All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
Phase 1
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed for this Phase
Total Components needed for this Phase
180
100
0
0
162
0
0
0
20
28
4
4
7
1,260
700
0
0
1,134
0
0
0
140
196
28
28
Phase 2
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed for this Phase
Total Components needed for this Phase
0
100
0
0
162
0
0
0
20
28
4
4
14
0
700
0
0
1,134
0
0
0
140
196
28
28
Phase 3
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed for this Phase
Total Components needed for this Phase
0
100
0
0
162
0
0
0
20
28
2
4
24
0
1,000
0
0
1,620
0
0
0
200
280
20
40
Phase 4
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed for this Phase
Total Components needed for this Phase
0
100
0
0
162
0
0
0
20
28
2
2
42
0
1,800
0
0
2,916
0
0
0
360
504
36
36
Phase 5
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed for this Phase
Total Components needed for this Phase
0
100
0
0
162
0
0
0
20
28
2
2
70
0
2,800
0
0
4,536
0
0
0
560
784
56
56
Item Mastery Cost
Total resources needed to fully master the item:
12,600
7,000
0
0
11,340
0
0
0
1,400
1,960
Total components needed to fully master the item:
168
188
Used In
Pre-Craft For:
Recipe
Quality
Amount
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Item Crafting Times
Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type
Skill Value
10
50
100
200
500
1000
4500
7h30m
1h30m
45m
22m30s
9m
4m30s
0
1s
1s
1s
1s
1s
1s
0
1s
1s
1s
1s
1s
1s
0
1s
1s
1s
1s
1s
1s
1800
3h
36m
18m
9m
3m36s
1m48s
0
1s
1s
1s
1s
1s
1s
2600
4h20m
52m
26m
13m
5m12s
2m36s
1800
3h
36m
18m
9m
3m36s
1m48s
1800
3h
36m
18m
9m
3m36s
1m48s
1800
3h
36m
18m
9m
3m36s
1m48s
0
1s
1s
1s
1s
1s
1s
Time:
23h50m
4h46m
2h23m
1h11m30s
28m36s
14m18s
Time:
17h52m30s
3h34m30s
1h47m15s
53m38s
21m27s
10m44s
Item Prices
Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase
After Price Increase
Item Quality
Discount
Price
Surcharge
Discount
Price
Surcharge
420,300
560,400
700,500
525,375
700,500
875,625
525,375
700,500
875,625
656,719
875,625
1,094,531
840,600
1,120,800
1,401,000
1,050,750
1,401,000
1,751,250
1,260,900
1,681,200
2,101,500
1,576,125
2,101,500
2,626,875
2,101,500
2,802,000
3,502,500
2,626,875
3,502,500
4,378,125
4,203,000
5,604,000
7,005,000
5,253,750
7,005,000
8,756,250
10,507,500
14,010,000
17,512,500
13,134,375
17,512,500
21,890,625
Shopkeeper Experience Gains
Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
276,000
345,000
552,000
828,000
1,380,000
2,760,000
6,900,000
Power Ratings
The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+1,600
+1,760
+1,920
+2,080
+2,400
+3,200
+8,000
Upgrade Costs
When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
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82
131
197
329
Level 34 Fusion Times
The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
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46m40s
1h51m
3h4m15s
4h23m59s
5h48m55s
7h18m13s
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