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Armors Gaia's Fortress

Gaia's Fortress[]

  • Unlocked By: Magic Chest or 81 Blueprint Fragments (Left Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 38
  • Base Power: + 1,450 Power Rating
  • Item Ability: Commander I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
8,000 0 6,000 0 3,000 0 8,000 3,000 3,000 3,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 220 Steel 120
Wood 0 Hardwood 0
Leather 110 Fabric 0
Herbs 0 Oil 90
Mana 36 Jewel 27

Great Shining Armor

1
Dark Energy 2
6 Time Decreased -25%
Iron 1,320 Steel 720
Wood 0 Hardwood 0
Leather 660 Fabric 0
Herbs 0 Oil 540
Mana 216 Jewel 162

Great Shining Armor

6
Dark Energy 12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 220 Steel 120
Wood 0 Hardwood 0
Leather 110 Fabric 0
Herbs 0 Oil 90
Mana 36 Jewel 27

Great Shining Armor

1
Dark Energy 2
12 Efficiency Increased: -110 Iron
Iron 1,320 Steel 720
Wood 0 Hardwood 0
Leather 660 Fabric 0
Herbs 0 Oil 540
Mana 216 Jewel 162

Great Shining Armor

6
Dark Energy 12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 110 Steel 120
Wood 0 Hardwood 0
Leather 110 Fabric 0
Herbs 0 Oil 90
Mana 36 Jewel 27

Great Shining Armor

1
Dark Energy 2
22 Efficiency Increased: -1 Dark Energy
Iron 1,100 Steel 1,200
Wood 0 Hardwood 0
Leather 1,100 Fabric 0
Herbs 0 Oil 900
Mana 360 Jewel 270

Great Shining Armor

10
Dark Energy 20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 110 Steel 120
Wood 0 Hardwood 0
Leather 110 Fabric 0
Herbs 0 Oil 90
Mana 36 Jewel 27

Great Shining Armor

1
Dark Energy 1
38 Price Increase +50%
Iron 1,760 Steel 1,920
Wood 0 Hardwood 0
Leather 1,760 Fabric 0
Herbs 0 Oil 1,440
Mana 576 Jewel 432

Great Shining Armor

16
Dark Energy 16


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 110 Steel 120
Wood 0 Hardwood 0
Leather 110 Fabric 0
Herbs 0 Oil 90
Mana 36 Jewel 27

Great Shining Armor

1
Dark Energy 1
60 Ability Unlocked: Commander 1 / Legendary
Iron 2,420 Steel 2,640
Wood 0 Hardwood 0
Leather 2,420 Fabric 0
Herbs 0 Oil 1,980
Mana 792 Jewel 594

Great Shining Armor

22
Dark Energy 22


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 7,920 Steel 7,200
Wood 0 Hardwood 0
Leather 6,600 Fabric 0
Herbs 0 Oil 5,400
Mana 2,160 Jewel 1,620


Total components needed to fully master the item:

Great Shining Armor

60 Dark Energy 82


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 8000 13h20m 2h40m 1h20m 40m 16m 8m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 6000 10h 2h 1h 30m 12m 6m
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 3000 5h 1h 30m 15m 6m 3m
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 8000 13h20m 2h40m 1h20m 40m 16m 8m
Arts and Crafts 3000 5h 1h 30m 15m 6m 3m
Jewelry 3000 5h 1h 30m 15m 6m 3m
Rune Writing 3000 5h 1h 30m 15m 6m 3m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2d8h40m 11h20m 5h40m 2h50m 1h8m 34m
TimePiece-25PercentTime: 1d18h30m 8h30m 4h15m 2h7m30s 51m 25m30s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 825,000Coin 1,100,000Coin 1,375,000Coin 1,237,500Coin 1,650,000Coin 2,062,500Coin
Good Quality 1,031,250Coin 1,375,000Coin 1,718,750Coin 1,546,875Coin 2,062,500Coin 2,578,125Coin
Coin 1,650,000Coin 2,200,000Coin 2,750,000Coin 2,475,000Coin 3,300,000Coin 4,125,000Coin
Flawless Quality 2,475,000Coin 3,300,000Coin 4,125,000Coin 3,712,500Coin 4,950,000Coin 6,187,500Coin
Epic Quality 4,125,000Coin 5,500,000Coin 6,875,000Coin 6,187,500Coin 8,250,000Coin 10,312,500Coin
Legendary Quality 8,250,000Coin 11,000,000Coin 13,750,000Coin 12,375,000Coin 16,500,000Coin 20,625,000Coin
Mythical Quality 20,625,000Coin 27,500,000Coin 34,375,000Coin 30,937,500Coin 41,250,000Coin 51,562,500Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
451,667 Xp Rating 564,584 Xp Rating 903,334 Xp Rating 1,355,001 Xp Rating 2,258,335 Xp Rating 4,516,670 Xp Rating 11,291,675 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,450 Power Rating +1,595 Power Rating +1,740 Power Rating +1,885 Power Rating +2,175 Power Rating +2,900 Power Rating +7,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
127 Gems 203 Gems 305 Gems 508 Gems


Level 38 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h40m Time Rating 3h57m50s Time Rating 6h34m49s Time Rating 9h25m41s Time Rating 12h27m40s Time Rating 15h39m3s Time Rating



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