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Projectiles Flying Guillotine.png

Flying Guillotine

  • Unlocked By: Primal Chest or 143 Blueprint Fragments (Center Line)
  • Blueprint Rarity: Rare
  • Item Level: 53
  • Base Power: +2725 Power Rating
  • Item Ability: Gangster III


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
39,000 0 0 0 19,000 49,000 0 0 0 19,000 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 575 Steel 230
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 173
Mana 98 Jewel 98
Hellfire Ruby 2

Great Light Boomerang

2
5 Time Decreased -25%
Iron 2,875 Steel 1,150
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 865
Mana 490 Jewel 490
Hellfire Ruby 10

Great Light Boomerang

10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 575 Steel 230
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 173
Mana 98 Jewel 98
Hellfire Ruby 2

Great Light Boomerang

2
10 Efficiency Increased: -288 Iron
Iron 2,875 Steel 1,150
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 865
Mana 490 Jewel 490
Hellfire Ruby 10

Great Light Boomerang

10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 287 Steel 230
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 173
Mana 98 Jewel 98
Hellfire Ruby 2

Great Light Boomerang

2
18 Efficiency Increased: -1 Hellfire Ruby
Iron 2,296 Steel 1,840
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,384
Mana 784 Jewel 784
Hellfire Ruby 16

Great Light Boomerang

16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 287 Steel 230
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 173
Mana 98 Jewel 98
Hellfire Ruby 1

Great Light Boomerang

2
30 Price Increase +50%
Iron 3,444 Steel 2,760
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 2,076
Mana 1,176 Jewel 1,176
Hellfire Ruby 12

Great Light Boomerang

24


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 287 Steel 230
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 173
Mana 98 Jewel 98
Hellfire Ruby 1

Great Light Boomerang

2
50 Ability Unlocked: Gangster 3 / Mythical
Iron 5,740 Steel 4,600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 3,460
Mana 1,960 Jewel 1,960
Hellfire Ruby 20

Great Light Boomerang

40


Item Mastery Cost

Total resources needed to fully master the item:
Iron 17,230 Steel 11,500
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 8,650
Mana 4,900 Jewel 4,900


Total components needed to fully master the item:
Hellfire Ruby 68

Great Light Boomerang

100


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 39000 2d17h 13h 6h30m 3h15m 1h18m 39m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 19000 1d7h40m 6h20m 3h10m 1h35m 38m 19m
Weaponcrafting 49000 3d9h40m 16h20m 8h10m 4h5m 1h38m 49m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 19000 1d7h40m 6h20m 3h10m 1h35m 38m 19m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 8d18h 1d18h 21h 10h30m 4h12m 2h6m
TimePiece-25Percent.pngTime: 6d13h30m 1d7h30m 15h45m 7h52m30s 3h9m 1h34m30s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 18,975,000Coin 25,300,000Coin 31,625,000Coin 23,718,750Coin 31,625,000Coin 39,531,250Coin
Good Quality 23,718,750Coin 31,625,000Coin 39,531,250Coin 29,648,438Coin 39,531,250Coin 49,414,063Coin
Coin 37,950,000Coin 50,600,000Coin 63,250,000Coin 47,437,500Coin 63,250,000Coin 79,062,500Coin
Flawless Quality 56,925,000Coin 75,900,000Coin 94,875,000Coin 71,156,250Coin 94,875,000Coin 118,593,750Coin
Epic Quality 94,875,000Coin 126,500,000Coin 158,125,000Coin 118,593,750Coin 158,125,000Coin 197,656,250Coin
Legendary Quality 189,750,000Coin 253,000,000Coin 316,250,000Coin 237,187,500Coin 316,250,000Coin 395,312,500Coin
Mythical Quality 474,375,000Coin 632,500,000Coin 790,625,000Coin 592,968,750Coin 790,625,000Coin 988,281,250Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
8,920,384 Xp Rating 11,150,480 Xp Rating 17,840,768 Xp Rating 26,761,152 Xp Rating 44,601,920 Xp Rating 89,203,840 Xp Rating 223,009,600 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+2,725 Power Rating +2,998 Power Rating +3,270 Power Rating +3,543 Power Rating +4,088 Power Rating +5,450 Power Rating +13,625 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
365 Gems 585 Gems 877 Gems 1,462 Gems


Level 53 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1d14h24m Time Rating 3d19h19m52s Time Rating 6d7h36m42s Time Rating 9d1h13m24s Time Rating 11d23h6m25s Time Rating 15d35m44s Time Rating