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Swords Fire Blade.png

Fire Blade

  • Unlocked By: Leather Chest or 8 Blueprint Fragments (Left Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 10
  • Base Power: +290 Power Rating
  • Item Ability: Fireball - Increase strength by 25%


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
46 0 0 0 0 46 0 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 30 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 2
N/A 0
5 Price Increase +50%
Iron 150 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 10
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 30 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 2
N/A 0
10 Efficiency Increased: -15 Iron
Iron 150 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 10
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 2
N/A 0
18 Efficiency Increased: -1 Burning Ember
Iron 120 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 16
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 1
N/A 0
30 Quality Increased: Good Quality
Iron 180 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 12
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 15 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 1
N/A 0
50 Ability Unlocked: Fireball / Flawless
Iron 300 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Burning Ember 20
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 900 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Burning Ember 68 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Coldsteel Coin 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 46 4m36s 55s 28s 14s 6s 3s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 46 4m36s 55s 28s 14s 6s 3s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 9m12s 1m50s 55s 28s 11s 6s
TimePiece-25Percent.pngTime: 6m54s 1m23s 41s 21s 8s 5s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,388Coin 1,850Coin 2,313Coin 2,081Coin 2,775Coin 3,469Coin
Good Quality 1,734Coin 2,313Coin 2,891Coin 2,602Coin 3,469Coin 4,336Coin
Coin 2,775Coin 3,700Coin 4,625Coin 4,163Coin 5,550Coin 6,938Coin
Flawless Quality 4,163Coin 5,550Coin 6,938Coin 6,244Coin 8,325Coin 10,406Coin
Epic Quality 6,938Coin 9,250Coin 11,563Coin 10,406Coin 13,875Coin 17,344Coin
Legendary Quality 13,875Coin 18,500Coin 23,125Coin 20,813Coin 27,750Coin 34,688Coin
Mythical Quality 34,688Coin 46,250Coin 57,813Coin 52,031Coin 69,375Coin 86,719Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
476 Xp Rating 595 Xp Rating 952 Xp Rating 1,428 Xp Rating 2,380 Xp Rating 4,760 Xp Rating 11,900 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+290 Power Rating +319 Power Rating +348 Power Rating +377 Power Rating +435 Power Rating +580 Power Rating +1,450 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
8 Gems 13 Gems 20 Gems 34 Gems


Level 10 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

3m Time Rating 7m8s Time Rating 11m51s Time Rating 16m58s Time Rating 22m26s Time Rating 28m10s Time Rating



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