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C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Footwear Floating Slippers.png

Floating Slippers


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 1,400 2,000 0 0 0 0 2,000 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 75 Hardwood 43
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

1
Yggdrasil Leaf 2
N/A 0
N/A 0
7 Time Decreased -25%
Iron 0 Steel 0
Wood 525 Hardwood 301
Leather 1,050 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

7
Yggdrasil Leaf 14
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 75 Hardwood 43
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

1
Yggdrasil Leaf 2
N/A 0
N/A 0
7 Efficiency Increased: -15 Wood
Iron 0 Steel 0
Wood 525 Hardwood 301
Leather 1,050 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

7
Yggdrasil Leaf 14
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 60 Hardwood 43
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

1
Yggdrasil Leaf 2
N/A 0
N/A 0
10 Efficiency Increased: -1 Yggdrasil Leaf
Iron 0 Steel 0
Wood 600 Hardwood 430
Leather 1,500 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

10
Yggdrasil Leaf 20
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 60 Hardwood 43
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

1
Yggdrasil Leaf 1
N/A 0
N/A 0
18 Blueprint Unlocked: Wind Walkers
Iron 0 Steel 0
Wood 1,080 Hardwood 774
Leather 2,700 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

18
Yggdrasil Leaf 18
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 60 Hardwood 43
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

1
Yggdrasil Leaf 1
N/A 0
N/A 0
28 Price Increase +25%
Iron 0 Steel 0
Wood 1,680 Hardwood 1,204
Leather 4,200 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Teleportation Scroll

28
Yggdrasil Leaf 28
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 4,410 Hardwood 3,010
Leather 10,500 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Good Teleportation Scroll

70 Yggdrasil Leaf 94


Used In

Pre-Craft For:
Recipe Quality Amount
Hopping Shoes Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 32,400s / 540m Time Rating 24,300s / 405m Time Rating
50 6,480s / 108m Time Rating 4,860s / 81m Time Rating
100 3,240s / 54m Time Rating 2,430s / 41m Time Rating
500 648s / 11m Time Rating 486s / 8m Time Rating
1,000 324s / 5m Time Rating 243s / 4m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 90,000Coin 120,000Coin 150,000Coin 112,500Coin 150,000Coin 187,500Coin
Good Quality 112,500Coin 150,000Coin 187,500Coin 140,625Coin 187,500Coin 234,375Coin
Coin 180,000Coin 240,000Coin 300,000Coin 225,000Coin 300,000Coin 375,000Coin
Flawless Quality 270,000Coin 360,000Coin 450,000Coin 337,500Coin 450,000Coin 562,500Coin
Epic Quality 450,000Coin 600,000Coin 750,000Coin 562,500Coin 750,000Coin 937,500Coin
Legendary Quality 900,000Coin 1,200,000Coin 1,500,000Coin 1,125,000Coin 1,500,000Coin 1,875,000Coin
Mythical Quality 2,250,000Coin 3,000,000Coin 3,750,000Coin 2,812,500Coin 3,750,000Coin 4,687,500Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
39,426 Xp Rating 49,283 Xp Rating 78,852 Xp Rating 118,278 Xp Rating 197,130 Xp Rating 394,260 Xp Rating 985,650 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+875 Power Rating +963 Power Rating +1,050 Power Rating +1,138 Power Rating +1,313 Power Rating +1,750 Power Rating +4,375 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
39 Gems 64 Gems 96 Gems 159 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



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