantium 2
38 Price Increase +50%
Iron 0 Steel 960
Wood 0 Hardwood 0
Leather 2,640 Fabric 0
Herbs 0 Oil 0
Mana 512 Jewel 576
Sun Tear 32
Adamantium 32


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 0 Hardwood 0
Leather 165 Fabric 0
Herbs 0 Oil 0
Mana 32 Jewel 36
Sun Tear 2
Adamantium 2
60 Ability Unlocked: Healer 1 / Legendary
Iron 0 Steel 1,320
Wood 0 Hardwood 0
Leather 3,630 Fabric 0
Herbs 0 Oil 0
Mana 704 Jewel 792
Sun Tear 44
Adamantium 44


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 3,600
Wood 0 Hardwood 0
Leather 1,980 Fabric 0
Herbs 0 Oil 0
Mana 1,920 Jewel 2,160


Total components needed to fully master the item:
Sun Tear 120 Adamantium 82


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 1900 3h10m 38m 19m 9m30s 3m48s 1m54s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 3300 5h30m 1h6m 33m 16m30s 6m36s 3m18s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 1900 3h10m 38m 19m 9m30s 3m48s 1m54s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 4700 7h50m 1h34m 47m 23m30s 9m24s 4m42s
Jewelry 4700 7h50m 1h34m 47m 23m30s 9m24s 4m42s
Rune Writing 1900 3h10m 38m 19m 9m30s 3m48s 1m54s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 1d6h40m 6h8m 3h4m 1h32m 36m48s 18m24s
TimePiece-25Percent.pngTime: 23h 4h36m 2h18m 1h9m 27m36s 13m48s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 2,287,500Coin 3,050,000Coin 3,812,500Coin 3,431,250Coin 4,575,000Coin 5,718,750Coin
Good Quality 2,859,375Coin 3,812,500Coin 4,765,625Coin 4,289,063Coin 5,718,750Coin 7,148,438Coin
Coin 4,575,000Coin 6,100,000Coin 7,625,000Coin 6,862,500Coin 9,150,000Coin 11,437,500Coin
Flawless Quality 6,862,500Coin 9,150,000Coin 11,437,500Coin 10,293,750Coin 13,725,000Coin 17,156,250Coin
Epic Quality 11,437,500Coin 15,250,000Coin 19,062,500Coin 17,156,250Coin 22,875,000Coin 28,593,750Coin
Legendary Quality 22,875,000Coin 30,500,000Coin 38,125,000Coin 34,312,500Coin 45,750,000Coin 57,187,500Coin
Mythical Quality 57,187,500Coin 76,250,000Coin 95,312,500Coin 85,781,250Coin 114,375,000Coin 142,968,750Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,502,820 Xp Rating 1,878,525 Xp Rating 3,005,640 Xp Rating 4,508,460 Xp Rating 7,514,100 Xp Rating 15,028,200 Xp Rating 37,570,500 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,750 Power Rating +1,925 Power Rating +2,100 Power Rating +2,275 Power Rating +2,625 Power Rating +3,500 Power Rating +8,750 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
167 Gems 268 Gems 402 Gems 670 Gems


Level 38 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h40m Time Rating 3h57m50s Time Rating 6h34m49s Time Rating 9h25m41s Time Rating 12h27m40s Time Rating 15h39m3s Time Rating



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